Player Matchup

Bellona
Bellona
AFK_Frozzy
Bellona
Level 29
God Stats
2W - 5L
1,380 SR
Queue Stats
56W - 63L
1,345 Elo+
Solo
Jormungandr
Jormungandr
ARmAG3DoNX-Ic3X
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sebgar
Gilgamesh
Level 28
God Stats
7W - 7L
1,684 SR
Queue Stats
732W - 749L
1,347 Elo+
Solo
Artemis
Artemis
V3_n0_m0401
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
xxLadyBug0705xx
Cerberus
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,105 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,360 Elo+

VS

Team Averages
Level 15
1,439 SR
1,252 Elo+
Chernobog
Chernobog
CeaJayAre
Chernobog
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 55L
1,302 Elo+
Solo
Ratatoskr
Ratatoskr
Maine58
Ratatoskr
Level 29
God Stats
36W - 40L
1,459 SR
Queue Stats
140W - 153L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
SlotrHouse
Baron Samedi
Level 10
God Stats
124W - 127L
1,529 SR
Queue Stats
191W - 221L
1,346 Elo+
Solo
Cthulhu
Cthulhu
flexymel43
Cthulhu
Level 8
God Stats
9W - 7L
1,208 SR
Queue Stats
22W - 34L
1,171 Elo+
Solo
Sun Wukong
Sun Wukong
militi-xd
Sun Wukong
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 15L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFK_Frozzy
Bellona
20
10 / 13 / 13
18,228
1,139
30,374
37,330
27,905
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ARmAG3DoNX-Ic3X
Jormungandr
16
0 / 3 / 2
11,722
733
1,164
3,238
2,066
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Sebgar
Gilgamesh
20
18 / 10 / 6
19,840
1,240
45,789
49,810
20,011
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
V3_n0_m0401
Artemis
16
0 / 3 / 0
11,680
730
3,582
4,533
1,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
20
2 / 8 / 14
14,959
935
11,705
26,144
24,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CeaJayAre
Chernobog
20
9 / 7 / 16
17,165
1,073
25,106
21,539
12,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
Maine58
Ratatoskr
20
7 / 15 / 15
16,506
1,032
31,573
30,607
17,433
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SlotrHouse
Baron Samedi
20
16 / 5 / 14
18,993
1,187
39,727
21,122
11,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
flexymel43
Cthulhu
18
4 / 0 / 4
13,232
827
5,061
5,229
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
militi-xd
Sun Wukong
20
1 / 3 / 22
15,828
989
8,743
22,978
20,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
30
Kills
37
37
Deaths
30
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bellona
AFK_Frozzy
Bellona
10
13
13
1.27
L
Jormungandr
ARmAG3DoNX-Ic3X
Jormungandr
0
3
2
0.33
W
Chernobog
CeaJayAre
Chernobog
9
7
16
2.43
W
Ratatoskr
Maine58
Ratatoskr
7
15
15
0.97
L
Gilgamesh
Sebgar
Gilgamesh
18
10
6
2.1
W
Baron Samedi
SlotrHouse
Baron Samedi
16
5
14
4.6
L
Artemis
V3_n0_m0401
Artemis
0
3
0
0
W
Cthulhu
flexymel43
Cthulhu
4
0
4
6
W
Sun Wukong
militi-xd
Sun Wukong
1
3
22
4
L
Cerberus
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,614
Damage
110,210
121,055
Taken
101,475
75,695
Mitigated
65,168
5,596
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AFK_Frozzy
Bellona
30,374
14,686
0
1,098
37,330
27,905
0
13,538
23,792
561
64,040
L
Jormungandr
ARmAG3DoNX-Ic3X
Jormungandr
1,164
684
0
0
3,238
2,066
0
1,464
1,774
4,086
0
W
Chernobog
CeaJayAre
Chernobog
25,106
13,100
0
1,585
21,539
12,295
0
4,207
17,332
0
54,960
W
Ratatoskr
Maine58
Ratatoskr
31,573
14,530
0
609
30,607
17,433
0
2,011
28,596
0
52,395
L
Gilgamesh
Sebgar
Gilgamesh
45,789
17,933
0
2,021
49,810
20,011
0
19,503
30,307
0
98,545
W
Baron Samedi
SlotrHouse
Baron Samedi
39,727
3,122
4,346
5,002
21,122
11,243
0
4,175
16,947
67,065
0
L
Artemis
V3_n0_m0401
Artemis
3,582
1,587
0
424
4,533
1,628
0
2,199
2,334
0
9,476
W
Cthulhu
flexymel43
Cthulhu
5,061
575
401
0
5,229
3,592
0
839
4,390
10,591
0
W
Sun Wukong
militi-xd
Sun Wukong
8,743
2,915
0
301
22,978
20,605
0
2,177
20,801
185
29,422
L
Cerberus
11,705
1,004
0
2,053
26,144
24,085
0
8,173
17,971
23,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,429
Gold Earned
81,724
232
Minions Killed
243
1
Camps Cleared
5
917,919
Distance Traveled
1,285,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,228
1,139
79
5
1
276,803
1
L
Jormungandr
11,722
733
3
0
0
48,382
0
W
Chernobog
17,165
1,073
73
5
0
284,569
0
W
Ratatoskr
16,506
1,032
34
2
5
256,875
0
L
Gilgamesh
19,840
1,240
108
7
0
328,691
1
W
Baron Samedi
18,993
1,187
70
4
0
303,048
0
L
Artemis
11,680
730
10
1
0
67,512
0
W
Cthulhu
13,232
827
17
1
0
115,162
0
W
Sun Wukong
15,828
989
49
3
0
325,374
0
L
Cerberus
14,959
935
32
2
0
196,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role