Player Matchup

Janus
Janus
ISaaphI
Janus
Level 13
God Stats
1W - 0L
1,140 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
MajinHiruma
Arachne
Level 6
God Stats
7W - 3L
1,268 SR
Queue Stats
21W - 14L
1,239 Elo+
Party 2
Aphrodite
Aphrodite
TaigerAomine
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Telpinquar
Chaac
Level 10
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
TheKizaru
Medusa
Level 6
God Stats
11W - 7L
1,494 SR
Queue Stats
21W - 14L
1,239 Elo+
Party 2
Team Averages
Level 12
1,340 SR
1,396 Elo+

VS

Team Averages
Level 14
1,452 SR
1,254 Elo+
Skadi
Skadi
Genjy0
Skadi
Level 8
God Stats
1W - 3L
1,383 SR
Queue Stats
3W - 7L
1,233 Elo+
Party 3
Gilgamesh
Gilgamesh
Sativa88
Gilgamesh
Level 22
God Stats
87W - 70L
1,490 SR
Queue Stats
258W - 304L
1,260 Elo+
Solo
Nemesis
Nemesis
URS_Panza_I_umma
Nemesis
Level 26
God Stats
24W - 33L
1,387 SR
Queue Stats
57W - 74L
1,296 Elo+
Party 3
Ra
Ra
blackhawk7717
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Yemoja
Yemoja
ВlackRabbit
Yemoja
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 25L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ISaaphI
Janus
15
7 / 3 / 6
10,485
617
12,677
7,840
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MajinHiruma
Arachne
17
14 / 2 / 3
11,664
686
11,131
11,568
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TaigerAomine
Aphrodite
14
2 / 1 / 15
9,974
587
7,549
12,373
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
6 / 3 / 6
10,718
630
11,338
15,274
17,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TheKizaru
Medusa
15
8 / 1 / 10
10,257
603
8,649
8,918
3,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Genjy0
Skadi
12
0 / 8 / 2
7,496
441
6,932
12,771
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Sativa88
Gilgamesh
14
3 / 6 / 1
8,151
479
10,272
18,166
8,386
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 10 / 3
8,905
524
6,992
21,680
7,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 9 / 1
8,316
489
6,447
9,813
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
7
1 / 5 / 0
6,100
359
1,430
7,708
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
37
Kills
10
10
Deaths
38
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Genjy0
Skadi
0
8
2
0.13
W
Janus
ISaaphI
Janus
7
3
6
3.33
W
Arachne
MajinHiruma
Arachne
14
2
3
7.75
L
Gilgamesh
Sativa88
Gilgamesh
3
6
1
0.58
W
Aphrodite
TaigerAomine
Aphrodite
2
1
15
9.5
W
Chaac
6
3
6
3
W
Medusa
TheKizaru
Medusa
8
1
10
13
L
4
10
3
0.55
L
2
9
1
0.28
L
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
32,073
55,973
Taken
70,138
37,333
Mitigated
27,967
25,115
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Genjy0
Skadi
6,932
3,136
0
0
12,771
3,870
0
5,330
7,227
0
35,394
W
Janus
ISaaphI
Janus
12,677
1,682
0
222
7,840
2,551
2,846
973
6,851
50,065
0
W
Arachne
MajinHiruma
Arachne
11,131
8,459
0
3,658
11,568
6,048
980
1,913
9,561
0
81,468
L
Gilgamesh
Sativa88
Gilgamesh
10,272
3,865
0
2,957
18,166
8,386
0
2,273
15,023
0
41,166
W
Aphrodite
TaigerAomine
Aphrodite
7,549
2,349
5,080
7,920
12,373
7,680
2,547
2,676
9,525
24,384
0
W
Chaac
11,338
3,036
0
5,775
15,274
17,785
2,740
733
14,493
0
47,109
W
Medusa
TheKizaru
Medusa
8,649
4,211
668
1,792
8,918
3,269
6,816
1,074
7,666
0
51,954
L
6,992
3,046
0
4,665
21,680
7,757
0
5,445
16,001
0
64,324
L
6,447
511
688
632
9,813
3,246
248
4,160
5,465
32,855
0
L
Yemoja
1,430
518
232
251
7,708
4,708
0
2,272
5,236
9,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
38,968
422
Minions Killed
287
0
Camps Cleared
0
1,553,387
Distance Traveled
1,334,135
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,496
441
65
4
0
281,532
0
W
Janus
10,485
617
94
6
0
332,325
1
W
Arachne
11,664
686
115
7
0
338,969
0
L
Gilgamesh
8,151
479
63
4
0
298,984
0
W
Aphrodite
9,974
587
47
3
0
294,962
0
W
Chaac
10,718
630
86
5
0
303,924
0
W
Medusa
10,257
603
80
5
0
283,207
0
L
Nemesis
8,905
524
91
5
0
320,524
1
L
Ra
8,316
489
52
3
0
291,240
3
L
Yemoja
6,100
359
16
1
0
141,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role