Player Matchup

Izanami
Izanami
Fguwopp
Izanami
Level 95
God Stats
59W - 41L
1,580 SR
Queue Stats
486W - 468L
1,536 Elo+
Party 2
Olorun
Olorun
J_Alonso_12
Olorun
Level 118
God Stats
3W - 2L
1,479 SR
Queue Stats
460W - 461L
1,449 Elo+
Party 2
King Arthur
King Arthur
TheHokvge
King Arthur
Level 124
God Stats
2W - 3L
1,416 SR
Queue Stats
175W - 126L
1,604 Elo+
Party 2
Team Averages
Level 112
1,492 SR
1,530 Elo+

VS

Team Averages
Level 49
1,399 SR
1,331 Elo+
Gilgamesh
Gilgamesh
Jaggerman104
Gilgamesh
Level 64
God Stats
13W - 12L
1,559 SR
Queue Stats
105W - 126L
1,381 Elo+
Party 1
Hades
Hades
SwisherTurtle2
Hades
Level 66
God Stats
13W - 5L
1,417 SR
Queue Stats
101W - 106L
1,392 Elo+
Party 1
Rama
Rama
robimaci
Rama
Level 17
God Stats
6W - 17L
1,221 SR
Queue Stats
9W - 22L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fguwopp
Izanami
16
10 / 4 / 13
13,567
754
16,783
15,326
5,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
16
11 / 5 / 12
13,487
749
14,933
12,642
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
TheHokvge
King Arthur
16
4 / 1 / 17
12,117
673
11,076
17,580
20,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaggerman104
Gilgamesh
13
3 / 12 / 2
11,224
624
11,756
21,564
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 3
12,166
676
16,663
20,214
10,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
0 / 7 / 3
9,957
553
3,090
11,482
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
9
10
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fguwopp
Izanami
10
4
13
4.13
W
Olorun
11
5
12
3.4
L
Gilgamesh
Jaggerman104
Gilgamesh
3
12
2
0.33
L
6
6
3
1.25
W
King Arthur
TheHokvge
King Arthur
4
1
17
12.5
L
Rama
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,792
Damage
31,509
45,548
Taken
53,260
31,480
Mitigated
22,854
13,657
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fguwopp
Izanami
16,783
12,317
0
4,373
15,326
5,359
2,468
8,154
6,838
0
76,035
W
Olorun
14,933
8,983
1,685
4,088
12,642
5,447
1,584
6,131
6,511
41,523
1,863
L
Gilgamesh
Jaggerman104
Gilgamesh
11,756
2,452
635
1,478
21,564
8,485
0
6,421
15,143
0
62,143
L
16,663
592
956
6,289
20,214
10,200
150
4,426
15,788
47,571
0
W
King Arthur
TheHokvge
King Arthur
11,076
1,323
0
3,511
17,580
20,674
307
2,942
14,638
0
35,511
L
Rama
3,090
2,781
552
399
11,482
4,169
275
3,567
7,915
0
32,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
33,347
170
Minions Killed
181
0
Camps Cleared
0
891,120
Distance Traveled
832,912
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,567
754
88
5
0
258,888
3
W
Olorun
13,487
749
46
3
0
273,526
1
L
Gilgamesh
11,224
624
68
4
0
315,874
4
L
Hades
12,166
676
67
4
0
299,012
1
W
King Arthur
12,117
673
36
2
0
358,706
8
L
Rama
9,957
553
46
3
0
218,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role