Player Matchup

Hun Batz
Hun Batz
A-c-g-
Hun Batz
Level 66
God Stats
53W - 61L
1,544 SR
Queue Stats
149W - 183L
1,420 Elo+
Solo
Zeus
Zeus
Dr MoneyUp MD
Zeus
Level 157
God Stats
4W - 1L
1,533 SR
Queue Stats
41W - 69L
1,366 Elo+
Party 1
Izanami
Izanami
Shon Valid
Izanami
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 1
Team Averages
Level 100
1,526 SR
1,405 Elo+

VS

Team Averages
Level 69
1,384 SR
1,539 Elo+
Gilgamesh
Gilgamesh
AhBooty
Gilgamesh
Level 77
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 7L
1,779 Elo+
Solo
Baron Samedi
Baron Samedi
TySpamBoogie
Baron Samedi
Level 65
God Stats
172W - 232L
1,424 SR
Queue Stats
327W - 441L
1,434 Elo+
Solo
Jormungandr
Jormungandr
crazy legend 27
Jormungandr
Level 65
God Stats
21W - 23L
1,462 SR
Queue Stats
203W - 230L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A-c-g-
Hun Batz
15
7 / 3 / 6
11,156
744
10,328
9,711
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 3 / 5
10,939
729
22,050
9,560
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shon Valid
Izanami
13
1 / 7 / 5
9,441
629
8,124
10,543
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AhBooty
Gilgamesh
14
4 / 5 / 6
10,429
695
8,259
16,051
12,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
TySpamBoogie
Baron Samedi
14
7 / 7 / 6
10,971
731
8,049
13,760
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
crazy legend 27
Jormungandr
15
2 / 2 / 10
11,220
748
8,552
19,944
24,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
14
Kills
13
13
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A-c-g-
Hun Batz
7
3
6
3.33
L
Gilgamesh
AhBooty
Gilgamesh
4
5
6
1.4
W
6
3
5
2.83
W
Izanami
Shon Valid
Izanami
1
7
5
0.5
L
Baron Samedi
TySpamBoogie
Baron Samedi
7
7
6
1.43
L
Jormungandr
crazy legend 27
Jormungandr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,502
Damage
24,860
29,814
Taken
49,755
10,301
Mitigated
43,574
4,500
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A-c-g-
Hun Batz
10,328
3,258
0
301
9,711
3,591
518
4,248
5,285
0
31,695
L
Gilgamesh
AhBooty
Gilgamesh
8,259
1,883
0
1,692
16,051
12,852
304
5,392
10,269
0
45,113
W
22,050
744
0
3,090
9,560
3,204
0
5,527
3,779
50,369
0
W
Izanami
Shon Valid
Izanami
8,124
5,606
0
1,109
10,543
3,506
1,252
6,205
4,053
0
43,791
L
Baron Samedi
TySpamBoogie
Baron Samedi
8,049
271
1,846
4,068
13,760
6,682
139
7,273
6,065
23,027
0
L
Jormungandr
crazy legend 27
Jormungandr
8,552
1,471
381
1,549
19,944
24,040
334
8,093
11,259
44,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
32,620
179
Minions Killed
169
0
Camps Cleared
0
781,341
Distance Traveled
811,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,156
744
43
3
0
290,868
2
L
Gilgamesh
10,429
695
63
4
0
304,865
1
W
Zeus
10,939
729
69
5
0
243,086
2
W
Izanami
9,441
629
67
4
0
247,387
0
L
Baron Samedi
10,971
731
42
3
0
247,071
3
L
Jormungandr
11,220
748
64
4
0
259,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role