Player Matchup

Ra
Ra
DefoNotMatt
Ra
Level 6
God Stats
6W - 1L
1,809 SR
Queue Stats
6W - 2L
1,535 Elo+
Party 2
Cupid
Cupid
ImZogoez
Cupid
Level 57
God Stats
7W - 2L
1,617 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 2
Chang'e
Chang'e
OmasKäsefüße
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
amJello
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 38L
1,396 Elo+
Party 2
Izanami
Izanami
tetrasodium
Izanami
Level 22
God Stats
4W - 7L
1,471 SR
Queue Stats
55W - 56L
1,404 Elo+
Party 2
Team Averages
Level 26
1,579 SR
1,469 Elo+

VS

Team Averages
Level 18
1,390 SR
1,352 Elo+
Arachne
Arachne
Azelea108
Arachne
Level 21
God Stats
2W - 6L
1,107 SR
Queue Stats
25W - 33L
1,373 Elo+
Party 1
Hel
Hel
D3stroy3r588
Hel
Level 22
God Stats
10W - 9L
1,367 SR
Queue Stats
26W - 32L
1,373 Elo+
Party 1
Odin
Odin
Khamez
Odin
Level 27
God Stats
1W - 2L
1,464 SR
Queue Stats
69W - 96L
1,365 Elo+
Solo
Ymir
Ymir
Newbelle
Ymir
Level 16
God Stats
5W - 2L
1,841 SR
Queue Stats
15W - 17L
1,453 Elo+
Solo
Hou Yi
Hou Yi
T0bascus
Hou Yi
Level 4
God Stats
1W - 5L
1,171 SR
Queue Stats
1W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
14,872
1,062
25,738
12,104
5,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ImZogoez
Cupid
20
7 / 4 / 17
16,401
1,172
30,846
17,159
7,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 18
14,756
1,054
14,932
16,173
6,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
amJello
Bakasura
20
3 / 10 / 14
13,229
945
10,477
20,550
10,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
tetrasodium
Izanami
20
2 / 2 / 11
12,898
921
13,964
7,609
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azelea108
Arachne
20
10 / 9 / 11
15,561
1,112
22,612
27,641
13,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 9 / 17
15,835
1,131
20,878
33,394
19,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Khamez
Odin
15
0 / 0 / 1
10,591
757
540
1,285
397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
20
8 / 7 / 17
15,951
1,139
23,238
39,443
25,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
T0bascus
Hou Yi
14
0 / 0 / 0
8,760
626
0
0
0

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
73
25
Kills
27
27
Deaths
25
74
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azelea108
Arachne
10
9
11
1.72
L
9
9
17
1.94
W
7
5
14
2.8
W
Cupid
ImZogoez
Cupid
7
4
17
3.88
L
Odin
Khamez
Odin
0
0
1
0.5
L
Ymir
8
7
17
2.36
W
6
6
18
2.5
L
Hou Yi
T0bascus
Hou Yi
0
0
0
0
W
Bakasura
amJello
Bakasura
3
10
14
1
W
Izanami
tetrasodium
Izanami
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,957
Damage
67,268
73,595
Taken
101,763
32,962
Mitigated
58,613
21,042
Healing
33,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azelea108
Arachne
22,612
18,316
0
4,403
27,641
13,367
0
10,852
16,271
239
33,834
L
20,878
1,349
9,498
10,344
33,394
19,174
0
11,791
21,191
67,913
0
W
25,738
2,047
1,042
813
12,104
5,138
0
8,170
3,934
57,058
0
W
Cupid
ImZogoez
Cupid
30,846
22,836
0
7,769
17,159
7,378
0
9,921
7,238
0
92,081
L
Odin
Khamez
Odin
540
192
0
245
1,285
397
0
545
740
0
2,674
L
Ymir
23,238
1,891
1,638
7,028
39,443
25,675
0
17,482
20,613
59,401
0
W
14,932
625
2,526
3,944
16,173
6,687
0
10,043
6,130
37,791
0
L
Hou Yi
T0bascus
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
amJello
Bakasura
10,477
7,075
935
2,984
20,550
10,920
0
12,505
8,045
0
12,864
W
Izanami
tetrasodium
Izanami
13,964
9,673
0
1,029
7,609
2,839
0
3,667
2,931
0
42,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,156
Gold Earned
66,698
331
Minions Killed
227
16
Camps Cleared
4
1,143,515
Distance Traveled
769,757
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,561
1,112
39
3
2
247,862
0
L
Hel
15,835
1,131
100
7
0
272,020
3
W
Ra
14,872
1,062
78
6
0
239,384
1
W
Cupid
16,401
1,172
139
10
13
217,892
0
L
Odin
10,591
757
8
1
2
36,503
0
L
Ymir
15,951
1,139
80
6
0
213,372
0
W
Chang'e
14,756
1,054
38
3
1
206,613
0
L
Hou Yi
8,760
626
0
0
0
0
0
W
Bakasura
13,229
945
30
2
2
247,218
0
W
Izanami
12,898
921
46
3
0
232,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role