Player Matchup

Gilgamesh
Gilgamesh
COVIDSfake
Gilgamesh
Level 18
God Stats
43W - 21L
1,566 SR
Queue Stats
148W - 134L
1,580 Elo+
Solo
Thor
Thor
Foot Licker4697
Thor
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 118L
1,668 Elo+
Solo
Merlin
Merlin
JAIR27797
Merlin
Level 29
God Stats
20W - 26L
1,464 SR
Queue Stats
263W - 274L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
N1Xehanort
Tsukuyomi
Level 125
God Stats
2W - 10L
1,461 SR
Queue Stats
19W - 18L
1,710 Elo+
Party 1
Medusa
Medusa
Thicc Brigitte1
Medusa
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,614 Elo+
Party 1
Team Averages
Level 38
1,498 SR
1,614 Elo+

VS

Team Averages
Level 48
1,551 SR
1,593 Elo+
Ares
Ares
Castle_Crasher77
Ares
Level 11
God Stats
1W - 1L
1,269 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 2
Neith
Neith
Jun masaomi
Neith
Level 18
God Stats
6W - 6L
1,717 SR
Queue Stats
43W - 38L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
Kezwrld-
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Legit_VDash10
Gilgamesh
Level 158
God Stats
56W - 39L
1,610 SR
Queue Stats
174W - 180L
1,573 Elo+
Party 2
Loki
Loki
MRBUUTNUGGET
Loki
Level 25
God Stats
4W - 1L
1,657 SR
Queue Stats
34W - 29L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
COVIDSfake
Gilgamesh
13
2 / 5 / 4
7,850
523
9,092
14,962
6,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 3
7,455
497
4,689
12,947
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JAIR27797
Merlin
13
1 / 6 / 2
7,467
498
5,665
8,149
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
N1Xehanort
Tsukuyomi
12
6 / 3 / 2
7,945
530
9,528
9,851
3,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 2
6,865
458
5,531
7,877
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,098
540
8,141
13,138
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 1
8,997
600
5,577
8,600
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kezwrld-
Baron Samedi
14
2 / 4 / 3
8,255
550
7,981
12,026
9,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Legit_VDash10
Gilgamesh
16
9 / 2 / 4
9,549
637
10,770
10,177
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 6
8,689
579
5,241
9,153
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
21
21
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
COVIDSfake
Gilgamesh
2
5
4
0.8
W
3
4
6
1.5
L
3
2
3
2.25
L
Merlin
JAIR27797
Merlin
1
6
2
0.33
W
3
2
1
1.75
W
Baron Samedi
Kezwrld-
Baron Samedi
2
4
3
0.88
W
Gilgamesh
Legit_VDash10
Gilgamesh
9
2
4
5.5
W
4
1
6
7
L
Tsukuyomi
N1Xehanort
Tsukuyomi
6
3
2
2.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
37,710
53,786
Taken
53,094
23,121
Mitigated
31,740
9,064
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
COVIDSfake
Gilgamesh
9,092
1,975
0
2,905
14,962
6,806
0
4,330
10,159
0
50,237
W
8,141
401
0
1,791
13,138
11,381
0
2,423
10,519
22,641
0
L
4,689
884
0
3,482
12,947
7,718
0
3,416
9,476
0
23,502
L
Merlin
JAIR27797
Merlin
5,665
376
0
1,250
8,149
2,618
0
2,746
5,403
45,553
0
W
5,577
2,742
0
5,563
8,600
2,892
2,366
0
8,600
0
59,300
W
Baron Samedi
Kezwrld-
Baron Samedi
7,981
591
753
6,282
12,026
9,068
0
0
12,026
40,951
0
W
Gilgamesh
Legit_VDash10
Gilgamesh
10,770
3,366
0
4,091
10,177
4,732
14
746
9,325
0
56,641
W
5,241
778
0
765
9,153
3,667
0
1,898
6,959
0
56,530
L
Tsukuyomi
N1Xehanort
Tsukuyomi
9,528
3,153
369
1,058
9,851
3,581
0
3,759
5,898
0
26,274
L
5,531
2,443
0
0
7,877
2,398
23
1,149
6,728
0
34,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
43,588
343
Minions Killed
452
0
Camps Cleared
0
1,363,532
Distance Traveled
1,424,460
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,850
523
90
6
0
245,271
2
W
Ares
8,098
540
20
1
0
289,378
2
L
Thor
7,455
497
48
3
0
304,245
3
L
Merlin
7,467
498
97
6
0
257,134
4
W
Neith
8,997
600
112
7
0
256,906
7
W
Baron Samedi
8,255
550
86
6
0
237,520
2
W
Gilgamesh
9,549
637
114
8
0
317,448
1
W
Loki
8,689
579
120
8
0
323,208
6
L
Tsukuyomi
7,945
530
39
3
0
299,270
2
L
Medusa
6,865
458
69
5
0
257,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role