Player Matchup

Thoth
Thoth
Ghostly4mata
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,654 Elo+
Solo
Olorun
Olorun
Im_Ryujin
Olorun
Level 21
God Stats
9W - 3L
1,814 SR
Queue Stats
17W - 9L
1,542 Elo+
Solo
King Arthur
King Arthur
ItsWolves
King Arthur
Level 17
God Stats
5W - 6L
1,378 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 1
Nemesis
Nemesis
WillNotWilliam
Nemesis
Level 27
God Stats
1W - 2L
1,401 SR
Queue Stats
15W - 13L
1,431 Elo+
Party 1
Bellona
Bellona
xXRadicalRexXx
Bellona
Level 8
God Stats
5W - 13L
1,000 SR
Queue Stats
6W - 19L
1,087 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,430 Elo+

VS

Team Averages
Level 21
1,551 SR
1,366 Elo+
Cthulhu
Cthulhu
SleepingChaos
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
arturolmr1
Pele
Level 26
God Stats
13W - 8L
1,527 SR
Queue Stats
16W - 10L
1,414 Elo+
Solo
Ares
Ares
blackhawk7717
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,360 Elo+
Solo
Neith
Neith
imhereforbeer
Neith
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
60W - 61L
1,288 Elo+
Solo
Nox
Nox
marcelll9090
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 6
10,147
406
6,512
14,553
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Im_Ryujin
Olorun
20
8 / 4 / 7
13,692
548
17,874
17,132
7,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ItsWolves
King Arthur
14
2 / 14 / 0
9,535
381
3,087
18,799
5,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 8 / 8
10,929
437
11,688
18,996
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 7 / 4
12,279
491
16,236
26,640
21,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 3 / 13
12,540
502
13,617
25,960
29,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 4
15,341
614
12,597
18,584
9,300
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 6 / 13
12,303
492
9,642
22,381
31,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
17 / 4 / 11
15,398
616
26,979
19,852
10,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 8 / 11
12,908
516
15,577
14,158
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
22
Kills
42
44
Deaths
22
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
L
Olorun
Im_Ryujin
Olorun
8
4
7
2.88
L
King Arthur
ItsWolves
King Arthur
2
14
0
0.14
W
Cthulhu
5
3
13
3.83
L
4
8
8
1
W
8
1
4
10
W
4
6
13
1.75
W
17
4
11
5.63
W
8
8
11
1.69
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
78,412
96,120
Taken
100,935
44,007
Mitigated
86,770
19,317
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,512
1,233
0
1,713
14,553
3,422
62
5,136
9,258
29,754
0
L
Olorun
Im_Ryujin
Olorun
17,874
6,793
285
5,593
17,132
7,082
2,500
5,924
10,513
74,448
0
L
King Arthur
ItsWolves
King Arthur
3,087
1,205
0
2,574
18,799
5,855
1,037
6,149
12,443
0
30,274
W
Cthulhu
13,617
1,741
383
8,602
25,960
29,896
1,734
6,735
19,225
62,604
0
L
11,688
4,798
0
4,814
18,996
6,198
0
6,467
11,985
0
39,538
W
12,597
2,153
0
7,775
18,584
9,300
1,925
3,288
15,296
0
150,299
W
9,642
624
0
1,343
22,381
31,009
699
5,302
17,079
25,917
0
W
26,979
21,238
0
8,959
19,852
10,104
9,062
4,656
15,196
0
133,968
W
15,577
1,667
402
2,060
14,158
6,461
1,292
7,950
6,208
51,154
0
L
16,236
4,419
0
4,338
26,640
21,450
205
12,982
13,005
10,216
34,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,582
Gold Earned
68,490
310
Minions Killed
610
0
Camps Cleared
0
2,136,542
Distance Traveled
2,240,949
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,147
406
36
1
0
365,133
1
L
Olorun
13,692
548
117
5
0
431,243
0
L
King Arthur
9,535
381
47
2
0
382,784
0
W
Cthulhu
12,540
502
104
4
0
498,678
1
L
Nemesis
10,929
437
55
2
0
475,180
5
W
Pele
15,341
614
199
8
0
527,856
0
W
Ares
12,303
492
20
1
0
421,360
1
W
Neith
15,398
616
180
7
0
385,896
0
W
Nox
12,908
516
107
4
0
407,159
5
L
Bellona
12,279
491
55
2
0
482,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role