Player Matchup

Athena
Athena
DRhotWebcam
Athena
Level 47
God Stats
0W - 2L
1,326 SR
Queue Stats
91W - 92L
1,499 Elo+
Party 1
Ra
Ra
Ttvsqu1dp1ng
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
pthemenace
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,222 Elo+
Solo
King Arthur
King Arthur
ripPOG2021
King Arthur
Level 21
God Stats
22W - 17L
1,582 SR
Queue Stats
170W - 53L
1,709 Elo+
Solo
Kukulkan
Kukulkan
umi18
Kukulkan
Level 30
God Stats
6W - 9L
1,527 SR
Queue Stats
392W - 394L
1,395 Elo+
Solo
Team Averages
Level 25
1,487 SR
1,465 Elo+

VS

Team Averages
Level 20
1,544 SR
1,520 Elo+
Anubis
Anubis
BabyGirL69xx
Anubis
Level 17
God Stats
113W - 77L
1,423 SR
Queue Stats
435W - 397L
1,438 Elo+
Solo
Scylla
Scylla
Chanel33
Scylla
Level 29
God Stats
137W - 137L
1,607 SR
Queue Stats
157W - 157L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
Hussain9363
Gilgamesh
Level 23
God Stats
16W - 27L
1,428 SR
Queue Stats
81W - 74L
1,517 Elo+
Solo
Olorun
Olorun
MrAsylum1488
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,538 Elo+
Solo
Neith
Neith
xFeym
Neith
Level 25
God Stats
12W - 8L
1,763 SR
Queue Stats
280W - 279L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 5 / 7
10,846
1,085
9,501
20,234
19,205
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 6 / 3
8,937
894
2,076
7,585
3,204
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
pthemenace
Nemesis
15
2 / 2 / 3
9,306
931
883
4,948
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ripPOG2021
King Arthur
17
10 / 7 / 4
12,695
1,270
21,935
24,572
18,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
umi18
Kukulkan
17
1 / 4 / 7
10,205
1,021
18,386
9,368
3,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 6 / 12
11,632
1,163
12,937
13,254
6,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Chanel33
Scylla
17
3 / 1 / 11
10,701
1,070
10,408
6,595
2,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hussain9363
Gilgamesh
17
3 / 2 / 16
10,918
1,092
11,956
16,950
17,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
1 / 6 / 10
9,510
951
4,704
11,737
5,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
xFeym
Neith
18
10 / 0 / 13
12,447
1,245
19,188
6,970
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
15
Kills
24
24
Deaths
15
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
6
12
2.17
W
Scylla
Chanel33
Scylla
3
1
11
8.5
L
Athena
2
5
7
1.1
W
Gilgamesh
Hussain9363
Gilgamesh
3
2
16
5.5
W
Olorun
1
6
10
1
L
0
6
3
0.25
L
Nemesis
pthemenace
Nemesis
2
2
3
1.75
L
King Arthur
ripPOG2021
King Arthur
10
7
4
1.71
L
Kukulkan
umi18
Kukulkan
1
4
7
1.13
W
Neith
xFeym
Neith
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,781
Damage
59,193
66,707
Taken
55,506
46,121
Mitigated
35,034
6,822
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,937
1,713
0
3,638
13,254
6,645
0
6,085
7,169
36,285
0
W
Scylla
Chanel33
Scylla
10,408
297
0
0
6,595
2,629
0
1,579
5,016
35,036
0
L
Athena
9,501
2,581
96
1,305
20,234
19,205
0
9,199
11,035
21,847
0
W
Gilgamesh
Hussain9363
Gilgamesh
11,956
2,368
0
2,381
16,950
17,832
0
12,049
4,901
5,363
16,982
W
Olorun
4,704
3,114
1,074
1,904
11,737
5,047
0
6,535
5,202
15,016
0
L
2,076
674
151
61
7,585
3,204
0
5,445
2,140
9,067
0
L
Nemesis
pthemenace
Nemesis
883
58
0
122
4,948
1,480
0
1,818
3,130
0
10,741
L
King Arthur
ripPOG2021
King Arthur
21,935
2,153
0
4,198
24,572
18,630
0
10,987
13,585
3,089
48,793
L
Kukulkan
umi18
Kukulkan
18,386
1,433
316
573
9,368
3,602
0
3,712
5,656
50,719
0
W
Neith
xFeym
Neith
19,188
9,437
0
1,864
6,970
2,881
0
4,700
2,270
0
40,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
55,208
204
Minions Killed
214
5
Camps Cleared
5
842,421
Distance Traveled
900,645
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,632
1,163
66
7
0
149,090
0
W
Scylla
10,701
1,070
71
7
0
201,360
0
L
Athena
10,846
1,085
39
4
1
162,281
0
W
Gilgamesh
10,918
1,092
19
2
1
208,718
0
W
Olorun
9,510
951
21
2
1
144,992
0
L
Ra
8,937
894
5
1
0
113,679
3
L
Nemesis
9,306
931
11
1
0
124,513
0
L
King Arthur
12,695
1,270
72
7
2
224,453
1
L
Kukulkan
10,205
1,021
77
8
2
217,495
0
W
Neith
12,447
1,245
37
4
3
196,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role