Player Matchup

Danzaburou
Danzaburou
GAH-BM
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 1
Scylla
Scylla
Haku_the_joker
Scylla
Level 65
God Stats
2W - 0L
1,797 SR
Queue Stats
321W - 306L
1,504 Elo+
Party 1
Odin
Odin
Rimuru-Shin
Odin
Level 159
God Stats
1W - 1L
1,535 SR
Queue Stats
458W - 447L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
Roxby24
Gilgamesh
Level 127
God Stats
62W - 38L
1,674 SR
Queue Stats
404W - 423L
1,584 Elo+
Party 1
Chaac
Chaac
shinkukun_sama
Chaac
Level 151
God Stats
256W - 213L
1,620 SR
Queue Stats
515W - 519L
1,563 Elo+
Party 1
Team Averages
Level 103
1,625 SR
1,517 Elo+

VS

Team Averages
Level 67
1,492 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Edy01250
Ah Muzen Cab
Level 39
God Stats
3W - 3L
1,695 SR
Queue Stats
47W - 46L
1,481 Elo+
Solo
Serqet
Serqet
OPPyeahYouKnowMe
Serqet
Level 65
God Stats
1W - 2L
1,593 SR
Queue Stats
244W - 218L
1,530 Elo+
Solo
Chang'e
Chang'e
kelsadilla19
Chang'e
Level 108
God Stats
10W - 13L
1,252 SR
Queue Stats
513W - 500L
1,459 Elo+
Solo
Yemoja
Yemoja
themoomooking
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
vegaspaisen
Gilgamesh
Level 88
God Stats
4W - 8L
1,422 SR
Queue Stats
367W - 357L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GAH-BM
Danzaburou
18
1 / 12 / 11
15,338
365
12,305
30,034
22,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 7 / 20
20,958
499
26,701
38,370
58,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 7 / 17
22,171
528
41,040
40,226
23,611
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Roxby24
Gilgamesh
20
16 / 4 / 17
24,267
578
61,034
64,561
82,029
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 22
20,079
478
41,672
53,663
45,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Edy01250
Ah Muzen Cab
20
6 / 10 / 6
19,383
462
34,820
49,088
31,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 7 / 12
19,621
467
28,118
41,980
27,380
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
kelsadilla19
Chang'e
20
6 / 8 / 17
19,738
470
31,966
48,668
38,239
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 8 / 19
16,788
400
18,886
31,843
49,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
vegaspaisen
Gilgamesh
20
10 / 11 / 11
21,359
509
52,739
57,317
70,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
100
44
Kills
35
35
Deaths
44
87
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Edy01250
Ah Muzen Cab
6
10
6
0.9
W
Danzaburou
GAH-BM
Danzaburou
1
12
11
0.54
W
8
7
20
2.57
L
12
7
12
2.57
W
11
7
17
2.79
W
Gilgamesh
Roxby24
Gilgamesh
16
4
17
6.13
L
Chang'e
kelsadilla19
Chang'e
6
8
17
1.81
W
8
5
22
3.8
L
1
8
19
1.31
L
Gilgamesh
vegaspaisen
Gilgamesh
10
11
11
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,752
Damage
166,529
226,854
Taken
228,896
232,413
Mitigated
217,117
74,914
Healing
74,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Edy01250
Ah Muzen Cab
34,820
21,156
0
21,445
49,088
31,880
2,326
4,634
44,374
0
184,598
W
Danzaburou
GAH-BM
Danzaburou
12,305
4,696
1,756
2,773
30,034
22,676
1,417
7,324
22,530
0
58,726
W
26,701
1,762
4,633
4,639
38,370
58,378
845
9,363
25,731
94,881
0
L
28,118
7,335
0
1,768
41,980
27,380
0
6,134
35,766
0
153,893
W
41,040
8,268
0
6,298
40,226
23,611
1,034
11,017
27,784
0
190,509
W
Gilgamesh
Roxby24
Gilgamesh
61,034
8,588
0
27,014
64,561
82,029
3,502
13,102
51,270
0
200,186
L
Chang'e
kelsadilla19
Chang'e
31,966
2,501
10,483
18,952
48,668
38,239
2,196
6,984
41,684
136,333
0
W
41,672
8,069
0
27,801
53,663
45,719
1,358
17,319
34,532
0
159,509
L
18,886
3,037
7,639
4,657
31,843
49,031
412
6,155
25,528
45,012
0
L
Gilgamesh
vegaspaisen
Gilgamesh
52,739
16,551
0
9,080
57,317
70,587
1,064
7,954
48,719
2,474
165,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,813
Gold Earned
96,889
872
Minions Killed
896
0
Camps Cleared
0
4,049,375
Distance Traveled
3,687,697
22
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
19,383
462
218
5
0
687,558
2
W
Danzaburou
15,338
365
84
2
0
690,269
0
W
Scylla
20,958
499
116
3
0
742,006
10
L
Serqet
19,621
467
187
4
0
787,612
14
W
Odin
22,171
528
216
5
0
825,853
1
W
Gilgamesh
24,267
578
265
6
0
905,242
2
L
Chang'e
19,738
470
209
5
0
713,130
23
W
Chaac
20,079
478
191
5
0
886,005
9
L
Yemoja
16,788
400
49
1
0
818,069
1
L
Gilgamesh
21,359
509
233
6
0
681,328
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role