Player Matchup

Nemesis
Nemesis
Binichecht123
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,598 Elo+
Party 1
Izanami
Izanami
LMGZKWS
Izanami
Level 129
God Stats
2W - 0L
1,281 SR
Queue Stats
15W - 19L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
Qctune
Cthulhu
Level 29
God Stats
7W - 5L
1,518 SR
Queue Stats
64W - 61L
1,482 Elo+
Party 3
Agni
Agni
Yvung
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,540 Elo+
Party 1
Persephone
Persephone
xHydra7x
Persephone
Level 26
God Stats
9W - 3L
1,880 SR
Queue Stats
107W - 88L
1,532 Elo+
Party 3
Team Averages
Level 42
1,536 SR
1,563 Elo+

VS

Team Averages
Level 23
1,459 SR
1,305 Elo+
Fenrir
Fenrir
BigShme
Fenrir
Level 26
God Stats
6W - 6L
1,416 SR
Queue Stats
52W - 68L
1,413 Elo+
Party 2
Fafnir
Fafnir
Cobz94
Fafnir
Level 35
God Stats
6W - 5L
1,617 SR
Queue Stats
80W - 103L
1,358 Elo+
Party 2
Ra
Ra
LovelyBouBou
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,360 Elo+
Solo
Hou Yi
Hou Yi
prawnyybabyy
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,113 Elo+
Party 2
Bellona
Bellona
supersumo22
Bellona
Level 25
God Stats
22W - 42L
1,262 SR
Queue Stats
51W - 77L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 1 / 4
8,697
621
7,550
10,417
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
LMGZKWS
Izanami
14
7 / 1 / 3
8,575
613
7,330
6,933
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Qctune
Cthulhu
13
1 / 1 / 2
7,471
534
3,940
5,093
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
Yvung
Agni
13
1 / 2 / 3
7,187
513
2,917
4,877
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
xHydra7x
Persephone
12
4 / 2 / 4
7,410
529
6,695
4,928
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigShme
Fenrir
11
3 / 5 / 1
7,569
541
4,382
10,111
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Cobz94
Fafnir
10
0 / 3 / 2
6,844
489
3,308
10,260
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 0
7,154
511
4,050
6,287
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
10
0 / 6 / 2
5,796
414
3,698
7,432
2,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
supersumo22
Bellona
12
1 / 1 / 1
6,546
468
2,744
6,456
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigShme
Fenrir
3
5
1
0.7
W
Nemesis
6
1
4
8
L
Fafnir
Cobz94
Fafnir
0
3
2
0.33
W
Izanami
LMGZKWS
Izanami
7
1
3
8.5
L
3
4
0
0.75
W
Cthulhu
Qctune
Cthulhu
1
1
2
2
W
Agni
Yvung
Agni
1
2
3
1.25
L
Hou Yi
0
6
2
0.17
L
Bellona
supersumo22
Bellona
1
1
1
1.5
W
Persephone
xHydra7x
Persephone
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
18,182
32,248
Taken
40,546
13,744
Mitigated
19,447
12,218
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigShme
Fenrir
4,382
1,084
195
3,095
10,111
3,008
0
1,846
8,071
0
30,036
W
Nemesis
7,550
3,587
0
6,842
10,417
4,037
0
1,842
8,451
0
59,171
L
Fafnir
Cobz94
Fafnir
3,308
1,096
0
2,671
10,260
8,769
0
2,139
7,975
17,966
0
W
Izanami
LMGZKWS
Izanami
7,330
4,886
0
1,968
6,933
3,001
698
1,595
5,338
0
53,763
L
4,050
687
154
265
6,287
2,054
169
3,550
2,207
34,141
0
W
Cthulhu
Qctune
Cthulhu
3,940
66
136
1,416
5,093
3,945
315
1,457
3,556
32,674
0
W
Agni
Yvung
Agni
2,917
165
0
1,492
4,877
1,454
586
1,643
3,108
27,507
0
L
Hou Yi
3,698
1,252
246
810
7,432
2,239
0
1,791
5,453
0
30,416
L
Bellona
supersumo22
Bellona
2,744
247
0
2,411
6,456
3,377
226
2,698
3,288
0
26,419
W
Persephone
xHydra7x
Persephone
6,695
434
0
364
4,928
1,307
499
491
4,435
27,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
33,909
408
Minions Killed
285
0
Camps Cleared
0
1,361,572
Distance Traveled
1,226,191
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,569
541
58
4
0
259,574
1
W
Nemesis
8,697
621
110
8
0
334,481
6
L
Fafnir
6,844
489
19
1
0
257,685
0
W
Izanami
8,575
613
119
9
0
234,126
2
L
Ra
7,154
511
83
6
0
251,558
0
W
Cthulhu
7,471
534
71
5
0
278,625
4
W
Agni
7,187
513
61
4
0
251,420
0
L
Hou Yi
5,796
414
67
5
0
217,570
1
L
Bellona
6,546
468
58
4
0
239,804
1
W
Persephone
7,410
529
47
3
0
262,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role