Player Matchup

Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EterNity-Ghost7
Anubis
Level 83
God Stats
44W - 24L
1,653 SR
Queue Stats
234W - 244L
1,546 Elo+
Party 1
Izanami
Izanami
Gabri_Heltan
Izanami
Level 100
God Stats
16W - 5L
1,737 SR
Queue Stats
196W - 186L
1,522 Elo+
Party 1
Ymir
Ymir
Matteo25203
Ymir
Level 29
God Stats
9W - 7L
1,838 SR
Queue Stats
277W - 302L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
Zilva95
Sylvanus
Level 85
God Stats
1W - 2L
1,676 SR
Queue Stats
344W - 369L
1,505 Elo+
Party 1
Team Averages
Level 77
1,681 SR
1,524 Elo+

VS

Team Averages
Level 94
1,725 SR
1,570 Elo+
Chernobog
Chernobog
AdriCrack2014
Chernobog
Level 135
God Stats
5W - 3L
1,843 SR
Queue Stats
226W - 180L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
Llongo
Nu Wa
Level 108
God Stats
17W - 8L
1,692 SR
Queue Stats
184W - 179L
1,520 Elo+
Party 2
Ares
Ares
Oscar119730
Ares
Level 16
God Stats
5W - 3L
1,755 SR
Queue Stats
50W - 27L
1,608 Elo+
Party 2
Nemesis
Nemesis
Riitaaw
Nemesis
Level 129
God Stats
20W - 13L
1,581 SR
Queue Stats
340W - 309L
1,551 Elo+
Party 2
Sobek
Sobek
mredgar10
Sobek
Level 84
God Stats
8W - 4L
1,755 SR
Queue Stats
100W - 85L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 0 / 1
8,633
617
8,092
15,571
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 1
8,590
614
7,341
6,831
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Gabri_Heltan
Izanami
11
1 / 2 / 2
6,444
460
4,703
8,162
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 6
7,229
516
5,604
8,226
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Zilva95
Sylvanus
11
1 / 0 / 4
7,183
513
5,559
9,965
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdriCrack2014
Chernobog
11
1 / 2 / 1
6,643
475
6,722
8,499
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Llongo
Nu Wa
12
0 / 2 / 0
6,946
496
9,573
5,583
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 4 / 0
6,251
447
9,238
11,470
7,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Riitaaw
Nemesis
12
1 / 5 / 0
6,667
476
3,707
9,908
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
mredgar10
Sobek
9
0 / 2 / 1
6,043
432
2,493
12,172
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
1
4.5
L
Chernobog
AdriCrack2014
Chernobog
1
2
1
0.75
W
6
0
1
6.5
W
Izanami
Gabri_Heltan
Izanami
1
2
2
1
L
Nu Wa
Llongo
Nu Wa
0
2
0
0
W
2
0
6
5
L
0
4
0
0
L
Nemesis
Riitaaw
Nemesis
1
5
0
0.2
W
Sylvanus
Zilva95
Sylvanus
1
0
4
3
L
Sobek
mredgar10
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
31,733
48,755
Taken
47,632
26,913
Mitigated
21,038
26,866
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,092
1,297
0
9,111
15,571
9,368
28
10,551
4,934
0
51,617
L
Chernobog
AdriCrack2014
Chernobog
6,722
3,252
0
1,797
8,499
2,621
92
4,792
3,707
0
50,665
W
7,341
131
0
5,368
6,831
3,187
741
3,853
2,724
65,824
0
W
Izanami
Gabri_Heltan
Izanami
4,703
2,765
0
2,635
8,162
2,387
580
1,319
6,803
0
39,680
L
Nu Wa
Llongo
Nu Wa
9,573
1,902
0
870
5,583
1,595
0
3,221
2,302
46,887
0
W
5,604
1,977
0
1,533
8,226
4,259
96
2,490
5,568
33,246
2,491
L
9,238
770
0
3,215
11,470
7,072
0
1,019
9,611
35,261
0
L
Nemesis
Riitaaw
Nemesis
3,707
1,249
0
738
9,908
2,919
0
3,518
6,360
0
49,117
W
Sylvanus
Zilva95
Sylvanus
5,559
2,527
3,013
5,206
9,965
7,712
357
2,443
7,422
17,701
0
L
Sobek
mredgar10
Sobek
2,493
294
0
3,557
12,172
6,831
0
5,807
6,365
9,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
32,550
407
Minions Killed
337
0
Camps Cleared
0
1,226,881
Distance Traveled
1,417,399
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,633
617
100
7
0
228,972
6
L
Chernobog
6,643
475
102
7
0
283,673
5
W
Anubis
8,590
614
141
10
0
231,259
7
W
Izanami
6,444
460
72
5
0
238,641
1
L
Nu Wa
6,946
496
101
7
0
272,615
4
W
Ymir
7,229
516
66
5
0
282,111
0
L
Ares
6,251
447
37
3
0
256,450
2
L
Nemesis
6,667
476
92
7
0
303,777
2
W
Sylvanus
7,183
513
28
2
0
245,898
1
L
Sobek
6,043
432
5
0
0
300,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role