Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BreakingNine884
Kuzenbo
Level 77
God Stats
2W - 4L
1,375 SR
Queue Stats
100W - 74L
1,561 Elo+
Party 2
Medusa
Medusa
taergehtnoraa
Medusa
Level 30
God Stats
3W - 7L
1,471 SR
Queue Stats
52W - 63L
1,436 Elo+
Solo
Team Averages
Level 78
1,449 SR
1,499 Elo+

VS

Team Averages
Level 60
1,608 SR
1,505 Elo+
Horus
Horus
Greenhead8846
Horus
Level 33
God Stats
3W - 2L
1,612 SR
Queue Stats
26W - 44L
1,360 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RmC RaPiDZz
Cu Chulainn
Level 105
God Stats
3W - 3L
1,574 SR
Queue Stats
44W - 50L
1,396 Elo+
Party 1
Anubis
Anubis
flytrap11
Anubis
Level 41
God Stats
7W - 0L
1,638 SR
Queue Stats
7W - 1L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
11 / 7 / 2
11,567
826
18,665
22,936
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 7
9,795
700
6,141
15,483
13,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
1 / 0 / 3
7,687
549
1,421
1,552
339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
11,212
801
8,241
15,246
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
RmC RaPiDZz
Cu Chulainn
13
2 / 6 / 6
9,565
683
7,117
10,313
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
flytrap11
Anubis
15
7 / 3 / 5
11,539
824
15,081
13,264
6,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
12
12
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
11
7
2
1.71
L
1
5
7
0.9
W
3
4
7
1.63
W
Cu Chulainn
RmC RaPiDZz
Cu Chulainn
2
6
6
0.83
W
Anubis
flytrap11
Anubis
7
3
5
3.17
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
30,439
39,971
Taken
38,823
22,065
Mitigated
21,868
9,901
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
18,665
4,334
0
9,217
22,936
7,773
104
6,960
15,976
53,734
0
L
6,141
1,752
12
672
15,483
13,953
218
7,541
7,942
19,297
0
W
8,241
4,563
1,823
6,718
15,246
9,741
597
9,796
5,450
0
22,725
W
Cu Chulainn
RmC RaPiDZz
Cu Chulainn
7,117
2,036
0
280
10,313
5,553
281
6,537
3,776
0
27,270
W
Anubis
flytrap11
Anubis
15,081
1,424
0
7,556
13,264
6,574
1,530
8,740
4,524
62,866
0
L
1,421
597
0
0
1,552
339
0
651
901
0
4,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
32,316
93
Minions Killed
156
0
Camps Cleared
0
548,866
Distance Traveled
718,104
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,567
826
61
4
0
221,961
3
L
Kuzenbo
9,795
700
24
2
0
279,343
2
W
Horus
11,212
801
39
3
0
257,917
0
W
Cu Chulainn
9,565
683
34
2
0
228,859
0
W
Anubis
11,539
824
83
6
0
231,328
4
L
Medusa
7,687
549
8
1
0
47,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role