Player Matchup

Merlin
Merlin
ANHURKNEES
Merlin
Level 148
God Stats
7W - 3L
1,702 SR
Queue Stats
369W - 236L
1,624 Elo+
Party 1
Kuzenbo
Kuzenbo
Froztility
Kuzenbo
Level 40
God Stats
2W - 0L
1,659 SR
Queue Stats
19W - 13L
1,537 Elo+
Party 1
Bellona
Bellona
Valaghlyn
Bellona
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 72L
1,591 Elo+
Party 1
Olorun
Olorun
dxdvenom666ytttv
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,241 Elo+
Party 1
Thor
Thor
whitescorge
Thor
Level 144
God Stats
1W - 0L
1,220 SR
Queue Stats
91W - 41L
1,681 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,535 Elo+

VS

Team Averages
Level 68
1,561 SR
1,632 Elo+
King Arthur
King Arthur
AbandonedRuin
King Arthur
Level 83
God Stats
14W - 9L
1,419 SR
Queue Stats
442W - 346L
1,596 Elo+
Party 2
Nox
Nox
BalloonBarrel6
Nox
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 80L
1,720 Elo+
Party 2
Geb
Geb
TransistorFist
Geb
Level 100
God Stats
3W - 2L
1,801 SR
Queue Stats
40W - 31L
1,579 Elo+
Party 2
Hachiman
Hachiman
UnboundBerserker
Hachiman
Level 106
God Stats
15W - 6L
1,586 SR
Queue Stats
433W - 338L
1,595 Elo+
Party 2
Fenrir
Fenrir
Wolfzy
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 10L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANHURKNEES
Merlin
20
10 / 4 / 15
15,762
830
36,505
20,134
11,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Froztility
Kuzenbo
19
1 / 4 / 25
12,360
651
12,846
21,141
27,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Valaghlyn
Bellona
20
15 / 5 / 12
14,153
745
25,819
22,146
25,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 6 / 8
10,714
564
5,808
13,091
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 17
14,874
783
36,691
22,321
12,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbandonedRuin
King Arthur
19
8 / 7 / 8
12,440
655
20,378
33,429
28,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 9 / 14
11,648
613
13,923
18,263
7,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 15
11,218
590
15,915
35,376
35,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 9
12,129
638
19,075
20,454
9,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Wolfzy
Fenrir
19
6 / 7 / 9
11,911
627
15,668
21,593
21,758
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
77
38
Kills
22
22
Deaths
38
77
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
ANHURKNEES
Merlin
10
4
15
4.38
L
King Arthur
AbandonedRuin
King Arthur
8
7
8
1.71
L
3
9
14
1.11
W
Kuzenbo
Froztility
Kuzenbo
1
4
25
3.38
L
2
6
15
1.58
L
3
9
9
0.83
W
Bellona
Valaghlyn
Bellona
15
5
12
4.2
L
Fenrir
Wolfzy
Fenrir
6
7
9
1.5
W
0
6
8
0.67
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,669
Damage
84,959
98,833
Taken
129,115
83,540
Mitigated
102,549
43,786
Healing
41,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ANHURKNEES
Merlin
36,505
1,666
4,911
8,982
20,134
11,942
708
5,434
14,700
86,690
0
L
King Arthur
AbandonedRuin
King Arthur
20,378
2,064
1,699
9,782
33,429
28,378
0
13,863
18,815
0
33,856
L
13,923
838
2,843
2,494
18,263
7,971
0
7,090
10,845
22,520
0
W
Kuzenbo
Froztility
Kuzenbo
12,846
3,851
3,930
3,865
21,141
27,326
357
6,497
14,644
25,156
0
L
15,915
907
2,693
11,477
35,376
35,261
0
19,075
15,591
37,142
0
L
19,075
9,446
2,062
4,113
20,454
9,181
1,366
6,764
13,304
0
53,363
W
Bellona
Valaghlyn
Bellona
25,819
9,558
2,752
5,855
22,146
25,831
2,865
7,167
14,979
0
33,220
L
Fenrir
Wolfzy
Fenrir
15,668
5,299
1,037
3,187
21,593
21,758
0
6,640
14,420
0
24,296
W
5,808
2,752
2,423
2,152
13,091
6,436
0
3,306
9,785
16,036
0
W
36,691
5,908
1,679
7,237
22,321
12,005
925
7,434
14,887
0
51,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,863
Gold Earned
59,346
198
Minions Killed
165
0
Camps Cleared
0
1,542,595
Distance Traveled
1,475,595
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,762
830
104
5
0
324,451
1
L
King Arthur
12,440
655
28
1
0
292,413
0
L
Nox
11,648
613
23
1
0
246,764
0
W
Kuzenbo
12,360
651
20
1
0
339,778
0
L
Geb
11,218
590
25
1
0
351,703
0
L
Hachiman
12,129
638
69
4
0
267,118
3
W
Bellona
14,153
745
22
1
0
344,974
0
L
Fenrir
11,911
627
20
1
0
317,597
0
W
Olorun
10,714
564
27
1
0
223,921
0
W
Thor
14,874
783
25
1
0
309,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role