Player Matchup

Sol
Sol
SpikeFace1
Sol
Level 106
God Stats
42W - 28L
1,660 SR
Queue Stats
599W - 532L
1,632 Elo+
Party 2
Jormungandr
Jormungandr
frogwaffleimp
Jormungandr
Level 100
God Stats
2W - 3L
1,558 SR
Queue Stats
839W - 670L
1,612 Elo+
Party 2
Apollo
Apollo
outwrench1
Apollo
Level 88
God Stats
2W - 1L
1,450 SR
Queue Stats
137W - 110L
1,613 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,619 Elo+

VS

Team Averages
Level 80
1,557 SR
1,442 Elo+
Eset
Eset
FLAMINFLAM
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 198L
1,464 Elo+
Solo
Scylla
Scylla
moremiinty
Scylla
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 67L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
pharinfarin
Gilgamesh
Level 26
God Stats
1W - 2L
1,670 SR
Queue Stats
21W - 22L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 10
12,987
722
20,221
17,924
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
frogwaffleimp
Jormungandr
17
4 / 2 / 17
14,383
799
12,072
20,265
20,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
outwrench1
Apollo
18
13 / 3 / 7
14,518
807
13,576
18,188
7,228
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,902
606
13,675
13,958
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
moremiinty
Scylla
14
3 / 9 / 2
11,092
616
10,543
12,926
4,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
pharinfarin
Gilgamesh
13
2 / 9 / 3
10,616
590
17,539
26,686
22,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
7
7
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
7
2
10
6
W
Jormungandr
frogwaffleimp
Jormungandr
4
2
17
6.25
L
Scylla
moremiinty
Scylla
3
9
2
0.44
W
Apollo
outwrench1
Apollo
13
3
7
5.5
L
Gilgamesh
pharinfarin
Gilgamesh
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,869
Damage
41,757
56,377
Taken
53,570
33,573
Mitigated
31,741
24,886
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,675
1,954
201
2,915
13,958
4,853
0
6,602
7,076
53,155
0
W
20,221
5,411
0
9,565
17,924
6,199
730
6,942
10,738
74,038
0
W
Jormungandr
frogwaffleimp
Jormungandr
12,072
3,217
0
6,822
20,265
20,146
638
8,288
11,583
61,009
0
L
Scylla
moremiinty
Scylla
10,543
626
0
981
12,926
4,614
96
6,259
6,289
37,550
0
W
Apollo
outwrench1
Apollo
13,576
10,778
0
8,499
18,188
7,228
1,839
8,106
9,788
0
74,445
L
Gilgamesh
pharinfarin
Gilgamesh
17,539
4,638
326
2,293
26,686
22,274
0
18,462
7,784
0
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
32,610
248
Minions Killed
136
0
Camps Cleared
0
1,024,309
Distance Traveled
887,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,902
606
79
4
0
289,080
6
W
Sol
12,987
722
91
5
0
336,685
1
W
Jormungandr
14,383
799
60
3
0
345,036
4
L
Scylla
11,092
616
38
2
0
285,628
0
W
Apollo
14,518
807
97
5
0
342,588
0
L
Gilgamesh
10,616
590
19
1
0
313,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role