Player Matchup

Fafnir
Fafnir
Danvszombies
Fafnir
Level 14
God Stats
3W - 1L
1,953 SR
Queue Stats
3W - 1L
1,829 Elo+
Party 1
Fenrir
Fenrir
Smoutey
Fenrir
Level 10
God Stats
10W - 10L
1,577 SR
Queue Stats
20W - 19L
1,510 Elo+
Party 2
Neith
Neith
Xzener
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 1
Aphrodite
Aphrodite
gridlockismlf
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,516 Elo+
Party 2
Thor
Thor
leegodson123
Thor
Level 7
God Stats
13W - 15L
1,546 SR
Queue Stats
20W - 19L
1,578 Elo+
Party 2
Team Averages
Level 12
1,615 SR
1,495 Elo+

VS

Team Averages
Level 24
1,555 SR
1,428 Elo+
Merlin
Merlin
DRINKMORECOFFEE
Merlin
Level 27
God Stats
16W - 16L
1,526 SR
Queue Stats
174W - 167L
1,501 Elo+
Solo
Persephone
Persephone
Nain123
Persephone
Level 28
God Stats
5W - 4L
1,651 SR
Queue Stats
31W - 28L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Swilieen
Kukulkan
Level 29
God Stats
4W - 0L
1,901 SR
Queue Stats
63W - 77L
1,487 Elo+
Solo
Zeus
Zeus
nevsa
Zeus
Level 29
God Stats
5W - 8L
1,101 SR
Queue Stats
5W - 8L
1,144 Elo+
Solo
Ares
Ares
susOs
Ares
Level 9
God Stats
8W - 5L
1,593 SR
Queue Stats
61W - 50L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
1 / 10 / 5
12,707
977
7,910
34,232
35,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Smoutey
Fenrir
17
4 / 12 / 5
12,036
926
14,763
28,801
17,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
Xzener
Neith
17
0 / 5 / 6
10,923
840
6,450
18,266
9,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
gridlockismlf
Aphrodite
19
4 / 1 / 4
12,825
987
12,494
23,304
12,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 10 / 6
12,299
946
8,620
36,799
13,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 24
13,517
1,040
25,217
9,105
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Nain123
Persephone
20
9 / 0 / 24
14,198
1,092
41,410
8,714
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Swilieen
Kukulkan
19
6 / 3 / 17
12,790
984
22,794
9,957
4,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
nevsa
Zeus
20
17 / 2 / 17
15,658
1,204
30,112
8,515
3,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
susOs
Ares
20
2 / 5 / 26
12,745
980
15,748
18,366
26,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
146
12
Kills
38
38
Deaths
12
26
Assists
108
Player
Kills
Deaths
Assists
KDA
W
4
2
24
8
L
Fafnir
1
10
5
0.35
W
Persephone
Nain123
Persephone
9
0
24
21
L
Fenrir
Smoutey
Fenrir
4
12
5
0.54
W
Kukulkan
Swilieen
Kukulkan
6
3
17
4.83
L
Neith
Xzener
Neith
0
5
6
0.6
L
Aphrodite
gridlockismlf
Aphrodite
4
1
4
6
L
3
10
6
0.6
W
Zeus
nevsa
Zeus
17
2
17
12.75
W
Ares
susOs
Ares
2
5
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,237
Damage
135,281
141,402
Taken
54,657
88,413
Mitigated
42,360
32,721
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,217
761
277
711
9,105
3,986
0
3,626
5,479
50,892
0
L
Fafnir
7,910
1,961
0
3,381
34,232
35,294
0
32,057
2,175
20,107
0
W
Persephone
Nain123
Persephone
41,410
613
0
1,752
8,714
3,833
0
1,792
6,922
64,023
0
L
Fenrir
Smoutey
Fenrir
14,763
3,594
0
420
28,801
17,371
0
27,336
1,382
0
22,932
W
Kukulkan
Swilieen
Kukulkan
22,794
1,838
517
860
9,957
4,810
0
5,265
4,692
31,919
0
L
Neith
Xzener
Neith
6,450
3,055
0
1,850
18,266
9,546
0
17,946
320
0
22,349
L
Aphrodite
gridlockismlf
Aphrodite
12,494
1,098
11,856
15,214
23,304
12,778
0
21,734
1,570
61,444
0
L
8,620
2,237
0
0
36,799
13,424
0
36,208
591
0
21,247
W
Zeus
nevsa
Zeus
30,112
4,896
1,667
1,865
8,515
3,642
0
3,060
5,455
56,041
0
W
Ares
susOs
Ares
15,748
1,230
0
0
18,366
26,089
0
6,661
11,705
33,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
68,908
221
Minions Killed
235
5
Camps Cleared
9
1,159,877
Distance Traveled
1,150,371
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,517
1,040
57
4
7
239,333
0
L
Fafnir
12,707
977
24
2
0
217,146
0
W
Persephone
14,198
1,092
65
5
1
264,583
0
L
Fenrir
12,036
926
16
1
3
242,004
0
W
Kukulkan
12,790
984
18
1
0
206,976
0
L
Neith
10,923
840
30
2
1
204,439
1
L
Aphrodite
12,825
987
125
10
0
259,523
0
L
Thor
12,299
946
26
2
1
236,765
0
W
Zeus
15,658
1,204
68
5
1
216,302
0
W
Ares
12,745
980
27
2
0
223,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role