Player Matchup

Loki
Loki
Ctoffer
Loki
Level 9
God Stats
2W - 5L
1,120 SR
Queue Stats
153W - 125L
1,414 Elo+
Solo
Apollo
Apollo
KinkyPreben
Apollo
Level 81
God Stats
18W - 6L
1,881 SR
Queue Stats
80W - 52L
1,506 Elo+
Party 2
Olorun
Olorun
ObracWLR
Olorun
Level 22
God Stats
29W - 19L
1,569 SR
Queue Stats
49W - 40L
1,454 Elo+
Party 3
Ymir
Ymir
TPFrenzy
Ymir
Level 8
God Stats
7W - 5L
1,596 SR
Queue Stats
15W - 12L
1,423 Elo+
Party 2
Medusa
Medusa
Zetsuga
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,383 Elo+
Party 3
Team Averages
Level 28
1,533 SR
1,436 Elo+

VS

Team Averages
Level 27
1,528 SR
1,355 Elo+
Hercules
Hercules
Dayrus_02
Hercules
Level 18
God Stats
1W - 2L
1,707 SR
Queue Stats
20W - 42L
1,287 Elo+
Party 1
Anhur
Anhur
LancerXz
Anhur
Level 38
God Stats
5W - 6L
1,334 SR
Queue Stats
82W - 117L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
apolo852
Tsukuyomi
Level 37
God Stats
13W - 14L
1,565 SR
Queue Stats
71W - 104L
1,354 Elo+
Party 1
Ymir
Ymir
brya-cadiz
Ymir
Level 25
God Stats
24W - 36L
1,469 SR
Queue Stats
26W - 46L
1,344 Elo+
Party 1
Anubis
Anubis
cосихуй
Anubis
Level 17
God Stats
58W - 50L
1,566 SR
Queue Stats
83W - 76L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ctoffer
Loki
18
6 / 5 / 14
11,626
528
7,562
13,905
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
20
16 / 2 / 7
13,068
594
27,344
16,003
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
ObracWLR
Olorun
18
8 / 4 / 11
12,002
546
19,085
16,386
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
0 / 3 / 1
8,780
399
2,168
9,239
5,804
Medusa
Zetsuga
Medusa
16
4 / 10 / 12
10,792
491
12,831
16,511
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dayrus_02
Hercules
17
1 / 7 / 7
10,035
456
5,036
19,485
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LancerXz
Anhur
15
4 / 6 / 6
10,222
465
6,164
14,246
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
apolo852
Tsukuyomi
16
5 / 10 / 8
11,154
507
10,461
17,485
7,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 5
9,592
436
5,957
12,979
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 8 / 4
11,963
544
21,489
22,501
13,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
34
Kills
24
24
Deaths
34
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
Ctoffer
Loki
6
5
14
2.6
L
Hercules
Dayrus_02
Hercules
1
7
7
0.64
W
Apollo
16
2
7
9.75
L
Anhur
LancerXz
Anhur
4
6
6
1.17
W
Olorun
ObracWLR
Olorun
8
4
11
3.38
W
Ymir
0
3
1
0.17
W
Medusa
Zetsuga
Medusa
4
10
12
1
L
Tsukuyomi
apolo852
Tsukuyomi
5
10
8
0.9
L
2
3
5
1.5
L
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,990
Damage
49,107
72,044
Taken
86,696
28,627
Mitigated
54,804
24,951
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ctoffer
Loki
7,562
1,051
0
3,787
13,905
4,704
758
5,991
7,914
0
73,997
L
Hercules
Dayrus_02
Hercules
5,036
559
0
4,072
19,485
17,741
614
5,777
13,708
0
33,373
W
Apollo
27,344
20,068
0
10,097
16,003
5,531
2,475
4,923
10,945
0
88,979
L
Anhur
LancerXz
Anhur
6,164
2,849
0
2,806
14,246
5,605
1,533
2,276
11,970
0
43,224
W
Olorun
ObracWLR
Olorun
19,085
7,806
485
7,084
16,386
7,025
3,935
6,351
10,005
68,241
3,295
W
Ymir
2,168
722
0
2,292
9,239
5,804
104
2,271
6,708
19,216
0
W
Medusa
Zetsuga
Medusa
12,831
6,739
0
1,206
16,511
5,563
1,734
7,425
9,026
0
44,750
L
Tsukuyomi
apolo852
Tsukuyomi
10,461
3,703
0
596
17,485
7,077
37
4,793
12,692
0
56,800
L
5,957
1,259
0
2,340
12,979
10,727
0
2,392
10,587
48,498
0
L
21,489
799
0
9,829
22,501
13,654
1,649
5,421
17,080
65,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,268
Gold Earned
52,966
474
Minions Killed
377
0
Camps Cleared
0
1,862,162
Distance Traveled
1,695,442
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,626
528
127
6
0
401,672
2
L
Hercules
10,035
456
52
2
0
391,846
0
W
Apollo
13,068
594
129
6
0
393,217
0
L
Anhur
10,222
465
85
4
0
365,745
0
W
Olorun
12,002
546
125
6
0
361,382
3
W
Ymir
8,780
399
32
1
0
376,285
1
W
Medusa
10,792
491
61
3
0
329,606
0
L
Tsukuyomi
11,154
507
87
4
0
335,881
0
L
Ymir
9,592
436
69
3
0
355,326
0
L
Anubis
11,963
544
84
4
0
246,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role