Player Matchup

Ymir
Ymir
Silver IV
EZ_FFM
Ymir
Silver IV
Level 67
God Stats
15W - 12L
1,594 SR
Queue Stats
22W - 52L
915 MMR
Party 1
Ne Zha
Ne Zha
Gold V
SZeyroXx
Ne Zha
Gold V
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
66W - 98L
1,126 MMR
Solo
Discordia
Discordia
Gold V
orcun92
Discordia
Gold V
Level 76
God Stats
10W - 13L
1,509 SR
Queue Stats
53W - 87L
1,339 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,534 SR
1,127 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,453 SR
1,486 MMR
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
RottSause
Neith
Bronze III
Level 34
God Stats
0W - 10L
1,354 SR
Queue Stats
1W - 10L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
rodneykinsmann
Anubis
Bronze III
Level 67
God Stats
0W - 5L
1,506 SR
Queue Stats
1W - 13L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EZ_FFM
Ymir
17
2 / 4 / 12
12,385
619
10,774
26,985
22,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
SZeyroXx
Ne Zha
18
11 / 1 / 7
15,441
772
19,667
15,938
13,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
orcun92
Discordia
17
6 / 8 / 13
13,533
677
19,595
14,703
4,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeThe MorriganChang'eAh Puch

VS

Bans
ZeusDa JiCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 4 / 4
12,571
629
14,219
24,201
26,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
RottSause
Neith
15
4 / 6 / 4
11,549
577
8,886
13,138
5,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 6
11,819
591
14,987
20,159
10,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
11
13
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
4
1.75
W
Ymir
EZ_FFM
Ymir
2
4
12
2
L
Neith
RottSause
Neith
4
6
4
1
W
Ne Zha
SZeyroXx
Ne Zha
11
1
7
14.5
W
Discordia
orcun92
Discordia
6
8
13
1.56
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
38,092
57,626
Taken
57,498
40,998
Mitigated
42,513
14,420
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,219
1,258
0
8,933
24,201
26,566
0
9,581
14,620
0
59,288
W
Ymir
EZ_FFM
Ymir
10,774
951
817
2,387
26,985
22,863
541
6,555
19,975
46,078
0
L
Neith
RottSause
Neith
8,886
2,553
0
1,348
13,138
5,249
559
7,661
5,477
0
31,636
W
Ne Zha
SZeyroXx
Ne Zha
19,667
8,328
0
6,970
15,938
13,535
996
3,793
11,765
0
64,152
W
Discordia
orcun92
Discordia
19,595
1,517
1,630
2,616
14,703
4,600
711
4,924
9,639
74,655
0
L
14,987
176
0
5,579
20,159
10,698
481
13,152
7,007
67,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
35,939
212
Minions Killed
223
0
Camps Cleared
0
1,040,125
Distance Traveled
883,585
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,571
629
65
3
0
304,161
4
W
Ymir
12,385
619
71
4
0
347,917
0
L
Neith
11,549
577
43
2
0
307,205
2
W
Ne Zha
15,441
772
55
3
0
358,592
4
W
Discordia
13,533
677
86
4
0
333,616
7
L
Anubis
11,819
591
115
6
0
272,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role