Player Matchup

Hou Yi
Hou Yi
BILBOSHAGGINS27
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 1L
1,461 Elo+
Party 1
Fenrir
Fenrir
HULKSMASHA55
Fenrir
Level 4
God Stats
7W - 0L
1,500 SR
Queue Stats
263W - 48L
1,698 Elo+
Party 1
Chang'e
Chang'e
Psychojascat
Chang'e
Level 12
God Stats
7W - 2L
1,355 SR
Queue Stats
29W - 23L
1,363 Elo+
Solo
Heimdallr
Heimdallr
dude01gameover
Heimdallr
Level 15
God Stats
2W - 3L
1,345 SR
Queue Stats
36W - 38L
1,454 Elo+
Solo
Janus
Janus
michy8890
Janus
Level 29
God Stats
6W - 5L
1,499 SR
Queue Stats
214W - 220L
1,441 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,483 Elo+

VS

Team Averages
Level 23
1,475 SR
1,388 Elo+
Rama
Rama
Aemloard
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,410 Elo+
Solo
Hades
Hades
Ank291
Hades
Level 13
God Stats
14W - 9L
1,500 SR
Queue Stats
158W - 146L
1,361 Elo+
Solo
Loki
Loki
LethalUnicorn_13
Loki
Level 26
God Stats
17W - 20L
1,500 SR
Queue Stats
243W - 280L
1,393 Elo+
Solo
Thor
Thor
Peacetoyou6695
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,370 Elo+
Solo
Merlin
Merlin
lollogila2001
Merlin
Level 26
God Stats
13W - 20L
1,374 SR
Queue Stats
173W - 186L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 18
14,786
1,479
35,847
13,955
6,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
22 / 4 / 16
14,704
1,470
29,634
18,713
12,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Psychojascat
Chang'e
18
2 / 1 / 25
11,079
1,108
7,205
9,177
6,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
dude01gameover
Heimdallr
18
0 / 2 / 22
10,737
1,074
10,632
8,554
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
michy8890
Janus
17
2 / 6 / 16
9,779
978
5,489
10,962
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 6 / 4
12,048
1,205
12,437
16,081
7,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Ank291
Hades
18
2 / 7 / 10
10,546
1,055
12,984
20,485
20,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 11 / 4
9,958
996
6,380
17,150
6,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 15 / 4
9,301
930
8,155
21,495
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 9 / 10
10,399
1,040
15,926
21,277
8,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
48
Kills
16
16
Deaths
48
97
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
8
6
4
1.67
L
Hades
Ank291
Hades
2
7
10
1
W
22
3
18
10.33
W
Fenrir
22
4
16
7.5
L
3
11
4
0.45
L
1
15
4
0.2
W
Chang'e
Psychojascat
Chang'e
2
1
25
14.5
W
Heimdallr
dude01gameover
Heimdallr
0
2
22
5.5
L
2
9
10
0.78
W
Janus
michy8890
Janus
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,807
Damage
55,882
61,361
Taken
96,488
33,741
Mitigated
51,304
17,592
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,437
9,754
0
1,232
16,081
7,073
0
1,418
14,663
0
27,328
L
Hades
Ank291
Hades
12,984
691
494
1,383
20,485
20,341
0
4,043
16,442
36,086
0
W
35,847
24,650
0
3,070
13,955
6,420
0
5,358
8,597
0
45,930
W
Fenrir
29,634
13,898
0
2,811
18,713
12,116
0
7,300
11,413
0
35,720
L
6,380
1,255
0
150
17,150
6,368
0
2,647
14,503
0
24,489
L
8,155
3,638
0
0
21,495
8,589
0
3,664
17,831
0
14,882
W
Chang'e
Psychojascat
Chang'e
7,205
684
4,500
3,508
9,177
6,987
0
5,534
3,643
24,735
0
W
Heimdallr
dude01gameover
Heimdallr
10,632
6,149
0
2,138
8,554
3,877
0
5,568
2,986
0
34,181
L
15,926
1,320
978
3,745
21,277
8,933
0
922
20,355
35,899
0
W
Janus
michy8890
Janus
5,489
584
761
804
10,962
4,341
0
5,150
5,812
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,085
Gold Earned
52,252
179
Minions Killed
144
4
Camps Cleared
8
908,020
Distance Traveled
965,115
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,048
1,205
32
3
1
215,524
0
L
Hades
10,546
1,055
42
4
0
191,089
0
W
Hou Yi
14,786
1,479
21
2
1
162,766
0
W
Fenrir
14,704
1,470
13
1
0
225,840
1
L
Loki
9,958
996
14
1
5
228,123
0
L
Thor
9,301
930
19
2
0
156,592
0
W
Chang'e
11,079
1,108
52
5
0
195,238
0
W
Heimdallr
10,737
1,074
65
7
2
167,833
0
L
Merlin
10,399
1,040
37
4
2
173,787
1
W
Janus
9,779
978
28
3
1
156,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role