Player Matchup

Ares
Ares
Dcompaq
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,443 Elo+
Solo
Nemesis
Nemesis
Kadaroi
Nemesis
Level 7
God Stats
1W - 1L
1,809 SR
Queue Stats
80W - 82L
1,530 Elo+
Solo
Danzaburou
Danzaburou
MasterOkru2468
Danzaburou
Level 29
God Stats
7W - 4L
1,415 SR
Queue Stats
226W - 243L
1,476 Elo+
Solo
Chaac
Chaac
teAmoTamiPerra
Chaac
Level 28
God Stats
6W - 7L
1,425 SR
Queue Stats
38W - 48L
1,391 Elo+
Solo
Thoth
Thoth
yobhctiw
Thoth
Level 25
God Stats
0W - 4L
1,198 SR
Queue Stats
52W - 48L
1,466 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,461 Elo+

VS

Team Averages
Level 19
1,611 SR
1,438 Elo+
Anhur
Anhur
DosdaNL
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
MurkStink
Kukulkan
Level 16
God Stats
4W - 0L
1,816 SR
Queue Stats
7W - 11L
1,294 Elo+
Party 1
Ganesha
Ganesha
Phagey
Ganesha
Level 22
God Stats
5W - 1L
1,657 SR
Queue Stats
24W - 22L
1,459 Elo+
Party 1
Thor
Thor
PudgeThePug
Thor
Level 7
God Stats
5W - 1L
1,486 SR
Queue Stats
21W - 7L
1,475 Elo+
Solo
Arachne
Arachne
Veensels
Arachne
Level 23
God Stats
10W - 5L
1,597 SR
Queue Stats
24W - 23L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dcompaq
Ares
15
0 / 10 / 9
10,104
374
6,206
27,741
30,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Kadaroi
Nemesis
16
2 / 6 / 5
11,113
412
2,407
16,403
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MasterOkru2468
Danzaburou
18
6 / 5 / 6
12,650
469
18,796
22,789
7,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 2
11,033
409
14,894
33,647
35,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Thoth
yobhctiw
Thoth
19
8 / 10 / 4
12,648
468
11,473
16,886
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DosdaNL
Anhur
19
10 / 7 / 3
13,136
487
21,292
23,463
9,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
MurkStink
Kukulkan
20
2 / 3 / 10
13,246
491
16,973
11,376
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Phagey
Ganesha
18
3 / 4 / 14
12,696
470
10,112
23,742
25,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
23 / 0 / 5
17,302
641
37,261
19,409
18,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Veensels
Arachne
20
1 / 3 / 16
12,851
476
9,975
19,049
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
17
Kills
39
39
Deaths
17
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ares
Dcompaq
Ares
0
10
9
0.45
W
Anhur
DosdaNL
Anhur
10
7
3
1.64
L
Nemesis
Kadaroi
Nemesis
2
6
5
0.75
L
Danzaburou
MasterOkru2468
Danzaburou
6
5
6
1.8
W
Kukulkan
MurkStink
Kukulkan
2
3
10
2.33
W
Ganesha
Phagey
Ganesha
3
4
14
2.5
W
23
0
5
25.5
W
Arachne
Veensels
Arachne
1
3
16
3
L
1
8
2
0.25
L
Thoth
yobhctiw
Thoth
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,776
Damage
95,613
117,466
Taken
97,039
86,256
Mitigated
69,735
27,044
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dcompaq
Ares
6,206
138
0
1,242
27,741
30,105
95
6,196
21,439
14,699
0
W
Anhur
DosdaNL
Anhur
21,292
10,282
0
8,209
23,463
9,927
4,541
7,509
15,622
0
89,777
L
Nemesis
Kadaroi
Nemesis
2,407
294
0
3,731
16,403
7,284
0
2,736
13,587
0
48,728
L
Danzaburou
MasterOkru2468
Danzaburou
18,796
9,406
0
6,616
22,789
7,854
558
7,039
15,634
0
84,486
W
Kukulkan
MurkStink
Kukulkan
16,973
2,124
0
3,420
11,376
6,019
845
2,052
8,940
94,834
0
W
Ganesha
Phagey
Ganesha
10,112
295
0
4,308
23,742
25,445
44
2,287
21,231
44,839
0
W
37,261
12,035
0
4,772
19,409
18,418
0
2,186
16,395
0
134,871
W
Arachne
Veensels
Arachne
9,975
7,289
0
2,798
19,049
9,926
78
3,652
14,769
0
100,882
L
14,894
2,769
0
14,403
33,647
35,987
0
4,694
28,867
300
67,684
L
Thoth
yobhctiw
Thoth
11,473
265
538
514
16,886
5,026
1,040
5,818
10,854
63,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
69,231
469
Minions Killed
767
0
Camps Cleared
0
2,103,005
Distance Traveled
2,508,702
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,104
374
9
0
0
422,704
4
W
Anhur
13,136
487
179
7
0
428,716
0
L
Nemesis
11,113
412
80
3
0
474,382
3
L
Danzaburou
12,650
469
126
5
0
383,591
1
W
Kukulkan
13,246
491
190
7
0
491,832
3
W
Ganesha
12,696
470
31
1
0
498,747
4
W
Thor
17,302
641
211
8
0
523,678
6
W
Arachne
12,851
476
156
6
0
565,729
3
L
Chaac
11,033
409
122
5
0
454,257
8
L
Thoth
12,648
468
132
5
0
368,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role