Player Matchup

Yemoja
Yemoja
Aksht17
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
DireWolfX
Izanami
Level 6
God Stats
1W - 3L
1,443 SR
Queue Stats
3W - 10L
1,194 Elo+
Party 2
Gilgamesh
Gilgamesh
ReddawnJR
Gilgamesh
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 32L
1,431 Elo+
Solo
Zeus
Zeus
ScaryBanana
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 90L
1,087 Elo+
Solo
Thor
Thor
Tonyi2000
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,125 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,267 Elo+

VS

Team Averages
Level 22
1,384 SR
1,287 Elo+
Cernunnos
Cernunnos
Funkgogo1
Cernunnos
Level 15
God Stats
4W - 4L
1,392 SR
Queue Stats
13W - 20L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
KageKaneki61
Tsukuyomi
Level 14
God Stats
16W - 24L
1,333 SR
Queue Stats
80W - 77L
1,178 Elo+
Party 1
Odin
Odin
Madoqqua
Odin
Level 24
God Stats
2W - 2L
1,291 SR
Queue Stats
177W - 165L
1,253 Elo+
Party 1
Sobek
Sobek
Migu3l56
Sobek
Level 29
God Stats
5W - 7L
1,517 SR
Queue Stats
186W - 199L
1,372 Elo+
Solo
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 28
God Stats
38W - 54L
1,384 SR
Queue Stats
168W - 209L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aksht17
Yemoja
13
3 / 11 / 2
9,149
436
6,113
19,264
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
DireWolfX
Izanami
13
0 / 9 / 3
8,308
396
2,063
11,357
3,330
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ReddawnJR
Gilgamesh
16
6 / 5 / 2
10,692
509
11,490
16,593
8,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 3
8,314
396
7,111
7,717
1,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
0 / 8 / 3
7,933
378
2,198
15,740
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Funkgogo1
Cernunnos
17
11 / 0 / 5
11,674
556
10,597
9,460
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
KageKaneki61
Tsukuyomi
15
8 / 4 / 8
10,557
503
13,243
12,837
5,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
15
3 / 5 / 2
9,860
470
5,100
14,220
6,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Migu3l56
Sobek
14
3 / 0 / 13
10,335
492
6,464
12,638
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
19
12 / 2 / 6
12,200
581
13,108
15,935
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
9
Kills
37
38
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aksht17
Yemoja
3
11
2
0.36
L
Izanami
DireWolfX
Izanami
0
9
3
0.17
W
Cernunnos
Funkgogo1
Cernunnos
11
0
5
13.5
W
Tsukuyomi
KageKaneki61
Tsukuyomi
8
4
8
3
W
Odin
3
5
2
0.8
W
Sobek
Migu3l56
Sobek
3
0
13
9.5
L
Gilgamesh
ReddawnJR
Gilgamesh
6
5
2
1.4
L
0
5
3
0.3
L
Thor
0
8
3
0.19
W
Nemesis
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
48,512
70,671
Taken
65,090
35,947
Mitigated
40,246
8,232
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aksht17
Yemoja
6,113
2,121
749
663
19,264
17,156
11
2,159
17,105
27,858
0
L
Izanami
DireWolfX
Izanami
2,063
1,001
0
606
11,357
3,330
644
1,073
10,284
75
44,054
W
Cernunnos
Funkgogo1
Cernunnos
10,597
6,530
0
1,658
9,460
4,574
4,255
2,334
7,066
0
71,083
W
Tsukuyomi
KageKaneki61
Tsukuyomi
13,243
6,053
0
904
12,837
5,453
2,801
4,147
8,630
0
56,070
W
Odin
5,100
1,922
0
728
14,220
6,694
1,584
5,207
8,863
0
57,159
W
Sobek
Migu3l56
Sobek
6,464
1,125
0
3,199
12,638
14,249
448
4,626
7,922
26,668
0
L
Gilgamesh
ReddawnJR
Gilgamesh
11,490
3,625
86
2,440
16,593
8,506
1,475
709
15,884
0
60,003
L
7,111
375
0
491
7,717
1,915
513
1,035
6,682
45,164
0
L
Thor
2,198
1,241
0
3,197
15,740
5,040
0
1,488
14,252
0
37,853
W
Nemesis
13,108
7,735
0
5,902
15,935
9,276
0
2,245
13,540
0
103,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
54,626
358
Minions Killed
458
0
Camps Cleared
0
1,688,490
Distance Traveled
1,993,480
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,149
436
33
2
0
338,869
5
L
Izanami
8,308
396
90
4
0
311,805
0
W
Cernunnos
11,674
556
138
7
0
388,295
0
W
Tsukuyomi
10,557
503
72
3
0
362,834
2
W
Odin
9,860
470
102
5
0
371,106
0
W
Sobek
10,335
492
26
1
0
401,698
2
L
Gilgamesh
10,692
509
78
4
0
381,504
0
L
Zeus
8,314
396
93
4
0
293,900
1
L
Thor
7,933
378
64
3
0
362,412
1
W
Nemesis
12,200
581
120
6
0
469,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role