Player Matchup

Nike
Nike
ImAkEtHeAd69
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 1
Ravana
Ravana
Massive av u
Ravana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,517 Elo+
Party 1
Bacchus
Bacchus
Mrunlucky9193
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 105L
1,581 Elo+
Party 1
Janus
Janus
SolOrTroll8965
Janus
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 18L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
brxxds
Ah Muzen Cab
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 1
Team Averages
Level 15
1,543 SR
1,551 Elo+

VS

Team Averages
Level 15
1,674 SR
1,647 Elo+
Kali
Kali
AhhMyLeg
Kali
Level 29
God Stats
29W - 10L
1,690 SR
Queue Stats
380W - 312L
1,589 Elo+
Solo
Ares
Ares
Big_Speno
Ares
Level 29
God Stats
5W - 2L
1,796 SR
Queue Stats
63W - 40L
1,647 Elo+
Solo
Sol
Sol
JankRightLane
Sol
Level 6
God Stats
4W - 2L
1,884 SR
Queue Stats
6W - 4L
1,740 Elo+
Solo
Anhur
Anhur
TIGRES_AURI_055
Anhur
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 20L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
calouro781devido
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
9,259
545
9,120
13,281
4,644
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
14
3 / 4 / 10
9,059
533
6,108
16,374
17,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
17
8 / 2 / 6
10,437
614
9,339
10,628
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 7
9,252
544
7,602
9,936
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
brxxds
Ah Muzen Cab
15
2 / 3 / 8
8,820
519
5,059
9,633
4,073
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
10 / 4 / 3
10,577
622
16,351
16,972
9,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
3 / 5 / 4
7,873
463
11,113
13,075
8,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 0
8,745
514
8,198
13,088
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 3
8,022
472
3,391
10,127
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
4
0 / 4 / 0
5,221
307
362
3,506
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
18
18
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
10
4
3
2.88
L
Ares
3
5
4
1
W
6
4
5
2.13
L
3
5
0
0.6
W
Ravana
3
4
10
2
W
Bacchus
8
2
6
5.5
W
5
5
7
1.7
L
2
7
3
0.5
W
Ah Muzen Cab
brxxds
Ah Muzen Cab
2
3
8
2
L
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
39,415
59,852
Taken
56,768
35,310
Mitigated
26,461
12,026
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
16,351
11,047
0
6,499
16,972
9,526
439
4,013
12,959
0
69,589
L
Ares
11,113
812
0
2,255
13,075
8,946
0
5,233
7,842
30,674
0
W
9,120
1,538
0
737
13,281
4,644
55
1,997
11,176
0
51,123
L
8,198
3,693
0
4,764
13,088
3,557
3,186
3,198
9,890
62,457
0
W
Ravana
6,108
2,044
0
4,524
16,374
17,417
384
7,427
8,866
0
34,362
W
Bacchus
9,339
1,060
0
3,578
10,628
6,435
0
3,300
7,178
59,397
0
W
7,602
1,748
0
1,472
9,936
2,741
838
3,485
6,317
44,447
0
L
3,391
1,503
0
686
10,127
3,356
0
4,014
6,113
0
26,081
W
Ah Muzen Cab
brxxds
Ah Muzen Cab
5,059
1,358
0
1,715
9,633
4,073
600
2,281
7,004
0
54,276
L
Gilgamesh
362
137
0
0
3,506
1,076
9
483
3,023
0
3,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
40,438
447
Minions Killed
336
0
Camps Cleared
0
1,598,107
Distance Traveled
1,296,514
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,577
622
132
8
0
311,002
1
L
Ares
7,873
463
39
2
0
299,967
7
W
Nike
9,259
545
95
6
0
316,780
4
L
Sol
8,745
514
104
6
0
252,301
0
W
Ravana
9,059
533
57
3
0
300,832
3
W
Bacchus
10,437
614
117
7
0
364,323
1
W
Janus
9,252
544
85
5
0
305,327
1
L
Anhur
8,022
472
57
3
0
324,313
0
W
Ah Muzen Cab
8,820
519
93
5
0
310,845
4
L
Gilgamesh
5,221
307
4
0
0
108,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role