Player Matchup

Medusa
Medusa
DanySpXJr
Medusa
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 59L
1,690 Elo+
Solo
Nemesis
Nemesis
ElNeri
Nemesis
Level 30
God Stats
7W - 7L
1,495 SR
Queue Stats
92W - 80L
1,536 Elo+
Solo
Hades
Hades
SoggyLoggy
Hades
Level 29
God Stats
2W - 1L
1,473 SR
Queue Stats
225W - 188L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
m1dg3txman
Sun Wukong
Level 25
God Stats
7W - 7L
1,563 SR
Queue Stats
99W - 107L
1,610 Elo+
Solo
Ymir
Ymir
rayray2021
Ymir
Level 23
God Stats
8W - 1L
1,786 SR
Queue Stats
83W - 56L
1,638 Elo+
Solo
Team Averages
Level 26
1,563 SR
1,619 Elo+

VS

Team Averages
Level 24
1,536 SR
1,592 Elo+
Achilles
Achilles
DaddyAndYou
Achilles
Level 29
God Stats
8W - 6L
1,532 SR
Queue Stats
161W - 147L
1,635 Elo+
Solo
Ravana
Ravana
Eddytoowavy
Ravana
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 100L
1,562 Elo+
Solo
Kukulkan
Kukulkan
Gotheals
Kukulkan
Level 24
God Stats
61W - 58L
1,500 SR
Queue Stats
97W - 91L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KurtJekyll
Cthulhu
Level 15
God Stats
2W - 2L
1,767 SR
Queue Stats
11W - 10L
1,596 Elo+
Solo
Neith
Neith
solsy91
Neith
Level 24
God Stats
1W - 6L
1,381 SR
Queue Stats
57W - 42L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanySpXJr
Medusa
19
9 / 3 / 6
13,588
679
19,698
12,599
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ElNeri
Nemesis
17
4 / 2 / 3
11,549
577
5,724
13,335
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
20
12 / 0 / 3
13,163
658
18,984
19,315
11,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
m1dg3txman
Sun Wukong
14
0 / 4 / 1
10,088
504
5,510
10,857
4,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 1 / 8
10,772
539
3,780
17,599
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaddyAndYou
Achilles
18
4 / 2 / 1
10,618
531
10,191
16,330
11,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
14
2 / 3 / 2
8,768
438
4,429
11,288
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Gotheals
Kukulkan
16
2 / 8 / 1
9,548
477
11,313
14,051
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KurtJekyll
Cthulhu
12
0 / 6 / 2
8,006
400
4,028
17,727
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
solsy91
Neith
15
1 / 8 / 1
9,308
465
5,325
12,980
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
9
10
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaddyAndYou
Achilles
4
2
1
2.25
W
Medusa
DanySpXJr
Medusa
9
3
6
4
L
Ravana
2
3
2
1
W
Nemesis
ElNeri
Nemesis
4
2
3
2.75
L
Kukulkan
Gotheals
Kukulkan
2
8
1
0.31
L
Cthulhu
KurtJekyll
Cthulhu
0
6
2
0.17
W
Hades
12
0
3
13.5
W
Sun Wukong
m1dg3txman
Sun Wukong
0
4
1
0.13
W
2
1
8
6
L
Neith
solsy91
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,696
Damage
35,286
73,705
Taken
72,376
48,103
Mitigated
34,204
26,752
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaddyAndYou
Achilles
10,191
2,307
0
4,018
16,330
11,661
0
4,900
11,430
0
67,992
W
Medusa
DanySpXJr
Medusa
19,698
10,324
0
3,489
12,599
5,354
6,521
2,522
10,077
0
105,525
L
Ravana
4,429
894
0
4,721
11,288
3,816
0
2,399
8,889
0
48,567
W
Nemesis
ElNeri
Nemesis
5,724
2,343
0
2,158
13,335
6,885
523
3,256
10,079
0
74,053
L
Kukulkan
Gotheals
Kukulkan
11,313
820
0
2,173
14,051
5,130
0
8,806
5,245
66,663
0
L
Cthulhu
KurtJekyll
Cthulhu
4,028
893
128
3,921
17,727
9,759
0
5,372
12,355
25,565
0
W
Hades
18,984
2,342
1,214
13,417
19,315
11,858
532
7,478
11,837
108,554
0
W
Sun Wukong
m1dg3txman
Sun Wukong
5,510
1,212
0
2,184
10,857
4,869
2,946
1,011
9,846
0
47,276
W
3,780
994
0
4,290
17,599
19,137
523
4,898
12,701
27,798
0
L
Neith
solsy91
Neith
5,325
2,030
0
2,721
12,980
3,838
0
1,287
11,693
0
56,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
46,248
594
Minions Killed
490
0
Camps Cleared
0
1,782,364
Distance Traveled
1,663,132
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,618
531
138
7
0
388,740
6
W
Medusa
13,588
679
180
9
0
353,887
4
L
Ravana
8,768
438
87
4
0
351,713
4
W
Nemesis
11,549
577
113
6
0
404,604
0
L
Kukulkan
9,548
477
116
6
0
314,244
4
L
Cthulhu
8,006
400
52
3
0
311,059
6
W
Hades
13,163
658
180
9
0
375,302
4
W
Sun Wukong
10,088
504
93
5
0
275,655
6
W
Ymir
10,772
539
28
1
0
372,916
4
L
Neith
9,308
465
97
5
0
297,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role