Player Matchup

Fafnir
Fafnir
Kha_Imera_31
Fafnir
Level 47
God Stats
2W - 1L
1,774 SR
Queue Stats
77W - 68L
1,460 Elo+
Party 2
Pele
Pele
expanhol13
Pele
Level 111
God Stats
34W - 30L
1,585 SR
Queue Stats
722W - 710L
1,436 Elo+
Party 2
Poseidon
Poseidon
l Nevada l
Poseidon
Level 45
God Stats
0W - 4L
1,263 SR
Queue Stats
264W - 239L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
l-_-R_l_P-_-l
Sun Wukong
Level 122
God Stats
17W - 25L
1,247 SR
Queue Stats
1,039W - 1,073L
1,475 Elo+
Party 2
Neith
Neith
yoshimitzuhazard
Neith
Level 11
God Stats
4W - 7L
1,598 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,491 Elo+

VS

Team Averages
Level 67
1,531 SR
1,530 Elo+
Khepri
Khepri
Jawad84627142
Khepri
Level 29
God Stats
3W - 1L
1,615 SR
Queue Stats
8W - 2L
1,676 Elo+
Party 1
Bellona
Bellona
MystIcShad0w
Bellona
Level 47
God Stats
14W - 24L
1,348 SR
Queue Stats
67W - 90L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
gerado
Gilgamesh
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
252W - 201L
1,591 Elo+
Solo
Izanami
Izanami
zStayEnno1810
Izanami
Level 98
God Stats
14W - 14L
1,670 SR
Queue Stats
644W - 593L
1,496 Elo+
Party 1
Janus
Janus
zStayGucci
Janus
Level 111
God Stats
10W - 10L
1,520 SR
Queue Stats
371W - 316L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 1
5,455
455
3,354
9,429
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 0
6,212
518
3,251
9,648
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
l Nevada l
Poseidon
11
0 / 2 / 0
6,302
525
1,424
4,870
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
l-_-R_l_P-_-l
Sun Wukong
11
2 / 4 / 1
6,242
520
5,357
11,636
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,910
409
1,547
7,608
1,703
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,558
547
2,695
2,900
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
MystIcShad0w
Bellona
10
1 / 0 / 3
6,001
500
1,499
5,103
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
gerado
Gilgamesh
12
3 / 3 / 1
6,908
576
8,467
9,791
4,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
3 / 1 / 3
6,629
552
7,791
6,536
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
8 / 0 / 0
8,167
681
7,836
3,113
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Fafnir
0
2
1
0.25
W
Bellona
MystIcShad0w
Bellona
1
0
3
2.5
L
2
3
0
0.67
W
Gilgamesh
gerado
Gilgamesh
3
3
1
1.17
L
Poseidon
l Nevada l
Poseidon
0
2
0
0
L
Sun Wukong
l-_-R_l_P-_-l
Sun Wukong
2
4
1
0.63
L
0
4
0
0
W
Izanami
3
1
3
4.5
W
Janus
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
28,288
43,191
Taken
27,443
20,404
Mitigated
15,472
13,317
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,695
161
0
291
2,900
3,203
240
548
2,352
12,869
0
L
Fafnir
3,354
1,470
0
2,734
9,429
6,096
0
2,808
6,563
14,501
0
W
Bellona
MystIcShad0w
Bellona
1,499
573
0
988
5,103
4,828
266
372
4,606
0
26,768
L
3,251
599
0
2,902
9,648
2,945
0
2,672
6,792
0
34,741
W
Gilgamesh
gerado
Gilgamesh
8,467
2,581
0
2,023
9,791
4,099
26
0
9,281
0
40,731
L
Poseidon
l Nevada l
Poseidon
1,424
0
0
953
4,870
1,645
0
2,744
1,932
38,736
0
L
Sun Wukong
l-_-R_l_P-_-l
Sun Wukong
5,357
1,202
0
4,532
11,636
8,015
0
273
11,363
0
31,812
L
1,547
555
0
2,196
7,608
1,703
0
1,558
6,010
0
23,844
W
Izanami
7,791
5,986
0
3,114
6,536
2,301
676
2,612
3,924
0
44,865
W
Janus
7,836
844
0
1,771
3,113
1,041
0
1,035
1,902
51,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
34,263
306
Minions Killed
352
0
Camps Cleared
0
1,089,654
Distance Traveled
1,164,724
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,558
547
16
1
0
228,977
4
L
Fafnir
5,455
455
20
2
0
211,925
1
W
Bellona
6,001
500
66
6
0
256,841
0
L
Pele
6,212
518
79
7
0
236,753
1
W
Gilgamesh
6,908
576
68
6
0
236,089
3
L
Poseidon
6,302
525
92
8
0
234,621
3
L
Sun Wukong
6,242
520
61
5
0
218,542
0
L
Neith
4,910
409
54
5
0
187,813
0
W
Izanami
6,629
552
87
7
0
197,262
1
W
Janus
8,167
681
115
10
0
245,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role