Player Matchup

Hera
Hera
Afrlcano_F4minto
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,100 Elo+
Party 1
Izanami
Izanami
CufitaZPZ
Izanami
Level 12
God Stats
5W - 8L
1,372 SR
Queue Stats
42W - 33L
1,347 Elo+
Solo
Fafnir
Fafnir
HiImBlackSheep
Fafnir
Level 25
God Stats
3W - 2L
1,487 SR
Queue Stats
112W - 90L
1,478 Elo+
Solo
Bellona
Bellona
RakuJapones
Bellona
Level 18
God Stats
2W - 1L
1,271 SR
Queue Stats
43W - 44L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViniPipi
Tsukuyomi
Level 27
God Stats
23W - 28L
1,540 SR
Queue Stats
322W - 378L
1,404 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,352 Elo+

VS

Team Averages
Level 21
1,535 SR
1,488 Elo+
Yemoja
Yemoja
Apocalipis2z
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Pardo2k21
Vulcan
Level 27
God Stats
16W - 10L
1,682 SR
Queue Stats
53W - 31L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
ShikeiChan
Ne Zha
Level 21
God Stats
0W - 3L
1,241 SR
Queue Stats
162W - 122L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
hikethewise
Amaterasu
Level 29
God Stats
7W - 10L
1,420 SR
Queue Stats
85W - 87L
1,449 Elo+
Solo
Neith
Neith
vinicius2279
Neith
Level 23
God Stats
3W - 4L
1,830 SR
Queue Stats
65W - 67L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,525
593
6,216
5,504
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CufitaZPZ
Izanami
9
2 / 2 / 2
5,829
530
2,378
5,965
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 5
6,554
596
4,180
7,169
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
RakuJapones
Bellona
12
3 / 1 / 1
6,967
633
6,821
5,880
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ViniPipi
Tsukuyomi
10
2 / 1 / 3
6,260
569
3,316
6,490
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
4,969
452
1,912
4,358
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Pardo2k21
Vulcan
7
2 / 3 / 1
5,062
460
6,925
5,492
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
ShikeiChan
Ne Zha
10
4 / 2 / 2
6,183
562
4,004
8,525
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
hikethewise
Amaterasu
10
0 / 3 / 1
5,543
504
2,352
9,362
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 4 / 1
5,884
535
2,535
5,809
1,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
9
10
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
4
0
1.25
L
Yemoja
0
2
0
0
W
Izanami
CufitaZPZ
Izanami
2
2
2
1.5
W
2
2
5
2.25
L
Vulcan
Pardo2k21
Vulcan
2
3
1
0.83
W
Bellona
RakuJapones
Bellona
3
1
1
3.5
L
Ne Zha
ShikeiChan
Ne Zha
4
2
2
2.5
W
Tsukuyomi
ViniPipi
Tsukuyomi
2
1
3
3.5
L
Amaterasu
hikethewise
Amaterasu
0
3
1
0.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
17,728
31,008
Taken
33,546
15,037
Mitigated
11,589
7,352
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,216
868
0
774
5,504
1,559
1,594
1,776
3,728
31,581
0
L
Yemoja
1,912
469
275
383
4,358
1,841
0
2,675
1,475
10,692
0
W
Izanami
CufitaZPZ
Izanami
2,378
1,670
0
1,295
5,965
1,710
242
2,690
3,275
0
27,745
W
4,180
685
0
1,001
7,169
5,292
336
3,506
3,663
13,950
0
L
Vulcan
Pardo2k21
Vulcan
6,925
2,276
0
1,071
5,492
1,515
76
3,313
1,997
21,700
0
W
Bellona
RakuJapones
Bellona
6,821
3,228
0
1,474
5,880
4,562
881
0
5,880
0
38,999
L
Ne Zha
ShikeiChan
Ne Zha
4,004
1,087
0
2,798
8,525
2,602
0
1,090
7,367
0
24,377
W
Tsukuyomi
ViniPipi
Tsukuyomi
3,316
560
0
2,808
6,490
1,914
0
865
5,625
0
27,216
L
Amaterasu
hikethewise
Amaterasu
2,352
1,037
0
4,018
9,362
4,209
0
440
8,882
0
25,653
L
2,535
607
0
1,055
5,809
1,422
444
2,300
3,429
0
16,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
27,641
290
Minions Killed
190
0
Camps Cleared
0
1,015,869
Distance Traveled
1,053,118
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,525
593
72
7
0
199,793
3
L
Yemoja
4,969
452
22
2
0
212,086
0
W
Izanami
5,829
530
55
5
0
174,455
2
W
Fafnir
6,554
596
19
2
0
204,470
4
L
Vulcan
5,062
460
30
3
0
220,021
0
W
Bellona
6,967
633
82
7
0
218,636
3
L
Ne Zha
6,183
562
49
4
0
211,663
1
W
Tsukuyomi
6,260
569
62
6
0
218,515
0
L
Amaterasu
5,543
504
57
5
0
208,491
3
L
Neith
5,884
535
32
3
0
200,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role