Player Matchup

Nu Wa
Nu Wa
Reysinnombre316
Nu Wa
Level 28
God Stats
46W - 27L
1,451 SR
Queue Stats
182W - 239L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
SlotrHouse
Baron Samedi
Level 9
God Stats
124W - 127L
1,468 SR
Queue Stats
191W - 221L
1,335 Elo+
Solo
Olorun
Olorun
Tynickss
Olorun
Level 17
God Stats
33W - 29L
1,399 SR
Queue Stats
109W - 101L
1,344 Elo+
Solo
Nemesis
Nemesis
lm a Phish
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,291 Elo+
Solo
Bellona
Bellona
sabshaw
Bellona
Level 28
God Stats
54W - 55L
1,475 SR
Queue Stats
327W - 395L
1,373 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,348 Elo+

VS

Team Averages
Level 7
1,373 SR
1,179 Elo+
Olorun
Olorun
BogeyedBee14924
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,106 Elo+
Solo
Anubis
Anubis
Miranha br8064
Anubis
Level 10
God Stats
20W - 31L
1,450 SR
Queue Stats
21W - 33L
1,362 Elo+
Solo
Neith
Neith
Reinocity
Neith
Level 4
God Stats
1W - 3L
1,210 SR
Queue Stats
2W - 4L
1,182 Elo+
Solo
Izanami
Izanami
autumnpixels
Izanami
Level 11
God Stats
2W - 8L
1,207 SR
Queue Stats
8W - 25L
1,073 Elo+
Solo
Bakasura
Bakasura
militi-xd
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 20
10,890
990
11,475
2,589
769
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SlotrHouse
Baron Samedi
19
11 / 0 / 11
12,568
1,143
19,363
9,456
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Tynickss
Olorun
18
8 / 1 / 18
12,388
1,126
12,978
11,079
4,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
lm a Phish
Nemesis
14
1 / 3 / 3
8,896
809
1,251
3,867
979
Bellona
sabshaw
Bellona
19
12 / 2 / 21
12,866
1,170
16,739
14,642
10,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,972
816
1,699
7,410
4,805
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 1
9,079
825
8,183
14,368
6,731
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Reinocity
Neith
15
1 / 9 / 3
9,428
857
12,308
15,588
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
autumnpixels
Izanami
15
1 / 6 / 3
9,458
860
8,519
13,065
4,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
militi-xd
Bakasura
14
2 / 8 / 4
9,534
867
3,804
15,630
5,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
19
36
Kills
6
6
Deaths
36
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
7
1
0.21
L
Neith
Reinocity
Neith
1
9
3
0.28
W
4
0
20
14
W
Baron Samedi
SlotrHouse
Baron Samedi
11
0
11
16.5
W
Olorun
Tynickss
Olorun
8
1
18
17
L
Izanami
autumnpixels
Izanami
1
6
3
0.42
W
Nemesis
lm a Phish
Nemesis
1
3
3
0.83
L
Bakasura
militi-xd
Bakasura
2
8
4
0.5
W
Bellona
sabshaw
Bellona
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,806
Damage
34,513
41,633
Taken
66,061
21,054
Mitigated
27,085
11,811
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,699
835
146
331
7,410
4,805
0
4,256
3,154
7,041
0
L
8,183
1,006
0
641
14,368
6,731
0
8,351
6,017
14,517
0
L
Neith
Reinocity
Neith
12,308
8,545
0
1,193
15,588
5,487
0
11,291
4,297
0
36,313
W
11,475
4,566
106
454
2,589
769
0
797
1,732
19,212
0
W
Baron Samedi
SlotrHouse
Baron Samedi
19,363
1,360
2,391
3,359
9,456
4,462
0
2,965
6,261
52,461
0
W
Olorun
Tynickss
Olorun
12,978
8,797
179
3,864
11,079
4,119
0
1,540
9,449
34,836
0
L
Izanami
autumnpixels
Izanami
8,519
7,785
135
135
13,065
4,246
0
9,080
3,985
0
25,083
W
Nemesis
lm a Phish
Nemesis
1,251
718
0
136
3,867
979
0
845
2,961
0
2,283
L
Bakasura
militi-xd
Bakasura
3,804
2,760
0
780
15,630
5,816
0
10,838
4,792
0
7,110
W
Bellona
sabshaw
Bellona
16,739
6,964
0
1,322
14,642
10,725
0
3,405
10,967
0
23,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
46,471
176
Minions Killed
117
3
Camps Cleared
5
850,329
Distance Traveled
701,834
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,972
816
15
1
1
77,291
2
L
Anubis
9,079
825
9
1
1
125,710
2
L
Neith
9,428
857
52
5
0
157,556
0
W
Nu Wa
10,890
990
15
1
0
153,635
0
W
Baron Samedi
12,568
1,143
84
8
0
220,574
0
W
Olorun
12,388
1,126
52
5
2
175,129
0
L
Izanami
9,458
860
35
3
0
179,058
2
W
Nemesis
8,896
809
2
0
0
68,242
0
L
Bakasura
9,534
867
6
1
3
162,219
0
W
Bellona
12,866
1,170
23
2
1
232,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role