Player Matchup

Artemis
Artemis
Blvyxs
Artemis
Level 38
God Stats
16W - 8L
1,597 SR
Queue Stats
323W - 347L
1,433 Elo+
Party 2
Yemoja
Yemoja
WigglelyMonkey
Yemoja
Level 29
God Stats
39W - 35L
1,531 SR
Queue Stats
213W - 196L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
jasonb1144
Kukulkan
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
llILoveDIlI
Susano
Level 18
God Stats
37W - 32L
1,400 SR
Queue Stats
476W - 507L
1,270 Elo+
Party 2
Vamana
Vamana
right_or_wrong6
Vamana
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 118L
1,325 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,389 Elo+

VS

Team Averages
Level 23
1,477 SR
1,299 Elo+
Fenrir
Fenrir
El_ChoChua21
Fenrir
Level 67
God Stats
14W - 26L
1,386 SR
Queue Stats
730W - 830L
1,362 Elo+
Party 1
Ra
Ra
GlitchyOwO
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 86L
1,500 Elo+
Party 1
Hel
Hel
JD235813
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,319 Elo+
Solo
Chaac
Chaac
lui5_WHAT
Chaac
Level 16
God Stats
35W - 50L
1,500 SR
Queue Stats
518W - 582L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
syrupy-patron5
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blvyxs
Artemis
20
11 / 5 / 4
15,907
568
24,589
25,130
13,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 1 / 12
14,369
513
11,941
20,199
29,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
jasonb1144
Kukulkan
3
0 / 2 / 0
7,736
276
419
990
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
19
4 / 7 / 10
12,994
464
9,756
18,164
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 6
13,836
494
18,863
24,272
24,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
16 / 4 / 3
14,942
534
24,229
30,722
25,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 3
9,402
336
1,179
7,831
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 2
10,750
384
10,398
16,543
10,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
lui5_WHAT
Chaac
18
4 / 8 / 5
12,532
448
16,686
31,918
30,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
3
0 / 1 / 0
7,249
259
58
473
85

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
25
Kills
21
22
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blvyxs
Artemis
11
5
4
2.6
L
Fenrir
16
4
3
4.38
L
1
6
3
0.42
L
0
6
2
0.17
W
4
1
12
10
W
Kukulkan
jasonb1144
Kukulkan
0
2
0
0
W
Susano
4
7
10
1.29
L
Chaac
lui5_WHAT
Chaac
4
8
5
0.81
W
6
7
6
1.29
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,568
Damage
52,550
88,755
Taken
87,487
77,134
Mitigated
68,409
27,619
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blvyxs
Artemis
24,589
18,293
0
8,593
25,130
13,354
6,332
3,605
21,501
0
126,223
L
Fenrir
24,229
7,068
0
7,286
30,722
25,860
1,354
3,871
26,811
0
100,220
L
1,179
937
168
222
7,831
1,639
23
1,091
6,700
19,853
0
L
10,398
1,118
941
2,855
16,543
10,022
1,138
4,864
11,679
53,447
0
W
11,941
2,385
5,070
4,246
20,199
29,664
1,791
4,838
15,361
46,334
0
W
Kukulkan
jasonb1144
Kukulkan
419
151
0
0
990
207
0
345
645
781
0
W
Susano
9,756
3,828
0
3,137
18,164
8,926
747
1,433
16,703
0
62,802
L
Chaac
lui5_WHAT
Chaac
16,686
6,599
0
5,867
31,918
30,803
2,120
2,454
29,464
0
73,063
W
18,863
11,011
123
6,450
24,272
24,983
3,702
1,362
22,910
0
79,707
L
Kukulkan
58
58
0
0
473
85
0
0
473
312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,842
Gold Earned
54,875
462
Minions Killed
378
0
Camps Cleared
0
1,910,254
Distance Traveled
1,724,568
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,907
568
167
6
0
393,485
3
L
Fenrir
14,942
534
148
5
0
536,427
0
L
Ra
9,402
336
38
1
0
235,008
1
L
Hel
10,750
384
97
3
0
479,851
2
W
Yemoja
14,369
513
64
2
0
483,051
4
W
Kukulkan
7,736
276
3
0
0
44,817
0
W
Susano
12,994
464
110
4
0
476,074
3
L
Chaac
12,532
448
94
3
0
444,824
0
W
Vamana
13,836
494
118
4
0
512,827
0
L
Kukulkan
7,249
259
1
0
0
28,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role