Player Matchup

Thoth
Thoth
Diego112223
Thoth
Level 123
God Stats
2W - 1L
1,763 SR
Queue Stats
385W - 393L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Swimsalt3472205
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
drunk jimlayhey
Jormungandr
Level 102
God Stats
18W - 15L
1,288 SR
Queue Stats
568W - 531L
1,536 Elo+
Solo
Neith
Neith
tip0gamer001
Neith
Level 121
God Stats
9W - 6L
1,543 SR
Queue Stats
165W - 169L
1,461 Elo+
Party 1
Odin
Odin
xGreydan
Odin
Level 128
God Stats
7W - 2L
1,594 SR
Queue Stats
311W - 290L
1,570 Elo+
Party 1
Team Averages
Level 115
1,538 SR
1,511 Elo+

VS

Team Averages
Level 57
1,482 SR
1,426 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FalconX51
Kumbhakarna
Level 29
God Stats
4W - 4L
1,586 SR
Queue Stats
53W - 68L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
RRivasIII
Gilgamesh
Level 30
God Stats
1W - 2L
1,477 SR
Queue Stats
74W - 74L
1,393 Elo+
Party 2
Rama
Rama
Ya Boi Kurrick
Rama
Level 73
God Stats
7W - 10L
1,395 SR
Queue Stats
237W - 294L
1,451 Elo+
Solo
Fenrir
Fenrir
Z1SOU
Fenrir
Level 63
God Stats
2W - 4L
1,451 SR
Queue Stats
188W - 213L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
6,723
560
6,278
5,295
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Swimsalt3472205
Sun Wukong
13
4 / 2 / 0
7,388
616
4,747
7,677
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
drunk jimlayhey
Jormungandr
10
1 / 2 / 10
6,332
528
5,714
9,640
4,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 2
7,295
608
6,614
5,512
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
4 / 1 / 4
7,689
641
5,728
7,919
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 3 / 2
6,814
568
7,470
9,735
6,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FalconX51
Kumbhakarna
9
1 / 3 / 2
5,606
467
2,344
9,637
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
RRivasIII
Gilgamesh
9
0 / 4 / 2
5,706
476
3,025
6,273
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 1
6,302
525
3,365
7,538
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Z1SOU
Fenrir
10
3 / 2 / 2
6,343
529
4,647
8,680
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
10
10
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
3
2
2
W
2
4
4
1
L
Kumbhakarna
FalconX51
Kumbhakarna
1
3
2
0.67
L
Gilgamesh
RRivasIII
Gilgamesh
0
4
2
0.25
W
Sun Wukong
Swimsalt3472205
Sun Wukong
4
2
0
2
L
1
5
1
0.3
L
Fenrir
Z1SOU
Fenrir
3
2
2
2
W
Jormungandr
drunk jimlayhey
Jormungandr
1
2
10
3
W
6
1
2
7
W
Odin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
20,851
36,043
Taken
41,863
14,902
Mitigated
18,426
11,060
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,470
1,761
0
4,634
9,735
6,502
964
4,268
5,467
34,885
0
W
6,278
414
0
500
5,295
1,672
0
2,207
3,088
34,219
0
L
Kumbhakarna
FalconX51
Kumbhakarna
2,344
616
308
2,830
9,637
4,370
0
3,838
5,799
13,204
0
L
Gilgamesh
RRivasIII
Gilgamesh
3,025
815
0
212
6,273
2,778
0
0
6,273
0
20,926
W
Sun Wukong
Swimsalt3472205
Sun Wukong
4,747
1,046
0
1,963
7,677
3,465
0
505
7,172
0
43,061
L
3,365
2,659
0
921
7,538
2,090
0
1,556
5,982
0
31,210
L
Fenrir
Z1SOU
Fenrir
4,647
1,929
0
1,914
8,680
2,686
0
2,330
6,350
0
29,163
W
Jormungandr
drunk jimlayhey
Jormungandr
5,714
1,803
447
2,957
9,640
4,791
14
4,018
5,622
25,724
0
W
6,614
2,917
0
2,335
5,512
1,682
526
1,209
4,303
0
36,385
W
Odin
5,728
1,443
0
2,858
7,919
3,292
0
1,875
6,044
0
46,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
30,771
362
Minions Killed
253
0
Camps Cleared
0
1,115,027
Distance Traveled
1,162,158
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,814
568
75
6
0
217,976
3
W
Thoth
6,723
560
66
6
0
224,894
1
L
Kumbhakarna
5,606
467
17
1
0
255,606
2
L
Gilgamesh
5,706
476
45
4
0
231,155
0
W
Sun Wukong
7,388
616
88
7
0
239,016
4
L
Rama
6,302
525
63
5
0
211,748
1
L
Fenrir
6,343
529
53
4
0
245,673
1
W
Jormungandr
6,332
528
47
4
0
192,325
2
W
Neith
7,295
608
69
6
0
196,645
0
W
Odin
7,689
641
92
8
0
262,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role