Player Matchup

Gilgamesh
Gilgamesh
BoblinCoblin
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Malfunktions
Hachiman
Level 25
God Stats
6W - 4L
1,553 SR
Queue Stats
9W - 10L
1,357 Elo+
Party 1
Pele
Pele
sammumu007
Pele
Level 41
God Stats
4W - 0L
1,818 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 3
Khepri
Khepri
warkilleur3
Khepri
Level 18
God Stats
7W - 1L
1,841 SR
Queue Stats
18W - 8L
1,640 Elo+
Party 3
Artemis
Artemis
yami666
Artemis
Level 26
God Stats
6W - 5L
1,321 SR
Queue Stats
52W - 61L
1,385 Elo+
Party 3
Team Averages
Level 27
1,607 SR
1,480 Elo+

VS

Team Averages
Level 19
1,508 SR
1,446 Elo+
Zeus
Zeus
BlindRenegade
Zeus
Level 30
God Stats
2W - 2L
1,552 SR
Queue Stats
94W - 73L
1,564 Elo+
Party 2
Achilles
Achilles
GrumblyDog
Achilles
Level 8
God Stats
3W - 4L
1,575 SR
Queue Stats
41W - 30L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
Iosef
Hou Yi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 88L
1,400 Elo+
Solo
Fenrir
Fenrir
Sombrosi
Fenrir
Level 21
God Stats
5W - 3L
1,516 SR
Queue Stats
38W - 39L
1,521 Elo+
Party 2
Neith
Neith
anyta12
Neith
Level 8
God Stats
8W - 15L
1,398 SR
Queue Stats
14W - 20L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoblinCoblin
Gilgamesh
18
9 / 2 / 26
11,978
1,198
16,898
12,617
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Malfunktions
Hachiman
18
14 / 5 / 18
12,925
1,293
15,932
12,968
5,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
17 / 3 / 17
13,885
1,389
18,185
13,483
6,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
19
5 / 2 / 28
11,791
1,179
8,560
17,725
22,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
yami666
Artemis
19
4 / 3 / 33
11,556
1,156
20,468
13,197
6,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 5
12,550
1,255
30,847
15,084
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
GrumblyDog
Achilles
16
3 / 10 / 5
10,810
1,081
9,282
19,773
14,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Iosef
Hou Yi
16
0 / 6 / 8
9,645
965
7,838
15,311
6,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Sombrosi
Fenrir
17
3 / 13 / 7
11,223
1,122
9,273
19,637
9,697
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
anyta12
Neith
16
1 / 13 / 7
9,917
992
7,467
18,075
7,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
47
49
Kills
15
15
Deaths
50
122
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
Gilgamesh
BoblinCoblin
Gilgamesh
9
2
26
11
L
Achilles
GrumblyDog
Achilles
3
10
5
0.55
L
Hou Yi
Iosef
Hou Yi
0
6
8
0.67
W
Hachiman
Malfunktions
Hachiman
14
5
18
4.6
L
Fenrir
Sombrosi
Fenrir
3
13
7
0.5
L
Neith
anyta12
Neith
1
13
7
0.35
W
17
3
17
8.5
W
Khepri
5
2
28
9.5
W
Artemis
yami666
Artemis
4
3
33
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,043
Damage
64,707
69,990
Taken
87,880
48,677
Mitigated
44,322
10,486
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,847
1,960
246
2,066
15,084
6,222
0
1,925
13,159
56,526
0
W
Gilgamesh
BoblinCoblin
Gilgamesh
16,898
4,497
279
1,013
12,617
8,469
0
4,887
7,514
0
29,578
L
Achilles
GrumblyDog
Achilles
9,282
3,576
0
1,306
19,773
14,510
0
1,565
18,208
0
21,580
L
Hou Yi
Iosef
Hou Yi
7,838
2,781
0
1,156
15,311
6,392
0
795
14,516
0
26,014
W
Hachiman
Malfunktions
Hachiman
15,932
12,876
0
1,143
12,968
5,270
0
6,778
5,964
0
30,997
L
Fenrir
Sombrosi
Fenrir
9,273
964
0
119
19,637
9,697
0
2,484
17,153
0
14,590
L
Neith
anyta12
Neith
7,467
4,237
0
302
18,075
7,501
0
1,791
16,284
0
22,988
W
18,185
9,867
661
2,053
13,483
6,525
0
3,385
9,900
0
37,742
W
Khepri
8,560
920
798
2,205
17,725
22,294
0
8,703
8,666
25,159
0
W
Artemis
yami666
Artemis
20,468
13,160
963
1,371
13,197
6,119
0
5,830
7,099
0
34,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,135
Gold Earned
54,145
171
Minions Killed
171
7
Camps Cleared
3
899,939
Distance Traveled
828,493
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,550
1,255
73
7
1
179,682
0
W
Gilgamesh
11,978
1,198
25
3
1
194,865
0
L
Achilles
10,810
1,081
15
2
1
179,306
0
L
Hou Yi
9,645
965
33
3
0
180,942
0
W
Hachiman
12,925
1,293
35
4
1
154,203
0
L
Fenrir
11,223
1,122
15
2
0
168,191
0
L
Neith
9,917
992
35
4
1
120,372
0
W
Pele
13,885
1,389
40
4
4
210,935
0
W
Khepri
11,791
1,179
35
4
1
169,971
2
W
Artemis
11,556
1,156
36
4
0
169,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role