Player Matchup

Nemesis
Nemesis
KeesB
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,752 Elo+
Solo
Thor
Thor
Lucasc399
Thor
Level 6
God Stats
0W - 1L
1,218 SR
Queue Stats
4W - 4L
1,650 Elo+
Solo
Cupid
Cupid
m1dg3txman
Cupid
Level 25
God Stats
1W - 2L
1,655 SR
Queue Stats
99W - 107L
1,620 Elo+
Solo
Bacchus
Bacchus
rayray2021
Bacchus
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 56L
1,661 Elo+
Solo
Anubis
Anubis
solsy91
Anubis
Level 24
God Stats
8W - 4L
1,790 SR
Queue Stats
57W - 42L
1,654 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,667 Elo+

VS

Team Averages
Level 46
1,735 SR
1,683 Elo+
Osiris
Osiris
DaddyAndYou
Osiris
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
161W - 147L
1,624 Elo+
Solo
Heimdallr
Heimdallr
DanySpXJr
Heimdallr
Level 24
God Stats
1W - 0L
1,803 SR
Queue Stats
79W - 59L
1,699 Elo+
Solo
Persephone
Persephone
DragonFireBoy
Persephone
Level 150
God Stats
3W - 5L
1,792 SR
Queue Stats
312W - 225L
1,745 Elo+
Party 1
Guan Yu
Guan Yu
MotherBrother69
Guan Yu
Level 26
God Stats
3W - 0L
1,865 SR
Queue Stats
68W - 20L
1,849 Elo+
Party 1
Yemoja
Yemoja
TheCreamDemon2
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KeesB
Nemesis
8
0 / 6 / 0
4,824
402
3,113
7,312
1,962
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
1 / 2 / 0
5,132
428
1,310
6,880
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
12
0 / 1 / 1
6,790
566
2,517
5,765
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
rayray2021
Bacchus
9
2 / 2 / 2
6,102
509
5,321
8,474
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
solsy91
Anubis
11
1 / 5 / 1
6,332
528
6,231
10,168
5,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 0 / 2
7,422
619
5,256
7,216
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DanySpXJr
Heimdallr
12
0 / 1 / 1
7,038
587
3,218
6,486
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
DragonFireBoy
Persephone
13
4 / 0 / 4
7,395
616
9,412
4,333
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 2 / 4
7,084
590
4,997
9,278
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 1 / 7
6,561
547
4,489
5,566
2,605
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
0
2
5
W
Heimdallr
DanySpXJr
Heimdallr
0
1
1
0.5
W
Persephone
DragonFireBoy
Persephone
4
0
4
6
L
Nemesis
KeesB
Nemesis
0
6
0
0
L
Thor
1
2
0
0.5
W
5
2
4
3.5
W
3
1
7
6.5
L
Cupid
0
1
1
0.5
L
Bacchus
rayray2021
Bacchus
2
2
2
1.5
L
Anubis
solsy91
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
27,372
38,599
Taken
32,879
16,856
Mitigated
12,670
10,874
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,256
1,460
0
2,197
7,216
4,051
0
648
6,568
0
44,595
W
Heimdallr
DanySpXJr
Heimdallr
3,218
1,393
0
2,826
6,486
2,060
9
845
5,641
0
45,382
W
Persephone
DragonFireBoy
Persephone
9,412
333
125
2,153
4,333
1,176
0
2,058
2,275
53,377
0
L
Nemesis
KeesB
Nemesis
3,113
1,707
0
1,280
7,312
1,962
0
963
6,347
0
13,715
L
Thor
1,310
394
0
976
6,880
1,871
0
2,120
4,688
0
16,388
W
4,997
1,024
862
3,377
9,278
2,778
0
5,173
4,105
0
35,381
W
4,489
1,303
921
1,255
5,566
2,605
81
2,828
2,738
13,357
0
L
Cupid
2,517
1,141
121
2,560
5,765
1,526
0
148
5,617
0
44,714
L
Bacchus
rayray2021
Bacchus
5,321
865
0
1,616
8,474
6,424
0
4,213
4,132
14,717
0
L
Anubis
solsy91
Anubis
6,231
168
0
4,321
10,168
5,073
0
6,039
3,914
41,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
35,500
281
Minions Killed
399
0
Camps Cleared
0
1,016,992
Distance Traveled
1,181,062
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,422
619
99
8
0
232,487
3
W
Heimdallr
7,038
587
92
8
0
216,658
4
W
Persephone
7,395
616
107
9
0
241,884
2
L
Nemesis
4,824
402
28
2
0
164,090
0
L
Thor
5,132
428
47
4
0
241,514
0
W
Guan Yu
7,084
590
89
7
0
260,770
4
W
Yemoja
6,561
547
12
1
0
229,263
3
L
Cupid
6,790
566
100
8
0
213,134
2
L
Bacchus
6,102
509
19
2
0
211,521
5
L
Anubis
6,332
528
87
7
0
186,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role