Player Matchup

The Morrigan
The Morrigan
Bigburrito2003
The Morrigan
Level 26
God Stats
7W - 7L
1,497 SR
Queue Stats
64W - 57L
1,538 Elo+
Solo
Ares
Ares
D6 Revived
Ares
Level 8
God Stats
37W - 54L
1,468 SR
Queue Stats
110W - 169L
1,365 Elo+
Party 2
Ymir
Ymir
Dältön
Ymir
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Medusa
Medusa
Ghillie777
Medusa
Level 12
God Stats
44W - 50L
1,153 SR
Queue Stats
77W - 104L
1,324 Elo+
Party 2
Fenrir
Fenrir
OneDudeArmy
Fenrir
Level 29
God Stats
4W - 7L
1,262 SR
Queue Stats
295W - 315L
1,442 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,416 Elo+

VS

Team Averages
Level 18
1,347 SR
1,272 Elo+
Cthulhu
Cthulhu
Beelll4863
Cthulhu
Level 29
God Stats
4W - 2L
1,332 SR
Queue Stats
186W - 189L
1,533 Elo+
Solo
Medusa
Medusa
H2OWILDCATVG
Medusa
Level 16
God Stats
7W - 9L
1,297 SR
Queue Stats
20W - 27L
1,191 Elo+
Solo
Kukulkan
Kukulkan
Jacobinaurus
Kukulkan
Level 25
God Stats
1W - 2L
1,258 SR
Queue Stats
17W - 27L
1,318 Elo+
Party 1
Ares
Ares
Mr duck20088
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,033 Elo+
Solo
Fenrir
Fenrir
Noxy2135
Fenrir
Level 20
God Stats
1W - 2L
1,347 SR
Queue Stats
48W - 55L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bigburrito2003
The Morrigan
15
2 / 8 / 5
9,766
465
8,463
11,986
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 1
10,260
489
2,364
13,034
11,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
14
6 / 2 / 5
9,048
431
6,052
12,575
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Ghillie777
Medusa
14
3 / 5 / 5
9,054
431
6,104
11,368
4,027
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
15
8 / 3 / 2
10,326
492
7,041
13,059
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beelll4863
Cthulhu
18
6 / 0 / 2
11,926
568
10,344
10,289
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
16
5 / 6 / 3
10,258
488
8,087
12,510
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Jacobinaurus
Kukulkan
18
8 / 5 / 3
11,754
560
13,158
12,730
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 5
7,776
370
2,757
8,950
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Noxy2135
Fenrir
16
2 / 4 / 5
9,947
474
4,067
11,249
4,122
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
20
Kills
22
23
Deaths
20
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beelll4863
Cthulhu
6
0
2
7
L
The Morrigan
Bigburrito2003
The Morrigan
2
8
5
0.56
L
1
5
1
0.3
L
Ymir
6
2
5
4.25
L
Medusa
Ghillie777
Medusa
3
5
5
1.1
W
Medusa
5
6
3
1.08
W
Kukulkan
Jacobinaurus
Kukulkan
8
5
3
1.9
W
1
5
5
0.7
W
Fenrir
Noxy2135
Fenrir
2
4
5
1.13
L
Fenrir
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
38,413
62,022
Taken
55,728
33,542
Mitigated
30,975
7,945
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beelll4863
Cthulhu
10,344
874
0
6,136
10,289
10,031
39
1,319
8,784
71,518
0
L
The Morrigan
Bigburrito2003
The Morrigan
8,463
1,466
0
1,081
11,986
4,030
532
6,705
4,974
55,058
1,497
L
2,364
357
0
0
13,034
11,336
66
4,736
7,732
39,029
0
L
Ymir
6,052
1,852
0
410
12,575
8,799
370
6,181
6,186
18,403
0
L
Medusa
Ghillie777
Medusa
6,104
3,018
0
2,007
11,368
4,027
2,363
2,090
9,239
0
40,361
W
Medusa
8,087
4,140
0
240
12,510
5,077
395
3,730
8,736
0
57,204
W
Kukulkan
Jacobinaurus
Kukulkan
13,158
1,225
0
0
12,730
5,017
2,724
7,869
4,397
75,892
0
W
2,757
467
0
144
8,950
6,728
282
1,722
7,228
9,483
0
W
Fenrir
Noxy2135
Fenrir
4,067
1,077
0
696
11,249
4,122
640
580
10,657
0
58,302
L
Fenrir
7,041
2,267
0
4,447
13,059
5,350
0
5,152
7,627
0
64,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
51,661
393
Minions Killed
474
0
Camps Cleared
0
1,669,593
Distance Traveled
1,700,174
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,926
568
139
7
0
430,122
2
L
The Morrigan
9,766
465
92
4
0
325,043
0
L
Ares
10,260
489
64
3
0
339,165
3
L
Ymir
9,048
431
32
2
0
396,962
2
L
Medusa
9,054
431
82
4
0
293,798
1
W
Medusa
10,258
488
83
4
0
322,983
0
W
Kukulkan
11,754
560
145
7
0
353,496
2
W
Ares
7,776
370
6
0
0
222,679
1
W
Fenrir
9,947
474
101
5
0
370,894
0
L
Fenrir
10,326
492
123
6
0
314,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role