Player Matchup

Khepri
Khepri
NuhterButter
Khepri
Level 17
God Stats
2W - 2L
1,329 SR
Queue Stats
103W - 88L
1,426 Elo+
Party 2
Chang'e
Chang'e
Raccoon mf
Chang'e
Level 18
God Stats
5W - 5L
1,457 SR
Queue Stats
76W - 74L
1,369 Elo+
Party 2
Camazotz
Camazotz
fine-tear22
Camazotz
Level 20
God Stats
4W - 6L
1,230 SR
Queue Stats
67W - 81L
1,295 Elo+
Solo
Bacchus
Bacchus
jake97
Bacchus
Level 28
God Stats
25W - 30L
1,518 SR
Queue Stats
397W - 418L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
mighty-planet655
Gilgamesh
Level 6
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo
Team Averages
Level 18
1,362 SR
1,372 Elo+

VS

Team Averages
Level 21
1,499 SR
1,369 Elo+
Baron Samedi
Baron Samedi
HLZone
Baron Samedi
Level 28
God Stats
1W - 7L
1,154 SR
Queue Stats
182W - 235L
1,425 Elo+
Solo
Rama
Rama
Juice_Underwrld
Rama
Level 17
God Stats
4W - 8L
1,776 SR
Queue Stats
58W - 57L
1,294 Elo+
Party 1
Scylla
Scylla
MOISES0308
Scylla
Level 28
God Stats
57W - 52L
1,565 SR
Queue Stats
106W - 98L
1,491 Elo+
Solo
Ra
Ra
MateoCD
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,497 Elo+
Solo
Nemesis
Nemesis
iaisanpear
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
3 / 1 / 12
10,945
1,095
4,937
9,787
10,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Raccoon mf
Chang'e
17
4 / 0 / 7
10,934
1,093
5,479
5,697
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
fine-tear22
Camazotz
15
3 / 2 / 8
9,741
974
7,787
12,964
7,269
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
jake97
Bacchus
16
8 / 1 / 8
11,123
1,112
15,102
10,202
9,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
15
1 / 4 / 9
9,024
902
5,236
10,418
4,248
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

292

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HLZone
Baron Samedi
15
0 / 7 / 7
8,959
896
10,662
14,297
6,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 5
8,904
890
6,377
6,514
2,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
MOISES0308
Scylla
15
3 / 0 / 3
9,783
978
14,207
4,575
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 2
9,430
943
9,013
10,870
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iaisanpear
Nemesis
14
1 / 3 / 4
8,581
858
4,294
6,009
2,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
19
Kills
8
8
Deaths
19
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HLZone
Baron Samedi
0
7
7
0.5
L
1
2
5
1.75
L
Scylla
MOISES0308
Scylla
3
0
3
4.5
L
3
7
2
0.57
W
Khepri
3
1
12
9
W
Chang'e
Raccoon mf
Chang'e
4
0
7
7.5
W
Camazotz
fine-tear22
Camazotz
3
2
8
3.5
L
Nemesis
iaisanpear
Nemesis
1
3
4
1
W
Bacchus
jake97
Bacchus
8
1
8
12
W
Gilgamesh
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,541
Damage
44,553
49,068
Taken
42,265
35,078
Mitigated
17,265
13,847
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HLZone
Baron Samedi
10,662
2,395
974
1,525
14,297
6,162
0
8,915
5,382
30,928
0
L
6,377
3,800
938
823
6,514
2,501
0
3,914
2,600
0
11,642
L
Scylla
MOISES0308
Scylla
14,207
2,193
0
0
4,575
1,663
0
868
3,707
35,882
0
L
9,013
962
967
588
10,870
4,541
0
7,594
3,276
17,321
0
W
Khepri
4,937
206
0
981
9,787
10,216
0
5,338
4,449
15,601
0
W
Chang'e
Raccoon mf
Chang'e
5,479
857
4,108
3,391
5,697
4,163
0
4,443
1,254
33,594
0
W
Camazotz
fine-tear22
Camazotz
7,787
2,628
0
3,412
12,964
7,269
0
8,217
4,747
0
23,854
L
Nemesis
iaisanpear
Nemesis
4,294
2,259
0
471
6,009
2,398
0
4,227
1,782
0
7,315
W
Bacchus
jake97
Bacchus
15,102
602
216
1,645
10,202
9,182
0
7,968
2,234
23,879
0
W
Gilgamesh
5,236
993
0
94
10,418
4,248
0
7,916
2,502
0
9,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
45,657
162
Minions Killed
143
8
Camps Cleared
5
912,572
Distance Traveled
685,816
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,959
896
51
5
0
146,596
0
L
Rama
8,904
890
11
1
1
93,706
1
L
Scylla
9,783
978
47
5
2
180,964
0
L
Ra
9,430
943
23
2
1
185,482
0
W
Khepri
10,945
1,095
29
3
1
189,343
0
W
Chang'e
10,934
1,093
79
8
3
166,620
0
W
Camazotz
9,741
974
30
3
3
204,666
0
L
Nemesis
8,581
858
11
1
1
79,068
0
W
Bacchus
11,123
1,112
16
2
1
203,225
0
W
Gilgamesh
9,024
902
8
1
0
148,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role