Player Matchup

Janus
Janus
Chaccolate
Janus
Level 26
God Stats
7W - 9L
1,588 SR
Queue Stats
52W - 30L
1,692 Elo+
Party 2
He Bo
He Bo
Poisemn
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,561 Elo+
Party 2
Achilles
Achilles
Ritashi
Achilles
Level 23
God Stats
3W - 4L
1,373 SR
Queue Stats
24W - 29L
1,420 Elo+
Solo
Chernobog
Chernobog
SalvitaGod
Chernobog
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 219L
1,454 Elo+
Solo
Xing Tian
Xing Tian
TheDeadAreDumb
Xing Tian
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,621 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,549 Elo+

VS

Team Averages
Level 24
1,549 SR
1,532 Elo+
Ymir
Ymir
ShifuShifu
Ymir
Level 21
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 2L
1,337 Elo+
Party 1
Kali
Kali
TheNekkore
Kali
Level 23
God Stats
4W - 1L
1,661 SR
Queue Stats
38W - 27L
1,617 Elo+
Solo
Fenrir
Fenrir
UnculturedFelon
Fenrir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,704 Elo+
Party 1
Anhur
Anhur
herculesnew
Anhur
Level 28
God Stats
14W - 14L
1,639 SR
Queue Stats
87W - 80L
1,615 Elo+
Solo
Anubis
Anubis
iVictorAguilera
Anubis
Level 29
God Stats
19W - 20L
1,421 SR
Queue Stats
187W - 219L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 8 / 3
8,832
491
6,876
12,522
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Poisemn
He Bo
12
4 / 9 / 1
8,034
446
6,257
12,428
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ritashi
Achilles
14
1 / 2 / 2
8,479
471
9,516
13,787
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
SalvitaGod
Chernobog
13
2 / 5 / 1
7,839
436
3,528
9,769
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
TheDeadAreDumb
Xing Tian
13
1 / 4 / 2
8,539
474
5,424
12,999
8,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,700
483
449
7,578
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 0
10,591
588
10,206
15,835
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
14 / 0 / 2
11,529
641
13,847
9,626
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 7
9,420
523
8,110
8,504
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 6 / 7
10,595
589
11,701
14,068
6,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
28
28
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
4
8
3
0.69
L
He Bo
Poisemn
He Bo
4
9
1
0.5
L
Achilles
Ritashi
Achilles
1
2
2
1
L
Chernobog
SalvitaGod
Chernobog
2
5
1
0.5
W
1
2
5
1.75
L
Xing Tian
TheDeadAreDumb
Xing Tian
1
4
2
0.5
W
3
2
0
1.5
W
14
0
2
15
W
4
2
7
3.75
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
44,313
61,505
Taken
55,611
29,253
Mitigated
27,937
11,892
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,876
238
0
1,788
12,522
3,166
0
3,033
9,489
60,086
0
L
He Bo
Poisemn
He Bo
6,257
508
0
1,139
12,428
2,945
472
4,186
8,242
34,761
0
L
Achilles
Ritashi
Achilles
9,516
1,344
0
6,383
13,787
11,421
0
0
13,787
0
43,765
L
Chernobog
SalvitaGod
Chernobog
3,528
1,474
0
1,413
9,769
3,160
0
1,279
8,490
0
34,948
W
449
65
0
875
7,578
5,348
62
2,308
5,180
20,649
0
L
Xing Tian
TheDeadAreDumb
Xing Tian
5,424
294
171
998
12,999
8,561
0
3,652
9,347
28,288
0
W
10,206
4,959
0
8,430
15,835
6,628
2,010
877
14,204
0
63,318
W
13,847
4,177
0
1,538
9,626
5,674
0
3,651
5,761
0
77,554
W
8,110
4,208
0
3,076
8,504
3,335
913
2,102
6,366
0
45,712
W
11,701
603
0
6,388
14,068
6,952
2,841
8,925
4,763
64,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
50,835
379
Minions Killed
474
0
Camps Cleared
0
1,435,963
Distance Traveled
1,545,686
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,832
491
108
6
0
283,657
3
L
He Bo
8,034
446
63
4
0
276,834
3
L
Achilles
8,479
471
100
6
0
339,559
2
L
Chernobog
7,839
436
71
4
0
244,082
5
W
Ymir
8,700
483
47
3
0
297,534
0
L
Xing Tian
8,539
474
37
2
0
291,831
3
W
Kali
10,591
588
116
6
0
320,283
1
W
Fenrir
11,529
641
120
7
0
394,826
3
W
Anhur
9,420
523
69
4
0
263,331
2
W
Anubis
10,595
589
122
7
0
269,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role