Player Matchup

Awilix
Awilix
Grandmaster
Bacon Diff
Awilix
Grandmaster
Level 159
God Stats
30W - 15L
1,788 SR
Queue Stats
940W - 752L
2,873 MMR
Solo
Rama
Rama
Masters
BigCheezy73
Rama
Masters
Level 128
God Stats
15W - 9L
1,828 SR
Queue Stats
148W - 125L
2,665 MMR
Solo
Ra
Ra
Masters
Bro Glo
Ra
Masters
Level 158
God Stats
5W - 3L
1,986 SR
Queue Stats
220W - 157L
2,735 MMR
Solo
Thanatos
Thanatos
Masters
DeciNerd
Thanatos
Masters
Level 157
God Stats
23W - 13L
1,783 SR
Queue Stats
138W - 73L
3,066 MMR
Solo
Bacchus
Bacchus
Masters
cozyhime
Bacchus
Masters
Level 159
God Stats
1W - 0L
1,728 SR
Queue Stats
369W - 321L
2,809 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,823 SR
2,830 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,898 SR
2,829 MMR
Tyr
Tyr
Diamond I
Faux Schmeat
Tyr
Diamond I
Level 159
God Stats
5W - 1L
1,962 SR
Queue Stats
239W - 220L
2,608 MMR
Solo
Raijin
Raijin
Grandmaster
QuiΙ
Raijin
Grandmaster
Level 146
God Stats
17W - 13L
1,695 SR
Queue Stats
427W - 280L
2,878 MMR
Party 1
Ymir
Ymir
Grandmaster
TheReturnOfGarry
Ymir
Grandmaster
Level 148
God Stats
17W - 12L
1,922 SR
Queue Stats
467W - 387L
2,809 MMR
Party 1
Anhur
Anhur
Grandmaster
dívìne
Anhur
Grandmaster
Level 109
God Stats
6W - 4L
2,106 SR
Queue Stats
230W - 162L
2,993 MMR
Solo
Loki
Loki
Masters
its_iniquitous
Loki
Masters
Level 148
God Stats
2W - 2L
1,804 SR
Queue Stats
101W - 71L
2,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bacon Diff
Awilix
18
4 / 3 / 8
12,507
569
18,541
18,795
13,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 5 / 10
12,374
562
8,166
13,282
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 15
13,073
594
21,032
12,601
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DeciNerd
Thanatos
20
14 / 5 / 7
13,532
615
21,689
19,203
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
cozyhime
Bacchus
17
4 / 5 / 16
11,917
542
11,488
17,911
24,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AthenaTiamatGuan YuTsukuyomiSet

VS

Bans
ScyllaSobekGilgameshGebErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,132
506
11,835
33,511
22,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
QuiΙ
Raijin
19
5 / 3 / 8
11,945
543
13,785
14,153
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 17
10,854
493
6,885
20,254
18,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
dívìne
Anhur
18
8 / 7 / 6
12,410
564
12,069
15,972
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 9
10,668
485
6,749
15,764
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
29
Kills
22
22
Deaths
29
56
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bacon Diff
Awilix
4
3
8
2.67
W
2
5
10
1.4
W
5
4
15
3.13
W
Thanatos
DeciNerd
Thanatos
14
5
7
3.5
L
4
6
4
1
L
Raijin
QuiΙ
Raijin
5
3
8
3
L
1
6
17
1.58
W
Bacchus
cozyhime
Bacchus
4
5
16
2.4
L
Anhur
dívìne
Anhur
8
7
6
1.57
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,916
Damage
51,323
81,792
Taken
99,654
56,820
Mitigated
53,934
34,067
Healing
25,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bacon Diff
Awilix
18,541
7,592
0
4,947
18,795
13,103
1,002
4,760
14,035
0
78,591
W
8,166
6,092
0
4,879
13,282
4,547
2,715
2,813
10,469
0
85,488
W
21,032
2,004
3,853
4,907
12,601
5,972
1,515
5,454
7,147
119,923
0
W
Thanatos
DeciNerd
Thanatos
21,689
10,231
0
13,360
19,203
8,691
697
3,911
15,292
0
101,143
L
11,835
909
0
11,562
33,511
22,057
45
8,026
24,966
0
61,367
L
Raijin
QuiΙ
Raijin
13,785
1,149
0
2,071
14,153
4,815
0
3,724
10,429
98,466
0
L
6,885
1,427
0
3,694
20,254
18,032
0
11,087
9,167
17,403
0
W
Bacchus
cozyhime
Bacchus
11,488
1,634
0
2,121
17,911
24,507
0
4,198
13,713
30,023
0
L
Anhur
dívìne
Anhur
12,069
7,239
0
3,838
15,972
4,475
1,955
4,337
11,593
0
75,047
L
6,749
1,747
0
3,916
15,764
4,555
0
4,785
10,979
0
62,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,403
Gold Earned
57,009
651
Minions Killed
564
0
Camps Cleared
0
2,202,437
Distance Traveled
2,003,682
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,507
569
117
5
0
453,964
1
W
Rama
12,374
562
156
7
0
411,725
7
W
Ra
13,073
594
205
9
0
453,856
9
W
Thanatos
13,532
615
141
6
0
442,636
4
L
Tyr
11,132
506
117
5
0
430,209
6
L
Raijin
11,945
543
192
9
0
383,156
4
L
Ymir
10,854
493
31
1
0
404,319
9
W
Bacchus
11,917
542
32
1
0
440,256
10
L
Anhur
12,410
564
123
6
0
367,630
10
L
Loki
10,668
485
101
5
0
418,368
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role