Player Matchup

Kukulkan
Kukulkan
Cimitir666
Kukulkan
Level 10
God Stats
3W - 5L
1,565 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 2
Fafnir
Fafnir
IusuMeisteR
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,692 Elo+
Party 2
Mercury
Mercury
OmuZeu
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,940 Elo+
Party 2
Apollo
Apollo
SebiroXD
Apollo
Level 31
God Stats
6W - 3L
1,719 SR
Queue Stats
10W - 5L
1,659 Elo+
Party 2
Persephone
Persephone
WardsAreForNoobs
Persephone
Level 7
God Stats
8W - 9L
1,522 SR
Queue Stats
23W - 21L
1,532 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,657 Elo+

VS

Team Averages
Level 10
1,498 SR
1,571 Elo+
Raijin
Raijin
Jeark
Raijin
Level 26
God Stats
5W - 7L
1,266 SR
Queue Stats
67W - 54L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Maxflux
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Solo
Thanatos
Thanatos
MrПряник
Thanatos
Level 5
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 0L
1,759 Elo+
Party 1
Khepri
Khepri
TwistedMojo
Khepri
Level 7
God Stats
2W - 2L
1,300 SR
Queue Stats
22W - 19L
1,418 Elo+
Solo
Medusa
Medusa
ЧЕЛИКОСЛАВ
Medusa
Level 5
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 0L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cimitir666
Kukulkan
20
4 / 28 / 4
15,621
459
14,342
30,449
10,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Fafnir
20
8 / 7 / 15
17,528
516
17,523
31,768
48,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
OmuZeu
Mercury
20
2 / 20 / 12
14,231
419
10,936
33,380
13,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
SebiroXD
Apollo
20
12 / 10 / 8
17,995
529
24,675
29,599
15,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
WardsAreForNoobs
Persephone
6
0 / 5 / 0
8,920
262
784
5,056
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jeark
Raijin
20
10 / 9 / 18
20,435
601
29,262
26,951
16,303
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Maxflux
Hou Yi
7
0 / 3 / 0
11,115
327
1,357
2,135
390
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
20
37 / 4 / 7
23,362
687
36,631
32,717
23,990
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
20
0 / 5 / 19
16,899
497
7,336
23,523
35,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
23 / 6 / 13
23,098
679
35,790
26,314
15,696
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
26
Kills
70
70
Deaths
27
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cimitir666
Kukulkan
4
28
4
0.21
L
Fafnir
8
7
15
2.21
W
Raijin
Jeark
Raijin
10
9
18
2.11
W
Hou Yi
Maxflux
Hou Yi
0
3
0
0
W
Thanatos
37
4
7
10.13
L
Mercury
OmuZeu
Mercury
2
20
12
0.4
L
Apollo
SebiroXD
Apollo
12
10
8
1.6
W
Khepri
0
5
19
1.9
L
Persephone
WardsAreForNoobs
Persephone
0
5
0
0
W
23
6
13
4.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,260
Damage
110,376
130,252
Taken
111,640
88,526
Mitigated
91,616
11,031
Healing
49,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cimitir666
Kukulkan
14,342
1,342
0
1,027
30,449
10,762
1,600
7,135
23,240
79,804
0
L
Fafnir
17,523
6,775
0
3,671
31,768
48,567
268
12,525
19,027
69,719
0
W
Raijin
Jeark
Raijin
29,262
4,095
265
6,814
26,951
16,303
3,326
11,327
15,538
143,604
0
W
Hou Yi
Maxflux
Hou Yi
1,357
943
0
121
2,135
390
0
460
1,675
0
3,923
W
Thanatos
36,631
14,977
0
31,512
32,717
23,990
679
6,999
23,918
0
237,099
L
Mercury
OmuZeu
Mercury
10,936
5,878
0
2,416
33,380
13,262
366
6,888
26,282
0
75,563
L
Apollo
SebiroXD
Apollo
24,675
18,300
0
3,410
29,599
15,263
3,316
8,287
21,068
0
110,109
W
Khepri
7,336
418
0
4,384
23,523
35,237
940
11,567
11,038
42,641
0
L
Persephone
WardsAreForNoobs
Persephone
784
0
0
507
5,056
672
0
825
3,868
11,059
0
W
35,790
18,721
0
6,028
26,314
15,696
11,222
7,139
19,175
0
225,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,295
Gold Earned
94,909
566
Minions Killed
757
0
Camps Cleared
0
2,339,527
Distance Traveled
2,396,171
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,621
459
125
4
0
485,599
9
L
Fafnir
17,528
516
81
2
0
559,830
3
W
Raijin
20,435
601
229
7
0
508,583
3
W
Hou Yi
11,115
327
6
0
0
68,412
0
W
Thanatos
23,362
687
209
6
0
679,717
0
L
Mercury
14,231
419
137
4
0
572,105
0
L
Apollo
17,995
529
200
6
0
623,864
3
W
Khepri
16,899
497
70
2
0
578,557
3
L
Persephone
8,920
262
23
1
0
98,129
0
W
Medusa
23,098
679
243
7
0
560,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role