Player Matchup

Artemis
Artemis
ArdentGoblin
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,432 Elo+
Party 3
Discordia
Discordia
BlueGeneral
Discordia
Level 159
God Stats
4W - 2L
1,672 SR
Queue Stats
181W - 149L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
BrexitForces
Ah Puch
Level 144
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gaksic
Kumbhakarna
Level 144
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 3
Bellona
Bellona
Wubanek
Bellona
Level 160
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 146
1,556 SR
1,506 Elo+

VS

Team Averages
Level 116
1,635 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Gegiiil
Gilgamesh
Level 58
God Stats
6W - 1L
1,580 SR
Queue Stats
31W - 28L
1,434 Elo+
Party 2
Sol
Sol
IAmSector
Sol
Level 109
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 1L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
m3k2k1
Baron Samedi
Level 149
God Stats
1W - 0L
1,605 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 2
Izanami
Izanami
merafry
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
xMuffinka
Ganesha
Level 129
God Stats
4W - 0L
1,980 SR
Queue Stats
32W - 24L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArdentGoblin
Artemis
15
0 / 4 / 3
7,932
661
9,563
15,882
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
BlueGeneral
Discordia
16
5 / 6 / 5
9,872
823
14,332
11,652
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
BrexitForces
Ah Puch
15
4 / 8 / 4
9,378
782
14,494
13,972
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Gaksic
Kumbhakarna
16
3 / 7 / 4
10,440
870
7,108
17,927
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Wubanek
Bellona
13
2 / 7 / 6
8,881
740
6,733
12,894
8,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gegiiil
Gilgamesh
17
12 / 1 / 11
13,261
1,105
15,345
12,095
10,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 4 / 9
12,421
1,035
17,123
16,143
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
m3k2k1
Baron Samedi
16
2 / 3 / 22
11,255
938
13,770
14,391
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
merafry
Izanami
19
8 / 2 / 10
11,733
978
11,928
9,377
3,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
xMuffinka
Ganesha
15
0 / 4 / 22
10,516
876
4,204
14,715
13,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
14
Kills
32
32
Deaths
14
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArdentGoblin
Artemis
0
4
3
0.38
L
Discordia
BlueGeneral
Discordia
5
6
5
1.25
L
Ah Puch
BrexitForces
Ah Puch
4
8
4
0.75
L
Kumbhakarna
Gaksic
Kumbhakarna
3
7
4
0.71
W
Gilgamesh
Gegiiil
Gilgamesh
12
1
11
17.5
W
10
4
9
3.63
L
Bellona
Wubanek
Bellona
2
7
6
0.71
W
Baron Samedi
m3k2k1
Baron Samedi
2
3
22
4.33
W
Izanami
merafry
Izanami
8
2
10
6.5
W
Ganesha
xMuffinka
Ganesha
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,230
Damage
62,370
72,327
Taken
66,721
41,474
Mitigated
41,718
8,169
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArdentGoblin
Artemis
9,563
4,571
0
2,621
15,882
6,449
0
8,109
7,773
0
28,440
L
Discordia
BlueGeneral
Discordia
14,332
752
0
928
11,652
4,953
1
6,377
5,275
34,686
0
L
Ah Puch
BrexitForces
Ah Puch
14,494
806
138
2,264
13,972
5,371
0
7,129
6,843
36,541
0
L
Kumbhakarna
Gaksic
Kumbhakarna
7,108
148
0
546
17,927
16,434
0
8,908
9,019
23,558
0
W
Gilgamesh
Gegiiil
Gilgamesh
15,345
5,459
0
545
12,095
10,249
635
6,248
5,421
0
31,396
W
17,123
8,294
0
8,029
16,143
5,640
3,092
9,798
5,907
59,329
0
L
Bellona
Wubanek
Bellona
6,733
3,298
0
1,672
12,894
8,267
22
4,926
7,968
0
17,211
W
Baron Samedi
m3k2k1
Baron Samedi
13,770
866
2,929
6,108
14,391
8,478
754
5,188
8,213
30,282
0
W
Izanami
merafry
Izanami
11,928
7,047
0
2,813
9,377
3,873
3,156
4,432
4,717
0
48,672
W
Ganesha
xMuffinka
Ganesha
4,204
810
0
564
14,715
13,478
415
8,260
5,814
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
59,186
233
Minions Killed
314
7
Camps Cleared
9
988,697
Distance Traveled
1,142,937
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,932
661
48
4
1
211,389
1
L
Discordia
9,872
823
66
6
1
183,983
3
L
Ah Puch
9,378
782
61
5
3
190,644
2
L
Kumbhakarna
10,440
870
34
3
1
220,454
4
W
Gilgamesh
13,261
1,105
51
4
3
274,273
1
W
Sol
12,421
1,035
96
8
4
208,813
0
L
Bellona
8,881
740
24
2
1
182,227
0
W
Baron Samedi
11,255
938
46
4
1
216,470
4
W
Izanami
11,733
978
120
10
1
219,674
0
W
Ganesha
10,516
876
1
0
0
223,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role