Player Matchup

Chaac
Chaac
BE BURN FC
Chaac
Level 141
God Stats
188W - 155L
1,550 SR
Queue Stats
920W - 1,033L
1,536 Elo+
Solo
Merlin
Merlin
Limit-KrossSlash
Merlin
Level 78
God Stats
6W - 4L
1,442 SR
Queue Stats
146W - 146L
1,620 Elo+
Party 2
Ullr
Ullr
Zombii_Gore
Ullr
Level 103
God Stats
6W - 1L
1,876 SR
Queue Stats
62W - 46L
1,583 Elo+
Party 2
Team Averages
Level 107
1,623 SR
1,580 Elo+

VS

Team Averages
Level 112
1,496 SR
1,585 Elo+
The Morrigan
The Morrigan
Justlol123
The Morrigan
Level 124
God Stats
1W - 2L
1,435 SR
Queue Stats
333W - 398L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
Naturalkillas23
Hou Yi
Level 143
God Stats
19W - 17L
1,551 SR
Queue Stats
351W - 361L
1,588 Elo+
Solo
Jormungandr
Jormungandr
PEPSIFIRE12
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 379L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
7 / 1 / 6
10,913
728
12,365
15,218
10,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 2 / 9
10,837
722
8,980
9,091
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 10
10,952
730
10,471
8,541
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Justlol123
The Morrigan
14
3 / 5 / 1
10,204
680
10,866
9,339
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 3
9,004
600
5,644
14,607
4,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
PEPSIFIRE12
Jormungandr
12
0 / 6 / 2
8,566
571
5,972
15,059
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
4
4
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
6
10
L
The Morrigan
Justlol123
The Morrigan
3
5
1
0.7
W
7
2
9
5.75
L
1
9
3
0.28
L
Jormungandr
PEPSIFIRE12
Jormungandr
0
6
2
0.17
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
22,482
32,850
Taken
39,005
17,537
Mitigated
16,841
8,258
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,365
3,602
0
5,835
15,218
10,805
1,756
6,656
8,314
141
73,315
L
The Morrigan
Justlol123
The Morrigan
10,866
1,439
0
1,258
9,339
3,206
0
2,155
7,141
36,311
4,217
W
8,980
269
0
584
9,091
3,339
494
2,109
6,746
43,875
0
L
5,644
2,870
0
1,781
14,607
4,943
0
4,445
10,162
0
25,889
L
Jormungandr
PEPSIFIRE12
Jormungandr
5,972
1,803
270
1,000
15,059
8,692
0
2,480
12,579
42,147
0
W
10,471
2,353
0
1,839
8,541
3,393
1,032
4,325
4,000
0
38,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
27,774
210
Minions Killed
167
0
Camps Cleared
0
842,392
Distance Traveled
678,594
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,913
728
93
6
0
290,812
3
L
The Morrigan
10,204
680
65
4
0
230,656
0
W
Merlin
10,837
722
56
4
0
284,110
3
L
Hou Yi
9,004
600
40
3
0
217,832
3
L
Jormungandr
8,566
571
62
4
0
230,106
0
W
Ullr
10,952
730
61
4
0
267,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role