Player Matchup

Danzaburou
Danzaburou
CryptoSolace
Danzaburou
Level 12
God Stats
10W - 10L
1,792 SR
Queue Stats
21W - 20L
1,596 Elo+
Solo
Amaterasu
Amaterasu
Joker9931
Amaterasu
Level 8
God Stats
13W - 13L
1,575 SR
Queue Stats
28W - 34L
1,440 Elo+
Solo
Artemis
Artemis
Shummock
Artemis
Level 8
God Stats
6W - 3L
1,549 SR
Queue Stats
8W - 7L
1,386 Elo+
Solo
Neith
Neith
iThaly
Neith
Level 4
God Stats
14W - 15L
1,500 SR
Queue Stats
34W - 43L
1,500 Elo+
Solo
Cthulhu
Cthulhu
katelynkaliyah
Cthulhu
Level 14
God Stats
2W - 7L
1,275 SR
Queue Stats
11W - 21L
1,331 Elo+
Solo
Team Averages
Level 9
1,538 SR
1,451 Elo+

VS

Team Averages
Level 22
1,378 SR
1,341 Elo+
Ratatoskr
Ratatoskr
JadedJohnny
Ratatoskr
Level 18
God Stats
3W - 4L
1,536 SR
Queue Stats
14W - 13L
1,572 Elo+
Solo
Ganesha
Ganesha
MathAlpha9
Ganesha
Level 29
God Stats
4W - 2L
1,319 SR
Queue Stats
96W - 167L
1,261 Elo+
Party 1
Hel
Hel
TubaDiving
Hel
Level 29
God Stats
24W - 37L
1,409 SR
Queue Stats
76W - 104L
1,371 Elo+
Party 1
Apollo
Apollo
UrgentPigeon18
Apollo
Level 28
God Stats
9W - 10L
1,424 SR
Queue Stats
81W - 122L
1,357 Elo+
Party 1
Neith
Neith
joykitsu
Neith
Level 6
God Stats
15W - 20L
1,200 SR
Queue Stats
26W - 35L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CryptoSolace
Danzaburou
20
19 / 5 / 5
15,703
1,309
40,833
17,900
9,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Joker9931
Amaterasu
19
3 / 10 / 10
12,777
1,065
9,300
26,460
16,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Shummock
Artemis
19
2 / 9 / 15
12,344
1,029
10,446
15,700
7,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
iThaly
Neith
18
1 / 11 / 13
11,822
985
10,370
21,930
8,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 4 / 13
11,223
935
6,191
14,864
14,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JadedJohnny
Ratatoskr
20
12 / 5 / 15
15,102
1,259
22,263
15,077
7,872
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
MathAlpha9
Ganesha
20
0 / 7 / 28
13,839
1,153
14,279
26,301
37,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 9 / 19
13,754
1,146
17,490
17,753
14,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 3 / 19
14,440
1,203
26,692
17,031
10,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
joykitsu
Neith
20
4 / 1 / 18
12,995
1,083
9,688
5,772
3,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
138
25
Kills
39
39
Deaths
25
56
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CryptoSolace
Danzaburou
19
5
5
4.3
W
Ratatoskr
JadedJohnny
Ratatoskr
12
5
15
3.9
L
Amaterasu
Joker9931
Amaterasu
3
10
10
0.8
W
Ganesha
MathAlpha9
Ganesha
0
7
28
2
L
Artemis
Shummock
Artemis
2
9
15
1.06
W
9
9
19
2.06
W
14
3
19
7.83
L
Neith
iThaly
Neith
1
11
13
0.68
W
Neith
joykitsu
Neith
4
1
18
13
L
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,140
Damage
90,412
96,854
Taken
81,934
56,279
Mitigated
73,548
8,465
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CryptoSolace
Danzaburou
40,833
22,930
0
2,418
17,900
9,277
0
2,842
15,058
0
67,027
W
Ratatoskr
JadedJohnny
Ratatoskr
22,263
9,866
0
1,304
15,077
7,872
0
225
14,852
0
44,866
L
Amaterasu
Joker9931
Amaterasu
9,300
4,694
0
3,337
26,460
16,796
0
8,408
18,052
0
23,850
W
Ganesha
MathAlpha9
Ganesha
14,279
2,840
0
1,473
26,301
37,678
0
1,506
24,439
29,911
0
L
Artemis
Shummock
Artemis
10,446
5,269
0
829
15,700
7,462
0
3,842
11,858
0
20,025
W
17,490
3,083
7,454
4,573
17,753
14,252
0
2,003
15,710
43,131
0
W
26,692
16,441
0
685
17,031
10,697
0
1,592
15,439
0
59,092
L
Neith
iThaly
Neith
10,370
6,775
0
1,881
21,930
8,697
0
9,804
12,126
0
45,383
W
Neith
joykitsu
Neith
9,688
3,272
0
1,350
5,772
3,049
0
865
4,907
0
28,931
L
6,191
735
0
0
14,864
14,047
0
6,873
7,991
14,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,869
Gold Earned
70,130
211
Minions Killed
246
4
Camps Cleared
14
971,412
Distance Traveled
1,174,263
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,703
1,309
44
4
2
227,772
0
W
Ratatoskr
15,102
1,259
40
3
8
247,022
0
L
Amaterasu
12,777
1,065
37
3
2
205,180
1
W
Ganesha
13,839
1,153
6
1
0
229,880
0
L
Artemis
12,344
1,029
14
1
0
173,047
0
W
Hel
13,754
1,146
83
7
0
212,799
0
W
Apollo
14,440
1,203
68
6
5
234,928
1
L
Neith
11,822
985
100
8
0
191,173
2
W
Neith
12,995
1,083
49
4
1
249,634
0
L
Cthulhu
11,223
935
16
1
0
174,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role