Player Matchup

Cerberus
Cerberus
BigFatCuteCat
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,688 Elo+
Solo
Medusa
Medusa
ThermiKxl
Medusa
Level 17
God Stats
3W - 3L
1,595 SR
Queue Stats
124W - 87L
1,432 Elo+
Party 1
Bellona
Bellona
Thundergod065
Bellona
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 4L
1,390 Elo+
Solo
Chang'e
Chang'e
diddlydoo777
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,574 Elo+
Solo
Loki
Loki
yeasty_lineage5
Loki
Level 9
God Stats
3W - 3L
1,457 SR
Queue Stats
48W - 37L
1,569 Elo+
Party 1
Team Averages
Level 12
1,469 SR
1,531 Elo+

VS

Team Averages
Level 18
1,524 SR
1,560 Elo+
Zhong Kui
Zhong Kui
BIGMIKEOBAMA615
Zhong Kui
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
95W - 76L
1,575 Elo+
Solo
Athena
Athena
Dao Zuihou
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,587 Elo+
Solo
Neith
Neith
GoodHorip
Neith
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Nu Wa
Nu Wa
Thisistheway612
Nu Wa
Level 18
God Stats
0W - 1L
1,381 SR
Queue Stats
46W - 35L
1,499 Elo+
Solo
Set
Set
ace_gtg576
Set
Level 28
God Stats
13W - 13L
1,547 SR
Queue Stats
39W - 58L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigFatCuteCat
Cerberus
8
0 / 8 / 1
9,793
326
2,154
11,719
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
ThermiKxl
Medusa
20
5 / 7 / 8
18,374
612
19,959
33,532
12,707
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
20
7 / 5 / 9
15,515
517
14,428
32,256
15,723
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
diddlydoo777
Chang'e
20
6 / 6 / 8
16,018
534
13,989
30,505
13,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 6
15,670
522
12,143
26,254
12,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGMIKEOBAMA615
Zhong Kui
20
9 / 4 / 12
16,338
545
38,209
25,055
29,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Dao Zuihou
Athena
20
7 / 5 / 13
15,437
515
11,942
26,947
36,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
GoodHorip
Neith
10
0 / 4 / 3
9,626
321
1,941
6,039
1,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 9
17,022
567
31,740
18,613
9,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 1
14,476
483
7,568
19,551
12,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
23
Kills
29
30
Deaths
23
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BIGMIKEOBAMA615
Zhong Kui
9
4
12
3.75
W
Cerberus
BigFatCuteCat
Cerberus
0
8
1
0.06
L
Athena
Dao Zuihou
Athena
7
5
13
2.7
L
Neith
GoodHorip
Neith
0
4
3
0.38
W
Medusa
ThermiKxl
Medusa
5
7
8
1.29
L
9
5
9
2.7
W
Bellona
7
5
9
2.3
L
4
5
1
0.9
W
Chang'e
diddlydoo777
Chang'e
6
6
8
1.67
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,673
Damage
91,400
134,266
Taken
96,205
61,500
Mitigated
89,151
46,592
Healing
28,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BIGMIKEOBAMA615
Zhong Kui
38,209
5,066
0
14,987
25,055
29,566
3,034
6,120
18,935
136,778
0
W
Cerberus
BigFatCuteCat
Cerberus
2,154
346
0
1,139
11,719
6,538
0
6,204
5,515
13,127
0
L
Athena
Dao Zuihou
Athena
11,942
2,694
0
2,314
26,947
36,388
552
5,237
21,710
47,406
0
L
Neith
GoodHorip
Neith
1,941
390
0
224
6,039
1,730
630
42
5,997
0
19,856
W
Medusa
ThermiKxl
Medusa
19,959
13,558
0
13,754
33,532
12,707
7,343
19,137
14,395
0
158,473
L
31,740
6,965
2,110
6,665
18,613
9,064
1,044
4,104
14,509
143,778
0
W
Bellona
14,428
5,854
0
9,248
32,256
15,723
1,220
21,512
10,744
0
88,781
L
7,568
2,829
0
2,585
19,551
12,403
0
640
18,911
0
106,559
W
Chang'e
diddlydoo777
Chang'e
13,989
1,473
6,682
14,239
30,505
13,669
724
20,587
9,918
88,449
0
W
12,143
3,806
0
1,530
26,254
12,863
0
14,451
11,803
0
159,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,370
Gold Earned
72,899
662
Minions Killed
657
0
Camps Cleared
0
2,389,841
Distance Traveled
2,445,520
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,338
545
176
6
0
545,966
2
W
Cerberus
9,793
326
30
1
0
219,450
1
L
Athena
15,437
515
81
3
0
620,706
5
L
Neith
9,626
321
43
1
0
205,147
1
W
Medusa
18,374
612
195
7
0
546,020
1
L
Nu Wa
17,022
567
178
6
0
497,377
1
W
Bellona
15,515
517
113
4
0
532,922
5
L
Set
14,476
483
179
6
0
576,324
3
W
Chang'e
16,018
534
127
4
0
481,719
4
W
Loki
15,670
522
197
7
0
609,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role