Player Matchup

Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DarkPaladin76
Fafnir
Level 8
God Stats
1W - 1L
1,667 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 2
Artemis
Artemis
Ianfranco9999
Artemis
Level 12
God Stats
4W - 3L
1,664 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 2
Fenrir
Fenrir
SrHuculak
Fenrir
Level 27
God Stats
12W - 8L
1,602 SR
Queue Stats
40W - 51L
1,366 Elo+
Solo
Bellona
Bellona
feliperfa
Bellona
Level 28
God Stats
33W - 34L
1,531 SR
Queue Stats
120W - 124L
1,499 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,467 Elo+

VS

Team Averages
Level 34
1,444 SR
1,683 Elo+
Loki
Loki
D_Linning
Loki
Level 14
God Stats
1W - 1L
1,203 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo
Janus
Janus
LokiSho63
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
2,000 Elo+
Party 1
Apollo
Apollo
WoMoraisNoOB1
Apollo
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Solo
Mulan
Mulan
alexio7
Mulan
Level 101
God Stats
2W - 3L
1,118 SR
Queue Stats
146W - 157L
1,650 Elo+
Party 1
Yemoja
Yemoja
gamerolocco5
Yemoja
Level 16
God Stats
2W - 0L
1,900 SR
Queue Stats
11W - 0L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 4 / 0
5,112
365
396
3,790
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
6,944
496
4,317
6,831
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
11
2 / 2 / 1
6,656
475
5,838
5,852
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
SrHuculak
Fenrir
11
2 / 6 / 5
6,818
487
5,192
12,040
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
feliperfa
Bellona
12
2 / 4 / 0
6,817
487
4,844
11,400
7,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 5 / 3
6,137
438
1,149
5,789
1,442
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
LokiSho63
Janus
16
9 / 0 / 1
9,595
685
8,386
4,040
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 0
8,122
580
5,511
9,607
3,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
alexio7
Mulan
15
6 / 2 / 1
8,846
632
10,752
10,112
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
12
0 / 0 / 4
7,080
506
2,525
7,841
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
19
19
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Loki
0
5
3
0.3
L
2
3
3
1.17
L
Artemis
2
2
1
1.25
W
Janus
LokiSho63
Janus
9
0
1
9.5
L
Fenrir
SrHuculak
Fenrir
2
6
5
0.75
W
4
2
0
2
W
Mulan
alexio7
Mulan
6
2
1
3.25
L
Bellona
feliperfa
Bellona
2
4
0
0.5
W
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
28,323
39,913
Taken
37,389
19,852
Mitigated
13,878
8,260
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
396
39
0
681
3,790
1,081
0
2,553
1,059
13,728
0
W
Loki
1,149
263
0
0
5,789
1,442
137
453
5,336
0
19,375
L
4,317
967
0
1,175
6,831
4,860
48
1,897
4,852
13,686
0
L
Artemis
5,838
3,189
0
210
5,852
2,063
183
1,638
4,172
0
32,762
W
Janus
LokiSho63
Janus
8,386
1,351
0
1,153
4,040
1,240
0
387
3,633
65,326
0
L
Fenrir
SrHuculak
Fenrir
5,192
998
0
2,239
12,040
4,583
306
4,299
7,519
0
28,221
W
5,511
3,264
0
4,577
9,607
3,264
3,388
2,573
7,034
0
47,465
W
Mulan
alexio7
Mulan
10,752
3,640
0
2,786
10,112
4,676
468
674
9,438
0
66,130
L
Bellona
feliperfa
Bellona
4,844
1,650
0
3,955
11,400
7,265
661
0
11,400
0
34,638
W
Yemoja
2,525
273
324
2,394
7,841
3,256
232
564
7,235
36,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
39,780
231
Minions Killed
478
0
Camps Cleared
0
1,026,389
Distance Traveled
1,313,530
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,112
365
27
2
0
102,737
0
W
Loki
6,137
438
44
3
0
274,262
0
L
Fafnir
6,944
496
21
2
0
268,764
0
L
Artemis
6,656
475
60
4
0
234,851
1
W
Janus
9,595
685
135
10
0
324,341
4
L
Fenrir
6,818
487
52
4
0
251,142
2
W
Apollo
8,122
580
96
7
0
259,104
4
W
Mulan
8,846
632
122
9
0
265,259
2
L
Bellona
6,817
487
71
5
0
168,895
1
W
Yemoja
7,080
506
81
6
0
190,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role