Player Matchup

Heimdallr
Heimdallr
BrananMK1
Heimdallr
Level 38
God Stats
10W - 12L
1,391 SR
Queue Stats
124W - 137L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
HHydra
Aphrodite
Level 31
God Stats
9W - 8L
1,511 SR
Queue Stats
108W - 104L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
LilJonWinters
Gilgamesh
Level 18
God Stats
7W - 4L
1,444 SR
Queue Stats
29W - 35L
1,373 Elo+
Party 2
Arachne
Arachne
VibeKingGoob
Arachne
Level 35
God Stats
8W - 5L
1,632 SR
Queue Stats
111W - 120L
1,495 Elo+
Party 2
Horus
Horus
arimaxx
Horus
Level 28
God Stats
13W - 17L
1,449 SR
Queue Stats
633W - 651L
1,367 Elo+
Solo
Team Averages
Level 30
1,485 SR
1,433 Elo+

VS

Team Averages
Level 31
1,539 SR
1,448 Elo+
Bellona
Bellona
PiPiska228aye
Bellona
Level 7
God Stats
4W - 4L
1,642 SR
Queue Stats
43W - 49L
1,495 Elo+
Party 1
Ymir
Ymir
SeniaK_OFF_61RUS
Ymir
Level 90
God Stats
2W - 1L
1,763 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 1
Nemesis
Nemesis
Yalisha09
Nemesis
Level 16
God Stats
2W - 3L
1,458 SR
Queue Stats
53W - 62L
1,347 Elo+
Solo
Kukulkan
Kukulkan
anden1818
Kukulkan
Level 24
God Stats
18W - 15L
1,332 SR
Queue Stats
93W - 101L
1,377 Elo+
Solo
Cupid
Cupid
xXSvYaToYXx
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrananMK1
Heimdallr
20
12 / 7 / 8
16,758
645
25,260
31,290
14,066
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
HHydra
Aphrodite
20
6 / 5 / 12
14,463
556
11,776
18,388
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LilJonWinters
Gilgamesh
20
10 / 2 / 13
17,171
660
14,248
29,909
35,750
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
VibeKingGoob
Arachne
20
13 / 2 / 6
15,906
612
21,613
20,882
10,990
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
arimaxx
Horus
20
6 / 5 / 17
14,410
554
11,275
22,372
10,985
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 13 / 1
10,697
411
11,935
24,919
22,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 11 / 8
10,248
394
8,480
25,129
24,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Yalisha09
Nemesis
18
4 / 11 / 5
12,223
470
13,010
21,834
12,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
anden1818
Kukulkan
20
6 / 2 / 5
13,742
529
28,059
13,610
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 10 / 4
11,914
458
21,682
24,754
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
47
Kills
21
21
Deaths
47
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BrananMK1
Heimdallr
12
7
8
2.29
W
Aphrodite
HHydra
Aphrodite
6
5
12
2.4
W
Gilgamesh
LilJonWinters
Gilgamesh
10
2
13
8.25
L
Bellona
3
13
1
0.27
L
1
11
8
0.45
W
Arachne
VibeKingGoob
Arachne
13
2
6
8
L
Nemesis
Yalisha09
Nemesis
4
11
5
0.59
L
Kukulkan
anden1818
Kukulkan
6
2
5
4.25
W
Horus
arimaxx
Horus
6
5
17
2.9
L
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,172
Damage
83,166
122,841
Taken
110,246
80,231
Mitigated
74,151
54,577
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BrananMK1
Heimdallr
25,260
20,601
318
13,280
31,290
14,066
6,763
6,795
24,201
0
124,802
W
Aphrodite
HHydra
Aphrodite
11,776
3,046
7,077
8,633
18,388
8,440
1,287
9,018
8,908
78,325
0
W
Gilgamesh
LilJonWinters
Gilgamesh
14,248
4,867
0
8,598
29,909
35,750
3,689
8,145
20,830
0
79,567
L
Bellona
11,935
3,845
0
1,724
24,919
22,209
1,212
1,560
23,323
0
50,735
L
8,480
234
272
1,566
25,129
24,465
518
3,766
21,219
54,184
0
W
Arachne
VibeKingGoob
Arachne
21,613
18,020
0
5,755
20,882
10,990
219
6,373
14,227
0
150,049
L
Nemesis
Yalisha09
Nemesis
13,010
7,876
0
1,852
21,834
12,000
0
2,915
18,847
0
82,619
L
Kukulkan
anden1818
Kukulkan
28,059
1,571
0
4,921
13,610
6,447
1,456
3,169
10,346
100,026
0
W
Horus
arimaxx
Horus
11,275
6,570
4,007
6,909
22,372
10,985
849
7,889
14,245
0
69,392
L
21,682
14,126
126
6,863
24,754
9,030
372
1,938
22,756
0
70,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,708
Gold Earned
58,824
684
Minions Killed
531
0
Camps Cleared
0
2,316,856
Distance Traveled
2,282,150
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,758
645
160
6
0
461,992
3
W
Aphrodite
14,463
556
153
6
0
428,553
5
W
Gilgamesh
17,171
660
130
5
0
425,667
0
L
Bellona
10,697
411
76
3
0
390,030
1
L
Ymir
10,248
394
76
3
0
487,023
4
W
Arachne
15,906
612
158
6
0
554,610
0
L
Nemesis
12,223
470
112
4
0
477,914
2
L
Kukulkan
13,742
529
159
6
0
507,590
2
W
Horus
14,410
554
83
3
0
446,034
2
L
Cupid
11,914
458
108
4
0
419,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role