Player Matchup

Danzaburou
Danzaburou
DumpTruckBron
Danzaburou
Level 30
God Stats
0W - 2L
1,248 SR
Queue Stats
276W - 278L
1,520 Elo+
Party 3
King Arthur
King Arthur
Ieyejukez
King Arthur
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 96L
1,374 Elo+
Solo
Eset
Eset
StepSis-Yaqub
Eset
Level 81
God Stats
2W - 3L
1,695 SR
Queue Stats
311W - 322L
1,474 Elo+
Party 3
Ao Kuang
Ao Kuang
brada boy
Ao Kuang
Level 119
God Stats
5W - 7L
1,512 SR
Queue Stats
586W - 506L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
oTropiix
Cthulhu
Level 13
God Stats
1W - 2L
1,480 SR
Queue Stats
7W - 10L
1,306 Elo+
Party 1
Team Averages
Level 58
1,487 SR
1,436 Elo+

VS

Team Averages
Level 63
1,633 SR
1,517 Elo+
King Arthur
King Arthur
KingConorJr
King Arthur
Level 88
God Stats
17W - 12L
1,556 SR
Queue Stats
181W - 160L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Midrandir
Danzaburou
Level 64
God Stats
29W - 20L
1,677 SR
Queue Stats
161W - 138L
1,551 Elo+
Party 2
Ymir
Ymir
Sanzkritt
Ymir
Level 17
God Stats
11W - 7L
1,633 SR
Queue Stats
21W - 13L
1,583 Elo+
Party 2
Raijin
Raijin
Virerss
Raijin
Level 95
God Stats
25W - 24L
1,539 SR
Queue Stats
313W - 285L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
night blade212
Tsukuyomi
Level 49
God Stats
1W - 0L
1,762 SR
Queue Stats
6W - 8L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DumpTruckBron
Danzaburou
14
0 / 7 / 0
8,798
440
2,068
13,414
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Ieyejukez
King Arthur
15
4 / 6 / 1
9,619
481
10,214
20,231
21,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 1
9,899
495
10,413
14,516
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
brada boy
Ao Kuang
17
5 / 3 / 2
10,543
527
10,810
18,048
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
oTropiix
Cthulhu
11
1 / 7 / 2
7,460
373
3,886
13,766
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingConorJr
King Arthur
19
4 / 3 / 4
11,789
589
12,388
22,230
17,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Midrandir
Danzaburou
20
8 / 0 / 5
13,928
696
15,641
13,856
6,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
1 / 1 / 12
10,242
512
3,312
10,097
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Virerss
Raijin
20
18 / 3 / 2
12,986
649
24,150
13,725
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
night blade212
Tsukuyomi
14
0 / 6 / 6
8,943
447
4,255
14,116
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
13
Kills
31
31
Deaths
13
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DumpTruckBron
Danzaburou
0
7
0
0
L
King Arthur
Ieyejukez
King Arthur
4
6
1
0.75
W
King Arthur
KingConorJr
King Arthur
4
3
4
2
W
Danzaburou
Midrandir
Danzaburou
8
0
5
10.5
W
Ymir
1
1
12
7
L
3
8
1
0.44
W
Raijin
Virerss
Raijin
18
3
2
6.33
L
Ao Kuang
brada boy
Ao Kuang
5
3
2
2
W
Tsukuyomi
night blade212
Tsukuyomi
0
6
6
0.5
L
Cthulhu
oTropiix
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
59,746
79,975
Taken
74,024
44,975
Mitigated
40,596
14,266
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DumpTruckBron
Danzaburou
2,068
678
0
2,646
13,414
4,526
0
2,005
11,353
0
53,582
L
King Arthur
Ieyejukez
King Arthur
10,214
1,114
0
2,521
20,231
21,428
0
2,920
17,224
0
58,972
W
King Arthur
KingConorJr
King Arthur
12,388
1,714
0
8,420
22,230
17,160
154
3,105
19,125
48
77,881
W
Danzaburou
Midrandir
Danzaburou
15,641
7,211
0
8,270
13,856
6,556
4,740
2,980
10,671
0
104,293
W
Ymir
3,312
1,099
0
2,013
10,097
6,627
118
5,042
4,965
29,468
0
L
10,413
163
310
1,680
14,516
5,353
441
7,973
6,177
68,224
0
W
Raijin
Virerss
Raijin
24,150
1,577
598
5,145
13,725
5,403
637
8,445
5,135
92,519
0
L
Ao Kuang
brada boy
Ao Kuang
10,810
2,125
0
6,131
18,048
7,029
1,154
4,177
13,735
76,901
0
W
Tsukuyomi
night blade212
Tsukuyomi
4,255
1,028
0
1,115
14,116
4,850
1,150
5,067
9,019
0
48,742
L
Cthulhu
oTropiix
Cthulhu
3,886
132
0
978
13,766
6,639
0
9,577
3,994
9,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
57,888
515
Minions Killed
618
0
Camps Cleared
0
1,793,516
Distance Traveled
1,991,475
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,798
440
119
6
0
318,228
0
L
King Arthur
9,619
481
118
6
0
334,454
0
W
King Arthur
11,789
589
153
8
0
401,612
5
W
Danzaburou
13,928
696
174
9
0
390,573
4
W
Ymir
10,242
512
50
3
0
393,131
4
L
Eset
9,899
495
117
6
0
342,151
4
W
Raijin
12,986
649
176
9
0
402,934
7
L
Ao Kuang
10,543
527
129
6
0
412,657
5
W
Tsukuyomi
8,943
447
65
3
0
403,225
0
L
Cthulhu
7,460
373
32
2
0
386,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role