Player Matchup

Kukulkan
Kukulkan
ItzOzzy7
Kukulkan
Level 26
God Stats
5W - 6L
1,753 SR
Queue Stats
184W - 172L
1,666 Elo+
Party 2
Artio
Artio
Lear4577
Artio
Level 27
God Stats
7W - 7L
1,690 SR
Queue Stats
8W - 9L
1,657 Elo+
Solo
Osiris
Osiris
NrthSideGoon
Osiris
Level 18
God Stats
1W - 1L
1,559 SR
Queue Stats
26W - 19L
1,673 Elo+
Party 2
Artemis
Artemis
ThisMatchNOGOOD
Artemis
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
511W - 446L
1,567 Elo+
Solo
Arachne
Arachne
Yongva
Arachne
Level 141
God Stats
0W - 3L
1,323 SR
Queue Stats
152W - 137L
1,610 Elo+
Party 2
Team Averages
Level 48
1,565 SR
1,635 Elo+

VS

Team Averages
Level 20
1,551 SR
1,575 Elo+
Awilix
Awilix
ActualHamtard
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,445 Elo+
Party 1
Medusa
Medusa
Aunt-JaMama666
Medusa
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
59W - 50L
1,601 Elo+
Solo
Vamana
Vamana
GMCriZ
Vamana
Level 21
God Stats
8W - 4L
1,764 SR
Queue Stats
94W - 83L
1,624 Elo+
Party 1
Poseidon
Poseidon
RogueGX
Poseidon
Level 7
God Stats
5W - 7L
1,488 SR
Queue Stats
8W - 11L
1,615 Elo+
Party 3
Cthulhu
Cthulhu
Shiaimitsu
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItzOzzy7
Kukulkan
17
3 / 7 / 5
10,796
469
8,840
10,751
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Lear4577
Artio
14
0 / 6 / 2
8,719
379
6,181
19,791
11,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
20
3 / 3 / 2
12,127
527
9,512
14,678
16,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
1 / 5 / 4
11,441
497
10,584
16,214
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Yongva
Arachne
20
10 / 4 / 6
12,767
555
18,740
21,766
11,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
12,030
523
11,421
17,739
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 0 / 5
14,511
631
17,362
17,080
7,493
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
GMCriZ
Vamana
20
1 / 2 / 7
14,349
624
7,936
17,588
16,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
RogueGX
Poseidon
19
7 / 6 / 9
12,942
563
12,834
12,658
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Shiaimitsu
Cthulhu
15
2 / 6 / 11
9,570
416
6,467
16,314
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
17
Kills
25
25
Deaths
17
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
7
0
5
9.5
W
Vamana
GMCriZ
Vamana
1
2
7
2.25
L
Kukulkan
ItzOzzy7
Kukulkan
3
7
5
0.79
L
Artio
Lear4577
Artio
0
6
2
0.17
L
Osiris
3
3
2
1.33
W
Poseidon
RogueGX
Poseidon
7
6
9
1.92
W
Cthulhu
Shiaimitsu
Cthulhu
2
6
11
1.25
L
1
5
4
0.6
L
Arachne
Yongva
Arachne
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,857
Damage
56,020
83,200
Taken
81,379
49,203
Mitigated
51,811
25,034
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,421
4,173
0
2,315
17,739
7,252
20
3,059
14,680
0
93,978
W
17,362
10,180
0
9,989
17,080
7,493
160
4,805
12,275
0
118,530
W
Vamana
GMCriZ
Vamana
7,936
2,489
0
4,875
17,588
16,894
0
1,115
16,473
5,214
95,590
L
Kukulkan
ItzOzzy7
Kukulkan
8,840
484
0
757
10,751
4,708
0
2,398
8,065
57,991
0
L
Artio
Lear4577
Artio
6,181
293
396
4,655
19,791
11,136
725
3,492
15,913
43,236
0
L
Osiris
9,512
2,780
0
5,935
14,678
16,100
319
2,786
11,664
0
86,711
W
Poseidon
RogueGX
Poseidon
12,834
849
274
1,597
12,658
4,990
627
2,750
9,908
87,239
0
W
Cthulhu
Shiaimitsu
Cthulhu
6,467
332
0
2,058
16,314
15,182
0
3,292
13,022
29,137
0
L
10,584
5,368
0
6,229
16,214
5,732
0
6,010
9,942
0
98,335
L
Arachne
Yongva
Arachne
18,740
10,432
0
7,062
21,766
11,527
0
4,086
17,470
0
93,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
63,402
616
Minions Killed
736
0
Camps Cleared
0
2,231,814
Distance Traveled
2,274,440
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,030
523
134
6
0
515,094
6
W
Medusa
14,511
631
174
8
0
466,404
7
W
Vamana
14,349
624
202
9
0
483,986
7
L
Kukulkan
10,796
469
108
5
0
421,738
7
L
Artio
8,719
379
67
3
0
459,007
2
L
Osiris
12,127
527
158
7
0
462,922
2
W
Poseidon
12,942
563
186
8
0
409,737
2
W
Cthulhu
9,570
416
40
2
0
399,219
12
L
Artemis
11,441
497
147
6
0
393,973
5
L
Arachne
12,767
555
136
6
0
494,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role