Player Matchup

Gilgamesh
Gilgamesh
BigYogi-
Gilgamesh
Level 26
God Stats
15W - 8L
1,573 SR
Queue Stats
109W - 100L
1,393 Elo+
Solo
Medusa
Medusa
Chakkal_271
Medusa
Level 26
God Stats
23W - 16L
1,431 SR
Queue Stats
51W - 48L
1,342 Elo+
Party 1
Nemesis
Nemesis
JaVi___MG
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,236 Elo+
Party 1
Neith
Neith
SSG-PYRO
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
TravTiddys
Hera
Level 22
God Stats
5W - 4L
1,673 SR
Queue Stats
94W - 83L
1,351 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,365 Elo+

VS

Team Averages
Level 19
1,438 SR
1,229 Elo+
Ra
Ra
Azazelpsj
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
996 Elo+
Party 2
Yemoja
Yemoja
Marckiiin07
Yemoja
Level 6
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,107 Elo+
Party 2
Sun Wukong
Sun Wukong
SoulHunterTM
Sun Wukong
Level 18
God Stats
84W - 95L
1,295 SR
Queue Stats
218W - 284L
1,219 Elo+
Solo
Osiris
Osiris
felipegamer21010
Osiris
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 264L
1,391 Elo+
Solo
Merlin
Merlin
specificocean26
Merlin
Level 28
God Stats
2W - 3L
1,194 SR
Queue Stats
241W - 235L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigYogi-
Gilgamesh
16
0 / 4 / 5
11,139
413
10,504
24,176
16,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
20
6 / 0 / 5
13,228
490
23,890
15,600
7,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JaVi___MG
Nemesis
16
1 / 5 / 5
11,649
431
5,248
16,589
9,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SSG-PYRO
Neith
17
0 / 9 / 2
11,481
425
4,575
14,351
6,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 0 / 3
15,233
564
22,498
8,785
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 0
11,565
428
9,574
19,627
7,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
13
0 / 10 / 4
8,649
320
3,867
19,321
10,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
SoulHunterTM
Sun Wukong
16
4 / 2 / 4
10,827
401
13,273
32,733
37,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 2 / 2
11,592
429
17,748
17,848
30,741
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 1
9,417
349
3,660
4,354
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
21
Kills
15
18
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
Gilgamesh
BigYogi-
Gilgamesh
0
4
5
0.63
W
Medusa
6
0
5
8.5
W
Nemesis
JaVi___MG
Nemesis
1
5
5
0.7
L
Yemoja
0
10
4
0.2
W
Neith
SSG-PYRO
Neith
0
9
2
0.11
L
Sun Wukong
SoulHunterTM
Sun Wukong
4
2
4
3
W
14
0
3
15.5
L
7
2
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,715
Damage
48,122
79,501
Taken
93,883
42,979
Mitigated
87,420
25,356
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,574
779
796
5,233
19,627
7,561
850
6,352
12,663
74,125
0
W
Gilgamesh
BigYogi-
Gilgamesh
10,504
3,604
0
10,076
24,176
16,100
2,706
1,004
23,110
0
45,946
W
Medusa
23,890
11,833
243
8,532
15,600
7,393
3,917
4,005
11,327
0
107,734
W
Nemesis
JaVi___MG
Nemesis
5,248
2,398
384
2,136
16,589
9,910
147
3,211
13,161
0
55,238
L
Yemoja
3,867
729
2,747
1,720
19,321
10,460
647
6,977
11,909
22,721
0
W
Neith
SSG-PYRO
Neith
4,575
1,682
0
948
14,351
6,194
3,331
3,732
10,399
0
58,433
L
Sun Wukong
SoulHunterTM
Sun Wukong
13,273
3,632
0
8,037
32,733
37,555
19
3,860
28,693
0
74,609
W
22,498
6,557
53
2,984
8,785
3,382
7,561
4,080
4,403
91,262
0
L
17,748
4,476
438
1,685
17,848
30,741
736
3,932
13,766
0
62,485
L
3,660
0
0
0
4,354
1,103
0
0
4,354
36,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,730
Gold Earned
52,050
540
Minions Killed
469
0
Camps Cleared
0
2,320,085
Distance Traveled
1,936,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,565
428
152
6
0
355,765
1
W
Gilgamesh
11,139
413
67
2
0
518,596
0
W
Medusa
13,228
490
137
5
0
475,279
0
W
Nemesis
11,649
431
88
3
0
500,720
0
L
Yemoja
8,649
320
38
1
0
407,350
1
W
Neith
11,481
425
83
3
0
360,533
0
L
Sun Wukong
10,827
401
105
4
0
462,207
0
W
Hera
15,233
564
165
6
0
464,957
0
L
Osiris
11,592
429
96
4
0
468,496
0
L
Merlin
9,417
349
78
3
0
242,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role