Player Matchup

Izanami
Izanami
GOODFORUGRIF
Izanami
Level 71
God Stats
2W - 0L
1,104 SR
Queue Stats
66W - 65L
1,471 Elo+
Party 2
Sobek
Sobek
PolarElegence
Sobek
Level 56
God Stats
3W - 5L
1,490 SR
Queue Stats
16W - 16L
1,389 Elo+
Party 2
Anubis
Anubis
haTeD PurPle
Anubis
Level 136
God Stats
2W - 0L
1,768 SR
Queue Stats
71W - 84L
1,415 Elo+
Party 2
Team Averages
Level 88
1,454 SR
1,425 Elo+

VS

Team Averages
Level 61
1,504 SR
1,621 Elo+
Bacchus
Bacchus
Zenklok
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
lil-KniGht_-
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,681 Elo+
Party 1
Tiamat
Tiamat
ninjaGOkiller
Tiamat
Level 88
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 3L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GOODFORUGRIF
Izanami
13
5 / 3 / 5
10,671
711
10,211
9,296
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 8
11,486
766
9,045
14,891
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
4 / 5 / 8
10,526
702
11,521
11,643
5,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Zenklok
Bacchus
12
4 / 3 / 5
9,609
641
9,497
14,080
15,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
lil-KniGht_-
Thanatos
12
1 / 6 / 5
8,590
573
3,086
11,803
3,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 4
9,406
627
7,158
10,272
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
9
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
GOODFORUGRIF
Izanami
5
3
5
2.5
W
5
1
8
9
L
Bacchus
Zenklok
Bacchus
4
3
5
2.17
W
Anubis
4
5
8
1.6
L
Thanatos
lil-KniGht_-
Thanatos
1
6
5
0.58
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
19,741
35,830
Taken
36,155
25,026
Mitigated
25,732
11,771
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GOODFORUGRIF
Izanami
10,211
6,770
0
1,857
9,296
4,041
470
4,266
4,946
0
62,560
W
9,045
734
722
5,206
14,891
15,154
1,359
5,496
9,029
21,920
0
L
Bacchus
Zenklok
Bacchus
9,497
730
0
0
14,080
15,189
0
7,710
6,370
18,983
0
W
Anubis
11,521
454
0
3,986
11,643
5,831
1,397
6,533
4,882
41,195
0
L
Thanatos
lil-KniGht_-
Thanatos
3,086
683
0
2,838
11,803
3,619
0
7,445
4,358
0
17,963
L
7,158
729
24
1,164
10,272
6,924
0
5,451
4,821
29,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
27,605
154
Minions Killed
89
0
Camps Cleared
0
733,832
Distance Traveled
694,239
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,671
711
84
6
0
222,185
3
W
Sobek
11,486
766
17
1
0
309,659
1
L
Bacchus
9,609
641
21
1
0
258,409
5
W
Anubis
10,526
702
53
4
0
201,988
2
L
Thanatos
8,590
573
25
2
0
253,189
0
L
Tiamat
9,406
627
43
3
0
182,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role