Player Matchup

Hades
Hades
CiuluCk93
Hades
Level 18
God Stats
21W - 15L
1,792 SR
Queue Stats
33W - 32L
1,723 Elo+
Solo
Bellona
Bellona
DatBoiStick6263
Bellona
Level 24
God Stats
3W - 2L
1,512 SR
Queue Stats
178W - 142L
1,492 Elo+
Solo
Guan Yu
Guan Yu
basicallyrey
Guan Yu
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 161L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
bryam2605
Gilgamesh
Level 20
God Stats
10W - 9L
1,612 SR
Queue Stats
106W - 98L
1,591 Elo+
Solo
Skadi
Skadi
xBuuko
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,772 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,638 Elo+

VS

Team Averages
Level 16
1,529 SR
1,550 Elo+
Ah Puch
Ah Puch
Jesuriiiwn
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,720 Elo+
Solo
Ao Kuang
Ao Kuang
MestreDosTapados
Ao Kuang
Level 25
God Stats
0W - 2L
1,333 SR
Queue Stats
46W - 21L
1,606 Elo+
Solo
Merlin
Merlin
TYTUS1982
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
TwistyFreshNinja
Anhur
Level 24
God Stats
3W - 2L
1,814 SR
Queue Stats
147W - 145L
1,469 Elo+
Solo
Arachne
Arachne
WhyIGetBannedDoe
Arachne
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CiuluCk93
Hades
16
6 / 6 / 6
10,169
565
7,597
13,910
6,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 2 / 1
11,325
629
9,122
14,946
11,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
basicallyrey
Guan Yu
14
4 / 1 / 14
10,033
557
4,566
17,749
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
bryam2605
Gilgamesh
16
8 / 4 / 8
10,185
566
9,850
12,423
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
xBuuko
Skadi
18
6 / 2 / 10
11,986
666
13,542
10,512
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jesuriiiwn
Ah Puch
14
4 / 7 / 8
9,636
535
17,789
12,173
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 7 / 2
10,047
558
10,355
17,642
6,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
TYTUS1982
Merlin
13
1 / 6 / 2
7,299
406
5,414
7,233
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
7,143
397
4,167
9,187
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 7 / 3
8,538
474
7,451
13,141
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
33
Kills
15
15
Deaths
33
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
CiuluCk93
Hades
6
6
6
1.5
W
9
2
1
4.75
L
Ah Puch
Jesuriiiwn
Ah Puch
4
7
8
1.14
L
6
7
2
1
L
Merlin
TYTUS1982
Merlin
1
6
2
0.33
L
0
6
0
0
L
4
7
3
0.79
W
Guan Yu
basicallyrey
Guan Yu
4
1
14
11
W
Gilgamesh
bryam2605
Gilgamesh
8
4
8
3
W
Skadi
xBuuko
Skadi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,677
Damage
45,176
69,540
Taken
59,376
40,367
Mitigated
21,027
26,443
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CiuluCk93
Hades
7,597
259
1,595
4,946
13,910
6,054
0
8,633
5,201
49,138
0
W
9,122
1,889
399
1,918
14,946
11,135
1,892
7,303
7,317
9,209
61,839
L
Ah Puch
Jesuriiiwn
Ah Puch
17,789
912
0
2,451
12,173
3,860
0
2,337
9,836
49,543
0
L
10,355
2,146
0
4,335
17,642
6,260
0
3,857
13,785
54,806
0
L
Merlin
TYTUS1982
Merlin
5,414
254
0
390
7,233
2,121
0
883
6,350
27,385
0
L
4,167
1,230
0
1,178
9,187
2,365
372
330
8,857
0
36,010
L
7,451
5,263
0
3,261
13,141
6,421
0
1,397
11,744
0
36,956
W
Guan Yu
basicallyrey
Guan Yu
4,566
894
2,148
7,746
17,749
14,277
22
8,598
8,959
0
24,109
W
Gilgamesh
bryam2605
Gilgamesh
9,850
2,393
0
1,630
12,423
5,567
405
5,505
6,868
0
56,435
W
Skadi
xBuuko
Skadi
13,542
8,127
0
6,061
10,512
3,334
1,202
3,033
7,465
0
100,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
42,663
531
Minions Killed
370
0
Camps Cleared
0
1,731,742
Distance Traveled
1,482,811
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,169
565
86
5
0
329,125
3
W
Bellona
11,325
629
146
8
0
335,067
0
L
Ah Puch
9,636
535
93
5
0
293,186
2
L
Ao Kuang
10,047
558
91
5
0
316,705
7
L
Merlin
7,299
406
54
3
0
281,671
0
L
Anhur
7,143
397
61
3
0
231,114
3
L
Arachne
8,538
474
71
4
0
360,135
3
W
Guan Yu
10,033
557
34
2
0
379,557
1
W
Gilgamesh
10,185
566
88
5
0
347,816
1
W
Skadi
11,986
666
177
10
0
340,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role