Player Matchup

Tiamat
Tiamat
Excadrill04
Tiamat
Level 17
God Stats
1W - 4L
1,205 SR
Queue Stats
16W - 16L
1,330 Elo+
Party 1
Neith
Neith
GuderianHeinz12
Neith
Level 8
God Stats
12W - 11L
1,319 SR
Queue Stats
50W - 55L
1,241 Elo+
Solo
Ymir
Ymir
Rencored
Ymir
Level 24
God Stats
2W - 2L
1,899 SR
Queue Stats
14W - 19L
1,132 Elo+
Party 1
Team Averages
Level 16
1,474 SR
1,234 Elo+

VS

Team Averages
Level 14
1,386 SR
1,352 Elo+
Pele
Pele
Jkbossman67
Pele
Level 29
God Stats
1W - 2L
1,383 SR
Queue Stats
131W - 191L
1,294 Elo+
Solo
Neith
Neith
Vic138
Neith
Level 8
God Stats
2W - 2L
1,274 SR
Queue Stats
4W - 8L
1,261 Elo+
Solo
Medusa
Medusa
unfairspy
Medusa
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 1 / 10
7,710
771
6,504
5,419
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 2 / 6
9,247
925
9,667
4,567
1,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
3 / 1 / 10
8,261
826
4,998
7,160
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,890
689
2,562
8,668
2,741
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Vic138
Neith
9
1 / 4 / 3
6,864
686
4,672
8,235
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
unfairspy
Medusa
9
1 / 8 / 1
6,291
629
4,457
8,710
2,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
10
8
W
11
2
6
7
L
2
5
2
0.6
W
Ymir
3
1
10
8
L
Neith
Vic138
Neith
1
4
3
0.63
L
Medusa
unfairspy
Medusa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
11,691
17,146
Taken
25,613
11,597
Mitigated
8,253
3,284
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,504
250
0
1,124
5,419
2,373
6
46
5,373
17,559
0
W
9,667
3,820
0
974
4,567
1,599
1,482
0
4,567
0
32,533
L
2,562
797
0
715
8,668
2,741
0
4,168
4,252
0
11,810
W
Ymir
4,998
356
123
1,063
7,160
7,625
64
38
7,122
21,720
0
L
Neith
Vic138
Neith
4,672
1,529
0
1,714
8,235
2,809
298
2,431
5,644
0
20,255
L
Medusa
unfairspy
Medusa
4,457
3,168
0
550
8,710
2,703
110
4,249
4,199
0
13,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
20,045
107
Minions Killed
71
0
Camps Cleared
0
532,455
Distance Traveled
455,521
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,710
771
22
2
0
180,798
3
W
Neith
9,247
925
56
6
0
187,710
1
L
Pele
6,890
689
18
2
0
138,095
0
W
Ymir
8,261
826
29
3
0
163,947
1
L
Neith
6,864
686
36
4
0
153,543
1
L
Medusa
6,291
629
17
2
0
163,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role