Player Matchup

Danzaburou
Danzaburou
Alaric_Of_Carim
Danzaburou
Level 22
God Stats
9W - 10L
1,572 SR
Queue Stats
92W - 81L
1,560 Elo+
Party 1
Cerberus
Cerberus
Rytlocke
Cerberus
Level 29
God Stats
52W - 40L
1,605 SR
Queue Stats
148W - 159L
1,570 Elo+
Party 1
Merlin
Merlin
Steady41drozin
Merlin
Level 8
God Stats
6W - 2L
1,966 SR
Queue Stats
10W - 6L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
inFAMOUSplayer11
Sun Wukong
Level 10
God Stats
1W - 2L
1,536 SR
Queue Stats
2W - 11L
1,536 Elo+
Solo
Neith
Neith
ladymuffin18
Neith
Level 29
God Stats
80W - 85L
1,478 SR
Queue Stats
353W - 384L
1,474 Elo+
Party 2
Team Averages
Level 20
1,632 SR
1,556 Elo+

VS

Team Averages
Level 22
1,566 SR
1,466 Elo+
Bellona
Bellona
BadBeanzx
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Nox
Nox
Eclliipse
Nox
Level 27
God Stats
23W - 12L
1,669 SR
Queue Stats
37W - 26L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
OJ Simpson1150
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,358 Elo+
Solo
Danzaburou
Danzaburou
ShadowPlatanoVrd
Danzaburou
Level 25
God Stats
66W - 58L
1,524 SR
Queue Stats
90W - 100L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
TeflonMikey
Ratatoskr
Level 29
God Stats
20W - 12L
1,638 SR
Queue Stats
277W - 303L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alaric_Of_Carim
Danzaburou
14
1 / 6 / 4
8,854
885
7,698
13,543
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Rytlocke
Cerberus
15
1 / 7 / 5
9,928
993
9,033
22,322
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 3
9,393
939
18,296
11,295
4,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
inFAMOUSplayer11
Sun Wukong
14
0 / 6 / 2
8,533
853
6,497
15,337
9,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 4
9,420
942
8,757
9,060
3,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

163

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadBeanzx
Bellona
17
7 / 1 / 11
10,923
1,092
9,281
12,836
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 0 / 17
11,918
1,192
21,011
6,082
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
OJ Simpson1150
Baron Samedi
17
3 / 2 / 17
10,498
1,050
13,953
9,411
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ShadowPlatanoVrd
Danzaburou
16
0 / 3 / 10
9,719
972
9,194
10,761
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
TeflonMikey
Ratatoskr
16
8 / 1 / 10
10,271
1,027
13,888
16,728
13,948
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
7
Kills
27
27
Deaths
7
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alaric_Of_Carim
Danzaburou
1
6
4
0.5
W
Bellona
BadBeanzx
Bellona
7
1
11
12.5
W
9
0
17
17.5
W
Baron Samedi
OJ Simpson1150
Baron Samedi
3
2
17
5.75
L
Cerberus
Rytlocke
Cerberus
1
7
5
0.5
W
Danzaburou
ShadowPlatanoVrd
Danzaburou
0
3
10
1.67
L
2
5
3
0.7
W
Ratatoskr
TeflonMikey
Ratatoskr
8
1
10
13
L
Sun Wukong
inFAMOUSplayer11
Sun Wukong
0
6
2
0.17
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
67,327
71,557
Taken
55,818
40,412
Mitigated
32,394
7,758
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alaric_Of_Carim
Danzaburou
7,698
3,286
0
1,401
13,543
5,566
0
7,929
5,458
0
19,358
W
Bellona
BadBeanzx
Bellona
9,281
2,216
0
573
12,836
7,702
0
7,051
5,785
150
17,758
W
21,011
2,242
0
334
6,082
2,506
0
2,778
3,304
36,896
0
W
Baron Samedi
OJ Simpson1150
Baron Samedi
13,953
949
5,052
3,567
9,411
4,136
0
5,414
3,997
26,586
0
L
Cerberus
Rytlocke
Cerberus
9,033
828
0
4,454
22,322
17,077
0
12,180
9,864
19,485
0
W
Danzaburou
ShadowPlatanoVrd
Danzaburou
9,194
2,561
0
1,759
10,761
4,102
0
5,258
5,503
0
36,308
L
18,296
1,031
0
669
11,295
4,565
0
5,699
5,396
48,735
0
W
Ratatoskr
TeflonMikey
Ratatoskr
13,888
3,963
827
3,041
16,728
13,948
0
6,828
9,900
0
25,710
L
Sun Wukong
inFAMOUSplayer11
Sun Wukong
6,497
1,773
0
74
15,337
9,260
0
3,109
12,082
0
24,086
L
8,757
3,541
0
1,160
9,060
3,944
0
5,273
3,685
0
20,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
53,329
184
Minions Killed
184
6
Camps Cleared
9
905,716
Distance Traveled
970,631
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,854
885
26
3
2
172,188
0
W
Bellona
10,923
1,092
24
2
1
218,675
1
W
Nox
11,918
1,192
61
6
0
205,166
3
W
Baron Samedi
10,498
1,050
31
3
0
170,638
0
L
Cerberus
9,928
993
22
2
0
181,702
0
W
Danzaburou
9,719
972
44
4
6
148,535
0
L
Merlin
9,393
939
76
8
1
187,119
0
W
Ratatoskr
10,271
1,027
24
2
2
227,617
2
L
Sun Wukong
8,533
853
30
3
3
175,163
3
L
Neith
9,420
942
30
3
0
189,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role