Player Matchup

Chaac
Chaac
Calvtastic
Chaac
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 39L
1,492 Elo+
Party 1
Anhur
Anhur
LuLoN
Anhur
Level 69
God Stats
7W - 3L
1,620 SR
Queue Stats
49W - 39L
1,487 Elo+
Party 1
He Bo
He Bo
Warange1
He Bo
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 115L
1,401 Elo+
Party 1
Team Averages
Level 76
1,540 SR
1,460 Elo+

VS

Team Averages
Level 41
1,562 SR
1,423 Elo+
Kuzenbo
Kuzenbo
DaJogador
Kuzenbo
Level 29
God Stats
10W - 7L
1,686 SR
Queue Stats
21W - 11L
1,665 Elo+
Party 2
Medusa
Medusa
marcelll9090
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo
Tiamat
Tiamat
o0stratosphere
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
7 / 1 / 5
10,181
727
10,356
9,469
6,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
LuLoN
Anhur
14
3 / 1 / 9
10,144
725
4,986
6,912
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Warange1
He Bo
11
3 / 2 / 6
9,033
645
11,256
7,561
2,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaJogador
Kuzenbo
10
1 / 3 / 2
8,128
581
7,784
12,104
13,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
3 / 6 / 0
8,745
625
4,016
10,887
3,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
8,465
605
5,124
8,878
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
5
9.5
L
Kuzenbo
DaJogador
Kuzenbo
1
3
2
0.67
W
Anhur
LuLoN
Anhur
3
1
9
7.5
W
He Bo
Warange1
He Bo
3
2
6
3
L
Medusa
3
6
0
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
16,924
23,942
Taken
31,869
11,547
Mitigated
22,380
4,923
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,356
1,056
0
1,997
9,469
6,709
276
5,011
4,152
0
27,860
L
Kuzenbo
DaJogador
Kuzenbo
7,784
2,688
0
0
12,104
13,554
0
3,086
9,018
11,439
0
W
Anhur
LuLoN
Anhur
4,986
1,986
0
1,097
6,912
2,490
1,517
3,666
3,062
0
45,736
W
He Bo
Warange1
He Bo
11,256
509
0
1,829
7,561
2,348
700
3,651
3,760
36,440
0
L
Medusa
4,016
1,650
0
1,448
10,887
3,767
0
4,716
6,171
0
22,318
L
5,124
660
0
2,132
8,878
5,059
0
3,482
5,396
36,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
25,338
170
Minions Killed
121
0
Camps Cleared
0
783,014
Distance Traveled
735,444
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,181
727
37
3
0
298,168
3
L
Kuzenbo
8,128
581
11
1
0
275,638
5
W
Anhur
10,144
725
82
6
0
226,386
2
W
He Bo
9,033
645
51
4
0
258,460
5
L
Medusa
8,745
625
38
3
0
216,552
1
L
Tiamat
8,465
605
72
5
0
243,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role