Player Matchup

Bakasura
Bakasura
Alfastar0631
Bakasura
Level 45
God Stats
4W - 14L
1,146 SR
Queue Stats
72W - 208L
1,097 Elo+
Party 1
Nu Wa
Nu Wa
O-AbS3Nt-O
Nu Wa
Level 28
God Stats
5W - 21L
1,059 SR
Queue Stats
114W - 296L
1,062 Elo+
Party 1
Hou Yi
Hou Yi
The_Aline_0631
Hou Yi
Level 45
God Stats
3W - 30L
1,069 SR
Queue Stats
79W - 250L
1,007 Elo+
Party 1
Mulan
Mulan
XI-M-A-L-IX
Mulan
Level 27
God Stats
2W - 7L
1,342 SR
Queue Stats
196W - 376L
1,092 Elo+
Party 1
Sobek
Sobek
lordpunisher73
Sobek
Level 53
God Stats
1W - 4L
1,087 SR
Queue Stats
17W - 81L
1,060 Elo+
Party 1
Team Averages
Level 40
1,141 SR
1,064 Elo+

VS

Team Averages
Level 67
1,487 SR
1,334 Elo+
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AnimaniacYT
Arachne
Level 44
God Stats
1W - 2L
1,308 SR
Queue Stats
26W - 60L
1,024 Elo+
Solo
Sylvanus
Sylvanus
MSTR CHIEF DC
Sylvanus
Level 120
God Stats
46W - 31L
1,669 SR
Queue Stats
432W - 405L
1,535 Elo+
Party 2
Achilles
Achilles
S1_Trendy
Achilles
Level 49
God Stats
2W - 1L
1,486 SR
Queue Stats
5W - 9L
1,317 Elo+
Party 3
Artemis
Artemis
lonewolf1174168
Artemis
Level 25
God Stats
2W - 0L
1,470 SR
Queue Stats
19W - 27L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alfastar0631
Bakasura
13
0 / 3 / 0
7,562
473
2,987
10,572
4,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
13
2 / 3 / 1
7,886
493
6,649
6,058
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
6,736
421
5,308
8,140
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
3,177
199
0
0
0
11
2 / 3 / 1
7,301
456
5,488
14,512
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 0 / 2
9,494
593
5,932
6,728
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
AnimaniacYT
Arachne
13
0 / 1 / 2
7,703
481
1,885
10,989
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MSTR CHIEF DC
Sylvanus
12
2 / 1 / 5
7,702
481
7,428
10,605
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
S1_Trendy
Achilles
15
2 / 0 / 3
8,823
551
5,026
7,714
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 2 / 4
7,274
455
6,873
8,251
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
2
8
L
Bakasura
Alfastar0631
Bakasura
0
3
0
0
W
Arachne
AnimaniacYT
Arachne
0
1
2
1
W
Sylvanus
MSTR CHIEF DC
Sylvanus
2
1
5
4.5
L
Nu Wa
2
3
1
0.83
W
Achilles
S1_Trendy
Achilles
2
0
3
3.5
L
0
3
1
0.17
L
0
0
0
0
W
1
2
4
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
27,144
39,282
Taken
44,287
19,260
Mitigated
25,657
10,435
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,932
562
0
2,013
6,728
2,350
2,327
1,952
4,530
63,389
0
L
Bakasura
Alfastar0631
Bakasura
2,987
2,502
0
3,446
10,572
4,067
706
2,303
8,269
0
33,579
W
Arachne
AnimaniacYT
Arachne
1,885
1,032
0
3,857
10,989
3,600
256
2,751
8,042
0
37,373
W
Sylvanus
MSTR CHIEF DC
Sylvanus
7,428
2,496
2,625
5,628
10,605
9,159
1,703
2,831
7,678
33,473
7,170
L
Nu Wa
6,649
1,002
0
672
6,058
1,866
1,234
3,136
2,922
42,273
0
W
Achilles
S1_Trendy
Achilles
5,026
1,144
0
489
7,714
7,536
1,492
1,233
6,307
0
39,849
L
5,308
2,418
699
1,202
8,140
2,182
0
2,930
5,210
0
34,865
L
0
0
0
0
0
0
0
0
0
0
0
W
6,873
4,123
966
2,047
8,251
3,012
1,320
2,566
5,583
0
29,993
L
5,488
407
0
4,416
14,512
11,145
0
4,526
9,986
22,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
40,996
274
Minions Killed
362
0
Camps Cleared
0
1,133,382
Distance Traveled
1,496,208
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,494
593
110
7
0
275,313
0
L
Bakasura
7,562
473
97
6
0
310,343
2
W
Arachne
7,703
481
77
5
0
334,698
0
W
Sylvanus
7,702
481
47
3
0
261,343
3
L
Nu Wa
7,886
493
83
5
0
263,466
4
W
Achilles
8,823
551
73
5
0
353,934
0
L
Hou Yi
6,736
421
59
4
0
271,605
3
L
Mulan
3,177
199
0
0
0
0
0
W
Artemis
7,274
455
55
3
0
270,920
3
L
Sobek
7,301
456
35
2
0
287,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role