Player Matchup

Persephone
Persephone
AzMarathon
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
OmasKäsefüße
Bellona
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
Stiinaax3
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Solo
Ymir
Ymir
amJello
Ymir
Level 19
God Stats
24W - 18L
1,526 SR
Queue Stats
257W - 302L
1,389 Elo+
Party 1
Izanami
Izanami
tetrasodium
Izanami
Level 22
God Stats
24W - 18L
1,488 SR
Queue Stats
158W - 186L
1,372 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,404 Elo+

VS

Team Averages
Level 28
1,382 SR
1,296 Elo+
Merlin
Merlin
Attracts
Merlin
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 2
Cthulhu
Cthulhu
CLN Abstract IV
Cthulhu
Level 12
God Stats
2W - 3L
1,205 SR
Queue Stats
4W - 12L
1,224 Elo+
Party 2
Thor
Thor
KhronicRob
Thor
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 197L
1,384 Elo+
Solo
Anhur
Anhur
YT_Rinzuclan
Anhur
Level 28
God Stats
3W - 2L
1,467 SR
Queue Stats
84W - 108L
1,383 Elo+
Party 3
Kuzenbo
Kuzenbo
samer_289
Kuzenbo
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
129W - 166L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AzMarathon
Persephone
9
0 / 2 / 0
5,257
584
2,251
3,510
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,993
555
2,964
6,091
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Stiinaax3
Nemesis
3
0 / 3 / 0
3,490
388
315
2,142
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
amJello
Ymir
6
0 / 3 / 1
4,005
445
1,882
4,223
2,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
tetrasodium
Izanami
6
1 / 1 / 0
4,277
475
1,673
2,618
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Attracts
Merlin
10
3 / 0 / 0
5,271
586
2,775
3,231
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 1
5,317
591
2,358
4,098
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 1
5,205
578
1,542
6,120
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 1 / 1
5,348
594
2,995
4,142
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
samer_289
Kuzenbo
8
2 / 0 / 3
5,338
593
1,582
3,140
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Attracts
Merlin
3
0
0
3
L
Persephone
AzMarathon
Persephone
0
2
0
0
W
2
0
1
2.5
W
1
0
1
1.5
L
0
2
0
0
L
Nemesis
Stiinaax3
Nemesis
0
3
0
0
W
3
1
1
3.5
L
Ymir
amJello
Ymir
0
3
1
0.17
W
Kuzenbo
samer_289
Kuzenbo
2
0
3
3.5
L
Izanami
tetrasodium
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,085
Damage
11,252
18,584
Taken
20,731
8,261
Mitigated
9,267
4,375
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Attracts
Merlin
2,775
205
0
1,157
3,231
941
0
2,105
980
19,899
0
L
Persephone
AzMarathon
Persephone
2,251
93
0
908
3,510
1,036
0
2,113
1,099
24,701
0
W
2,358
182
56
1,326
4,098
3,614
260
0
3,816
16,610
0
W
1,542
562
0
1,000
6,120
1,816
0
41
6,019
0
28,156
L
2,964
593
0
2,596
6,091
3,935
0
1,810
3,951
0
20,169
L
Nemesis
Stiinaax3
Nemesis
315
126
0
110
2,142
394
200
557
1,537
0
1,853
W
2,995
1,526
0
1,599
4,142
961
788
612
3,530
0
20,487
L
Ymir
amJello
Ymir
1,882
478
0
222
4,223
2,505
0
1,190
3,033
10,642
0
W
Kuzenbo
samer_289
Kuzenbo
1,582
767
0
1,086
3,140
1,935
306
1,229
1,911
8,769
0
L
Izanami
tetrasodium
Izanami
1,673
852
0
539
2,618
391
0
369
2,249
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
26,479
152
Minions Killed
202
0
Camps Cleared
0
661,163
Distance Traveled
829,886
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,271
586
38
4
0
173,387
2
L
Persephone
5,257
584
55
6
0
156,997
3
W
Cthulhu
5,317
591
42
5
0
146,625
0
W
Thor
5,205
578
64
7
0
167,723
0
L
Bellona
4,993
555
54
6
0
140,664
0
L
Nemesis
3,490
388
4
0
0
83,724
0
W
Anhur
5,348
594
44
5
0
147,490
0
L
Ymir
4,005
445
14
2
0
156,321
0
W
Kuzenbo
5,338
593
14
2
0
194,661
1
L
Izanami
4,277
475
25
3
0
123,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role